diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-08-11 20:43:07 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-08-11 20:43:07 +0200 |
| commit | c741d2682a1835b0e9a775d1aba9f795db348450 (patch) | |
| tree | be988d054384733bd2a08e24352055fa23a31a60 /src/server/game | |
| parent | e9943914ab726c563d6d98fbd4d123b2c1b95e60 (diff) | |
Core/NetworkIO: Prevent queueing more async operations when socket is already closed
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 1b134ecbe91..d2602e83944 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -124,6 +124,9 @@ void WorldSocket::ReadDataHandler() void WorldSocket::AsyncWrite(WorldPacket& packet) { + if (!IsOpen()) + return; + if (sPacketLog->CanLogPacket()) sPacketLog->LogPacket(packet, SERVER_TO_CLIENT, GetRemoteIpAddress(), GetRemotePort()); |
