diff options
| author | QAston <qaston@gmail.com> | 2011-06-23 15:52:30 +0200 |
|---|---|---|
| committer | QAston <qaston@gmail.com> | 2011-06-23 15:52:30 +0200 |
| commit | b54b72ba5446c20faa4b67bb6433e353d0be72f6 (patch) | |
| tree | 6e9cf9dd5873e964b924ac79e231b0a63b4bde78 /src/server/game | |
| parent | dc8a926c8d79d60e172b3b8789a1aa32892ce50c (diff) | |
| parent | 0263b3d4343139d714ac21c93da98c2f538e5153 (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
Diffstat (limited to 'src/server/game')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index df5becb315f..0424bb3aab8 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -525,11 +525,11 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte uint32 freeHeroicSlots = sWorld->getIntConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM); Field* field = result->Fetch(); - uint8 accRace = field[1].GetUInt32(); + uint8 accRace = field[1].GetUInt8(); if (GetSecurity() == SEC_PLAYER && createInfo->Class == CLASS_DEATH_KNIGHT) { - uint8 accClass = field[2].GetUInt32(); + uint8 accClass = field[2].GetUInt8(); if (accClass == CLASS_DEATH_KNIGHT) { if (freeHeroicSlots > 0) @@ -549,7 +549,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte if (!hasHeroicReqLevel) { - uint32 accLevel = field[0].GetUInt32(); + uint8 accLevel = field[0].GetUInt8(); if (accLevel >= heroicReqLevel) hasHeroicReqLevel = true; } @@ -583,14 +583,14 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte break; field = result->Fetch(); - accRace = field[1].GetUInt32(); + accRace = field[1].GetUInt8(); if (!haveSameRace) haveSameRace = createInfo->Race == accRace; if (GetSecurity() == SEC_PLAYER && createInfo->Class == CLASS_DEATH_KNIGHT) { - uint8 acc_class = field[2].GetUInt32(); + uint8 acc_class = field[2].GetUInt8(); if (acc_class == CLASS_DEATH_KNIGHT) { if (freeHeroicSlots > 0) @@ -610,7 +610,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte if (!hasHeroicReqLevel) { - uint32 acc_level = field[0].GetUInt32(); + uint8 acc_level = field[0].GetUInt8(); if (acc_level >= heroicReqLevel) hasHeroicReqLevel = true; } |
