diff options
| author | Brian <runningnak3d@gmail.com> | 2010-07-02 06:06:40 -0600 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2010-07-02 06:06:40 -0600 |
| commit | a52233f40eaed23623b8a4be93d9b513997f0f53 (patch) | |
| tree | ac1bfc0056981b1f79067253f14bd5302247778f /src/server/game | |
| parent | baf108e5ccc0ee42efcefa4a87e2784421df15c5 (diff) | |
| parent | e0e36b5db5777a08660d1c2c243afd8f60b49a43 (diff) | |
* Merge public repo
--HG--
branch : trunk
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Addons/AddonMgr.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Addons/AddonMgr.h | 3 | ||||
| -rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 28 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 |
6 files changed, 22 insertions, 21 deletions
diff --git a/src/server/game/Addons/AddonMgr.cpp b/src/server/game/Addons/AddonMgr.cpp index 9bc28f845ac..830d439bfdd 100644 --- a/src/server/game/Addons/AddonMgr.cpp +++ b/src/server/game/Addons/AddonMgr.cpp @@ -1,8 +1,7 @@ /* + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> - * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or diff --git a/src/server/game/Addons/AddonMgr.h b/src/server/game/Addons/AddonMgr.h index 90232cc3f2b..112415e5b40 100644 --- a/src/server/game/Addons/AddonMgr.h +++ b/src/server/game/Addons/AddonMgr.h @@ -1,8 +1,7 @@ /* + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> - * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 52f02f0f66d..fbf5a80d42b 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -36,8 +36,13 @@ float ThreatCalcHelper::calcThreat(Unit* pHatedUnit, Unit* /*pHatingUnit*/, float fThreat, SpellSchoolMask schoolMask, SpellEntry const *pThreatSpell) { if (pThreatSpell) + { + if (pThreatSpell->AttributesEx & SPELL_ATTR_EX_NO_THREAT) + return 0.0f; + if (Player* modOwner = pHatedUnit->GetSpellModOwner()) modOwner->ApplySpellMod(pThreatSpell->Id, SPELLMOD_THREAT, fThreat); + } return pHatedUnit->ApplyTotalThreatModifier(fThreat, schoolMask); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 362ccbf582d..e85dd8968dc 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7335,27 +7335,25 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger sLog.outError("Unit::HandleDummyAuraProc: non handled spell id: %u (LO)", procSpell->Id); return false; } - // No thread generated mod - // TODO: exist special flag in spell attributes for this, need found and use! - SpellModifier *mod = new SpellModifier; - mod->op = SPELLMOD_THREAT; - mod->value = -100; - mod->type = SPELLMOD_PCT; - mod->spellId = dummySpell->Id; - mod->mask[0] = 0x02; - mod->mask[2] = 0x00; - this->ToPlayer()->AddSpellMod(mod, true); - - // Remove cooldown (Chain Lightning - have Category Recovery time) + + // Chain Lightning if (procSpell->SpellFamilyFlags[0] & 0x2) + { + // Chain lightning has [LightOverload_Proc_Chance] / [Max_Number_of_Targets] chance to proc of each individual target hit. + // A maxed LO would have a 33% / 3 = 11% chance to proc of each target. + // LO chance was already "accounted" at the proc chance roll, now need to divide the chance by [Max_Number_of_Targets] + float chance = 100.0f / procSpell->EffectChainTarget[effIndex]; + if (!roll_chance_f(chance)) + return false; + + // Remove cooldown (Chain Lightning - have Category Recovery time) ToPlayer()->RemoveSpellCooldown(spellId); + } CastSpell(pVictim, spellId, true, castItem, triggeredByAura); - this->ToPlayer()->AddSpellMod(mod, false); - if (cooldown && GetTypeId() == TYPEID_PLAYER) - ToPlayer()->AddSpellCooldown(dummySpell->Id,0,time(NULL) + cooldown); + ToPlayer()->AddSpellCooldown(dummySpell->Id, 0, time(NULL) + cooldown); return true; } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index c7ed4cfb330..ae8dd503caa 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -8266,7 +8266,7 @@ void ObjectMgr::LoadGossipMenuItems() QueryResult_AutoPtr result = WorldDatabase.Query( "SELECT menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, " "action_menu_id, action_poi_id, action_script_id, box_coded, box_money, box_text " - "FROM gossip_menu_option"); + "FROM gossip_menu_option ORDER BY menu_id, id"); if (!result) { diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index a9ae3bc4cc0..a1692794ca8 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -287,7 +287,7 @@ const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = { #define SPELL_ATTR_EX_NEGATIVE 0x00000080 // 7 #define SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET 0x00000100 // 8 Spell req target not to be in combat state #define SPELL_ATTR_EX_UNK9 0x00000200 // 9 melee spells -#define SPELL_ATTR_EX_UNK10 0x00000400 // 10 no generates threat on cast 100%? (old NO_INITIAL_AGGRO) +#define SPELL_ATTR_EX_NO_THREAT 0x00000400 // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO) #define SPELL_ATTR_EX_UNK11 0x00000800 // 11 aura #define SPELL_ATTR_EX_UNK12 0x00001000 // 12 #define SPELL_ATTR_EX_UNK13 0x00002000 // 13 |
