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authorShauren <shauren.trinity@gmail.com>2014-07-26 23:26:01 +0200
committerShauren <shauren.trinity@gmail.com>2014-07-26 23:26:01 +0200
commitc1b1ba44ba306ec41a981009f37d265283618d9f (patch)
tree964d5b59d6165193789783c712d41c80049fb595 /src/server/game
parent30e1342048028ee07d5241e5a20f516eceb7210e (diff)
Core/Network: Refactored socket code, moved common operations to base Socket class
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/CMakeLists.txt1
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/game/Server/WorldSocket.cpp178
-rw-r--r--src/server/game/Server/WorldSocket.h25
4 files changed, 76 insertions, 130 deletions
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index 84d6f87d75c..532900c0438 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -123,6 +123,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
+ ${CMAKE_SOURCE_DIR}/src/server/shared/Networking
${CMAKE_SOURCE_DIR}/src/server/shared/Packets
${CMAKE_SOURCE_DIR}/src/server/shared/Threading
${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index f30991b385e..eb83a5f55be 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -130,7 +130,7 @@ WorldSession::WorldSession(uint32 id, std::shared_ptr<WorldSocket> sock, Account
if (sock)
{
- m_Address = sock->GetRemoteIpAddress();
+ m_Address = sock->GetRemoteIpAddress().to_string();
ResetTimeOutTime();
LoginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = %u;", GetAccountId()); // One-time query
}
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 575c145687c..87340593c79 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -31,7 +31,7 @@ using boost::asio::ip::tcp;
using boost::asio::streambuf;
WorldSocket::WorldSocket(tcp::socket&& socket)
- : _socket(std::move(socket)), _authSeed(rand32()), _OverSpeedPings(0), _worldSession(nullptr)
+ : Socket(std::move(socket), sizeof(ClientPktHeader)), _authSeed(rand32()), _OverSpeedPings(0), _worldSession(nullptr)
{
}
@@ -58,105 +58,89 @@ void WorldSocket::HandleSendAuthSession()
AsyncWrite(packet);
}
-void WorldSocket::AsyncReadHeader()
+void WorldSocket::ReadHeaderHandler(boost::system::error_code error, size_t transferedBytes)
{
- auto self(shared_from_this());
- _socket.async_read_some(boost::asio::buffer(_readBuffer, sizeof(ClientPktHeader)), [this, self](boost::system::error_code error, size_t transferedBytes)
+ if (!error && transferedBytes == sizeof(ClientPktHeader))
{
- if (!error && transferedBytes == sizeof(ClientPktHeader))
- {
- ClientPktHeader* header = (ClientPktHeader*)&_readBuffer;
-
- if (_worldSession)
- _authCrypt.DecryptRecv((uint8*)header, sizeof(ClientPktHeader));
+ _authCrypt.DecryptRecv(GetReadBuffer(), sizeof(ClientPktHeader));
- EndianConvertReverse(header->size);
- EndianConvert(header->cmd);
+ ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(GetReadBuffer());
+ EndianConvertReverse(header->size);
+ EndianConvert(header->cmd);
- AsyncReadData(header->size - sizeof(header->cmd));
- }
- else
- {
- // _socket.is_open() till returns true even after calling close()
- CloseSocket();
- }
- });
+ AsyncReadData(header->size - sizeof(header->cmd), sizeof(ClientPktHeader));
+ }
+ else
+ CloseSocket();
}
-void WorldSocket::AsyncReadData(size_t dataSize)
+void WorldSocket::ReadDataHandler(boost::system::error_code error, size_t transferedBytes)
{
- auto self(shared_from_this());
- _socket.async_read_some(boost::asio::buffer(&_readBuffer[sizeof(ClientPktHeader)], dataSize), [this, dataSize, self](boost::system::error_code error, size_t transferedBytes)
+ ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(GetReadBuffer());
+
+ if (!error && transferedBytes == (header->size - sizeof(header->cmd)))
{
- if (!error && transferedBytes == dataSize)
- {
- ClientPktHeader* header = (ClientPktHeader*)&_readBuffer;
+ header->size -= sizeof(header->cmd);
- header->size -= sizeof(header->cmd);
+ uint16 opcode = uint16(header->cmd);
- uint16 opcode = (uint16)header->cmd;
+ std::string opcodeName = GetOpcodeNameForLogging(opcode);
- std::string opcodeName = GetOpcodeNameForLogging(opcode);
+ WorldPacket packet(opcode, header->size);
- WorldPacket packet(opcode, header->size);
+ if (header->size > 0)
+ {
+ packet.resize(header->size);
- if (header->size > 0)
- {
- packet.resize(header->size);
