diff options
| author | Carbenium <carbenium@outlook.com> | 2020-07-25 23:51:30 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-24 12:06:56 +0100 |
| commit | a7cbb16229cb48057fd8ef38b6db205beeb30b4e (patch) | |
| tree | 9b6dc7ce0a9f0ebbdaf26cfdac2e2c2c814e7687 /src/server/game | |
| parent | eeffb310de3f91a1c456a3c118eb01311557a00b (diff) | |
Core/EventProcessor: std::chrono-ify the remaining public API
(cherry picked from commit 1d8782e3566393f71fbc091de57c96a9a15972cb)
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 7d26474c4c1..d1415153575 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -828,7 +828,7 @@ uint64 Spell::CalculateDelayMomentForDst(float launchDelay) const void Spell::RecalculateDelayMomentForDst() { m_delayMoment = CalculateDelayMomentForDst(0.0f); - m_caster->m_Events.ModifyEventTime(_spellEvent, GetDelayStart() + m_delayMoment); + m_caster->m_Events.ModifyEventTime(_spellEvent, Milliseconds(GetDelayStart() + m_delayMoment)); } void Spell::SelectEffectImplicitTargets(SpellEffectInfo const& spellEffectInfo, SpellImplicitTargetInfo const& targetType, uint32& processedEffectMask) @@ -7838,7 +7838,7 @@ bool SpellEvent::Execute(uint64 e_time, uint32 p_time) if (n_offset) { // re-add us to the queue - m_Spell->GetCaster()->m_Events.AddEvent(this, m_Spell->GetDelayStart() + n_offset, false); + m_Spell->GetCaster()->m_Events.AddEvent(this, Milliseconds(m_Spell->GetDelayStart() + n_offset), false); return false; // event not complete } // event complete @@ -7856,7 +7856,7 @@ bool SpellEvent::Execute(uint64 e_time, uint32 p_time) else ASSERT(n_offset == m_Spell->GetDelayMoment()); // re-plan the event for the delay moment - m_Spell->GetCaster()->m_Events.AddEvent(this, e_time + m_Spell->GetDelayMoment(), false); + m_Spell->GetCaster()->m_Events.AddEvent(this, Milliseconds(e_time + m_Spell->GetDelayMoment()), false); return false; // event not complete } break; @@ -7870,7 +7870,7 @@ bool SpellEvent::Execute(uint64 e_time, uint32 p_time) } // spell processing not complete, plan event on the next update interval - m_Spell->GetCaster()->m_Events.AddEvent(this, e_time + 1, false); + m_Spell->GetCaster()->m_Events.AddEvent(this, Milliseconds(e_time + 1), false); return false; // event not complete } |
