diff options
| author | Subv2112 <s.v.h21@hotmail.com> | 2011-12-27 20:31:55 -0500 |
|---|---|---|
| committer | Subv2112 <s.v.h21@hotmail.com> | 2011-12-27 20:31:55 -0500 |
| commit | bbce35687dc1d2241fb3acd87f155f542395edd1 (patch) | |
| tree | 7ea3f04a65d8d4539fbb3c7a6f99d5287630503f /src/server/game | |
| parent | 645a10d76f5ba837edf56cdb9258c328ca0b124c (diff) | |
| parent | b4ecd85da46302ca05d9779537a3a709739bcdd9 (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into fix002
Diffstat (limited to 'src/server/game')
| -rwxr-xr-x | src/server/game/Server/WorldSocket.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/World/World.cpp | 9 |
2 files changed, 9 insertions, 4 deletions
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index e0ba9eaaaa4..58f62396ac9 100755 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -992,12 +992,12 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) // Update the last_ip in the database - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(LOGIN_UPDATE_LAST_IP); + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPDATE_LAST_IP); stmt->setString(0, address); stmt->setString(1, account); - CharacterDatabase.Execute(stmt); + LoginDatabase.Execute(stmt); // NOTE ATM the socket is single-threaded, have this in mind ... ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter), -1); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 9ad847615d1..ea3f86c81b3 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -2717,7 +2717,9 @@ void World::SetPlayerSecurityLimit(AccountTypes _sec) void World::ResetWeeklyQuests() { - CharacterDatabase.Execute("DELETE FROM character_queststatus_weekly"); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_QUEST_STATUS_WEEKLY); + CharacterDatabase.Execute(stmt); + for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) if (itr->second->GetPlayer()) itr->second->GetPlayer()->ResetWeeklyQuestStatus(); @@ -2732,7 +2734,10 @@ void World::ResetWeeklyQuests() void World::ResetRandomBG() { sLog->outDetail("Random BG status reset for all characters."); - CharacterDatabase.Execute("DELETE FROM character_battleground_random"); + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_BATTLEGROUND_RANDOM); + CharacterDatabase.Execute(stmt); + for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) if (itr->second->GetPlayer()) itr->second->GetPlayer()->SetRandomWinner(false); |
