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authorclick <click@gonnamakeyou.com>2012-03-24 22:59:23 +0100
committerclick <click@gonnamakeyou.com>2012-03-24 22:59:23 +0100
commitcbcd4e6afbdbb7bdf2682be29a1b744ad0bfc5ad (patch)
tree9bce6247aef4321dfa4f3dcb818662e259ffccd4 /src/server/game
parenteb3305932c520702918770cc924f13e11f3f6cb0 (diff)
Core: Fix .pinfo handling of player level and securitylevel after recent cleanups (and clean up my last commit)
Diffstat (limited to 'src/server/game')
-rwxr-xr-xsrc/server/game/Chat/Commands/Level2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp
index ef20b6a4d07..ca6a43457f1 100755
--- a/src/server/game/Chat/Commands/Level2.cpp
+++ b/src/server/game/Chat/Commands/Level2.cpp
@@ -314,7 +314,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
Field* fields = result->Fetch();
total_player_time = fields[0].GetUInt32();
- level = fields[1].GetUInt32();
+ level = fields[1].GetUInt8();
money = fields[2].GetUInt32();
accId = fields[3].GetUInt32();
race = fields[4].GetUInt8();
@@ -338,7 +338,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
{
Field* fields = result->Fetch();
username = fields[0].GetString();
- security = fields[1].GetUInt32();
+ security = fields[1].GetUInt8();
email = fields[2].GetString();
muteTime = fields[5].GetUInt64();