diff options
| author | click <none@none> | 2010-07-27 05:40:21 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-07-27 05:40:21 +0200 |
| commit | bfc6dec0728dddb531fbe003c741b784c7f02592 (patch) | |
| tree | 8b1bf0eb4c89a296b2b0a5b239ec7400d4df13ab /src/server/game | |
| parent | 2b9275424eadb0871ca951bc9e24a9a9987c9df7 (diff) | |
Cut away DO_*-parts from buildsystem and specific files checking for it.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/CMakeLists.txt | 6 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index 5738d7b8fc7..00a70cf0e46 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -11,7 +11,7 @@ ######## game ######## # Enable precompiled headers when using the GCC compiler. -if(DO_PCH) +if(PCH) include_directories(${CMAKE_CURRENT_BINARY_DIR}) endif() @@ -271,7 +271,7 @@ include_directories( ${ACE_INCLUDE_DIR} ) -if(NOT DO_SCRIPTS) +if(NOT SCRIPTS) set(game_STAT_SRCS ${game_STAT_SRCS} AI/ScriptedAI/ScriptedEscortAI.cpp @@ -295,7 +295,7 @@ add_library(game STATIC ${game_STAT_SRCS}) add_dependencies(game revision.h) # Generate precompiled header -if(DO_PCH) +if(PCH) if(CMAKE_COMPILER_IS_GNUCXX) add_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/gamePCH.h) elseif(MSVC) diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 54bd9150a91..48e03783f48 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -16,7 +16,7 @@ #include "ScriptPCH.h" -#ifdef DO_SCRIPTS +#ifdef SCRIPTS //custom //examples @@ -531,7 +531,7 @@ void AddSC_example_spell_scripts(); void AddScripts() { -#ifdef DO_SCRIPTS +#ifdef SCRIPTS //custom |