+ std::memcpy(packet.contents(), &(GetReadBuffer()[sizeof(ClientPktHeader)]), header->size);
+ }
- std::memcpy(packet.contents(), &_readBuffer[sizeof(ClientPktHeader)], header->size);
- }
+ if (sPacketLog->CanLogPacket())
+ sPacketLog->LogPacket(packet, CLIENT_TO_SERVER);
- if (sPacketLog->CanLogPacket())
- sPacketLog->LogPacket(packet, CLIENT_TO_SERVER);
+ TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(opcode).c_str());
- TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress()).c_str(), GetOpcodeNameForLogging(opcode).c_str());
+ switch (opcode)
+ {
+ case CMSG_PING:
+ HandlePing(packet);
+ break;
+ case CMSG_AUTH_SESSION:
+ if (_worldSession)
+ {
+ TC_LOG_ERROR("network", "WorldSocket::ProcessIncoming: received duplicate CMSG_AUTH_SESSION from %s", _worldSession->GetPlayerInfo().c_str());
+ break;
+ }
- switch (opcode)
+ sScriptMgr->OnPacketReceive(shared_from_this(), packet);
+ HandleAuthSession(packet);
+ break;
+ case CMSG_KEEP_ALIVE:
+ TC_LOG_DEBUG("network", "%s", opcodeName.c_str());
+ sScriptMgr->OnPacketReceive(shared_from_this(), packet);
+ break;
+ default:
{
- case CMSG_PING:
- HandlePing(packet);
- break;
- case CMSG_AUTH_SESSION:
- if (_worldSession)
- {
- TC_LOG_ERROR("network", "WorldSocket::ProcessIncoming: received duplicate CMSG_AUTH_SESSION from %s", _worldSession->GetPlayerInfo().c_str());
- break;
- }
-
- sScriptMgr->OnPacketReceive(shared_from_this(), packet);
- HandleAuthSession(packet);
- break;
- case CMSG_KEEP_ALIVE:
- TC_LOG_DEBUG("network", "%s", opcodeName.c_str());
- sScriptMgr->OnPacketReceive(shared_from_this(), packet);
- break;
- default:
+ if (!_worldSession)
{
- if (!_worldSession)
- {
- TC_LOG_ERROR("network.opcode", "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
- break;
- }
-
- // Our Idle timer will reset on any non PING opcodes.
- // Catches people idling on the login screen and any lingering ingame connections.
- _worldSession->ResetTimeOutTime();
-
- // Copy the packet to the heap before enqueuing
- _worldSession->QueuePacket(new WorldPacket(packet));
+ TC_LOG_ERROR("network.opcode", "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
break;
}
- }
- AsyncReadHeader();
- }
- else
- {
- // _socket.is_open() till returns true even after calling close()
- CloseSocket();
+ // Our Idle timer will reset on any non PING opcodes.
+ // Catches people idling on the login screen and any lingering ingame connections.
+ _worldSession->ResetTimeOutTime();
+
+ // Copy the packet to the heap before enqueuing
+ _worldSession->QueuePacket(new WorldPacket(packet));
+ break;
+ }
}
- });
+
+ AsyncReadHeader();
+ }
+ else
+ CloseSocket();
}
void WorldSocket::AsyncWrite(WorldPacket const& packet)
@@ -164,7 +148,7 @@ void WorldSocket::AsyncWrite(WorldPacket const& packet)
if (sPacketLog->CanLogPacket())
sPacketLog->LogPacket(packet, SERVER_TO_CLIENT);
- TC_LOG_TRACE("network.opcode", "S->C: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress()).c_str(), GetOpcodeNameForLogging(packet.GetOpcode()).c_str());
+ TC_LOG_TRACE("network.opcode", "S->C: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(packet.GetOpcode()).c_str());
ServerPktHeader header(packet.size() + 2, packet.GetOpcode());
@@ -185,25 +169,6 @@ void WorldSocket::AsyncWrite(WorldPacket const& packet)
AsyncWrite(_writeQueue.front());
}
-void WorldSocket::AsyncWrite(std::vector<uint8> const& data)
-{
- auto self(shared_from_this());
- boost::asio::async_write(_socket, boost::asio::buffer(data), [this, self](boost::system::error_code error, std::size_t /*length*/)
- {
- if (!error)
- {
- std::lock_guard<std::mutex> deleteGuard(_writeLock);
-
- _writeQueue.pop();
-
- if (!_writeQueue.empty())
- AsyncWrite(_writeQueue.front());
- }
- else
- CloseSocket();
- });
-}
-
void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
{
uint8 digest[20];
@@ -223,7 +188,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
if (sWorld->IsClosed())
{
SendAuthResponseError(AUTH_REJECT);
- TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteIpAddress().c_str());
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteIpAddress().to_string().c_str());
return;
}
@@ -270,7 +235,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
expansion = world_expansion;
// For hook purposes, we get Remoteaddress at this point.
