diff options
| author | Shocker <shocker@freakz.ro> | 2016-05-26 13:09:56 +0300 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2016-05-26 13:09:56 +0300 |
| commit | b539ac6afafbddcb75855511d66d97bbc2e95c30 (patch) | |
| tree | 7f2905cdb0b885b46c38fb4b0ba73400caf6f097 /src/server/game | |
| parent | 2fffa51a65ff8d963c4ec0dc6f3b483a739b9438 (diff) | |
Core/GameObjects: Add isUse parameter to GossipHello for distinction between CMSG_GAMEOBJECT_USE and CMSG_GAMEOBJECT_REPORT_USE
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/CoreAI/GameObjectAI.h | 2 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
6 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h index 7a2f23ac804..6d02f97e0ec 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.h +++ b/src/server/game/AI/CoreAI/GameObjectAI.h @@ -47,7 +47,7 @@ class TC_GAME_API GameObjectAI static int Permissible(GameObject const* go); - virtual bool GossipHello(Player* /*player*/) { return false; } + virtual bool GossipHello(Player* /*player*/, bool /*isUse*/) { return false; } virtual bool GossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { return false; } virtual bool GossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { return false; } virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) { return false; } diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 914a476cf7d..5cda5fce674 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -840,7 +840,7 @@ void SmartGameObjectAI::Reset() } // Called when a player opens a gossip dialog with the gameobject. -bool SmartGameObjectAI::GossipHello(Player* player) +bool SmartGameObjectAI::GossipHello(Player* player, bool /*isUse*/) { TC_LOG_DEBUG("scripts.ai", "SmartGameObjectAI::GossipHello"); GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0, 0, false, NULL, go); diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index aa7c9ace0b3..67a7bd4c330 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -242,7 +242,7 @@ class TC_GAME_API SmartGameObjectAI : public GameObjectAI SmartScript* GetScript() { return &mScript; } static int Permissible(const GameObject* g); - bool GossipHello(Player* player) override; + bool GossipHello(Player* player, bool isUse) override; bool GossipSelect(Player* player, uint32 sender, uint32 action) override; bool GossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) override; bool QuestAccept(Player* player, Quest const* quest) override; diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 42d7ff404db..a43ab95c80c 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1247,7 +1247,7 @@ void GameObject::Use(Unit* user) if (sScriptMgr->OnGossipHello(playerUser, this)) return; - if (AI()->GossipHello(playerUser)) + if (AI()->GossipHello(playerUser, true)) return; } diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 7d639d57f80..45ce6399c24 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -235,7 +235,7 @@ void WorldSession::HandleGameobjectReportUse(WorldPackets::GameObject::GameObjRe if (GameObject* go = GetPlayer()->GetGameObjectIfCanInteractWith(packet.Guid)) { - if (go->AI()->GossipHello(_player)) + if (go->AI()->GossipHello(_player, false)) return; _player->UpdateCriteria(CRITERIA_TYPE_USE_GAMEOBJECT, go->GetEntry()); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d605e1d8679..58f1f24e584 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1721,7 +1721,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype) if (sScriptMgr->OnGossipHello(player, gameObjTarget)) return; - if (gameObjTarget->AI()->GossipHello(player)) + if (gameObjTarget->AI()->GossipHello(player, true)) return; switch (gameObjTarget->GetGoType()) |