- std::string address = GetRemoteIpAddress();
+ std::string address = GetRemoteIpAddress().to_string();
// As we don't know if attempted login process by ip works, we update last_attempt_ip right away
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_ATTEMPT_IP);
@@ -471,7 +436,7 @@ void WorldSocket::HandlePing(WorldPacket& recvPacket)
if (_worldSession && !_worldSession->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_OVERSPEED_PING))
{
TC_LOG_ERROR("network", "WorldSocket::HandlePing: %s kicked for over-speed pings (address: %s)",
- _worldSession->GetPlayerInfo().c_str(), GetRemoteIpAddress().c_str());
+ _worldSession->GetPlayerInfo().c_str(), GetRemoteIpAddress().to_string().c_str());
CloseSocket();
return;
@@ -489,8 +454,7 @@ void WorldSocket::HandlePing(WorldPacket& recvPacket)
}
else
{
- TC_LOG_ERROR("network", "WorldSocket::HandlePing: peer sent CMSG_PING, but is not authenticated or got recently kicked, address = %s",
- GetRemoteIpAddress().c_str());
+ TC_LOG_ERROR("network", "WorldSocket::HandlePing: peer sent CMSG_PING, but is not authenticated or got recently kicked, address = %s", GetRemoteIpAddress().to_string().c_str());
CloseSocket();
return;
@@ -500,13 +464,3 @@ void WorldSocket::HandlePing(WorldPacket& recvPacket)
packet << ping;
return AsyncWrite(packet);
}
-
-void WorldSocket::CloseSocket()
-{
- boost::system::error_code socketError;
- _socket.close(socketError);
- if (socketError)
- TC_LOG_DEBUG("network", "WorldSocket::CloseSocket: Player '%s' (%s) errored when closing socket: %i (%s)",
- _worldSession ? _worldSession->GetPlayerInfo().c_str() : "unknown", GetRemoteIpAddress().c_str(),
- socketError.value(), socketError.message().c_str());
-}
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 0f3fc553872..5839c2194c4 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -21,6 +21,7 @@
#include "Common.h"
#include "AuthCrypt.h"
+#include "Socket.h"
#include "Util.h"
#include "WorldPacket.h"
#include "WorldSession.h"
@@ -42,7 +43,7 @@ struct ClientPktHeader
#pragma pack(pop)
-class WorldSocket : public std::enable_shared_from_this<WorldSocket>
+class WorldSocket : public Socket<WorldSocket>
{
public:
WorldSocket(tcp::socket&& socket);
@@ -50,15 +51,15 @@ public:
WorldSocket(WorldSocket const& right) = delete;
WorldSocket& operator=(WorldSocket const& right) = delete;
- void Start();
+ void Start() override;
- std::string GetRemoteIpAddress() const { return _socket.remote_endpoint().address().to_string(); };
- uint16 GetRemotePort() const { return _socket.remote_endpoint().port(); }
+ void AsyncWrite(WorldPacket const& packet);
- void CloseSocket();
- bool IsOpen() const { return _socket.is_open(); }
+ using Socket<WorldSocket>::AsyncWrite;
- void AsyncWrite(WorldPacket const& packet);
+protected:
+ void ReadHeaderHandler(boost::system::error_code error, size_t transferedBytes) override;
+ void ReadDataHandler(boost::system::error_code error, size_t transferedBytes) override;
private:
void HandleSendAuthSession();
@@ -67,16 +68,6 @@ private:
void HandlePing(WorldPacket& recvPacket);
- void AsyncReadHeader();
- void AsyncReadData(size_t dataSize);
- void AsyncWrite(std::vector<uint8> const& data);
-
- tcp::socket _socket;
-
- char _readBuffer[4096];
- std::mutex _writeLock;
- std::queue<std::vector<uint8> > _writeQueue;
-
uint32 _authSeed;
AuthCrypt _authCrypt;