diff options
| author | Shauren <shauren.trinity@gmail.com> | 2023-07-15 00:43:19 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2023-07-15 00:43:19 +0200 |
| commit | cdfaecda52e165bb04381e1677108ff87b8bdf13 (patch) | |
| tree | 297a9418ee09a5fcac2cbbada9ad0dc486586fbc /src/server/game | |
| parent | fce667b738f52e57918082c8e14edd01345d870c (diff) | |
Core/Network: Cleanup asio using directives
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocketMgr.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocketMgr.h | 2 |
3 files changed, 6 insertions, 8 deletions
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 08c972cc12f..c92b8d03c8f 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -47,8 +47,6 @@ struct CompressedWorldPacket #pragma pack(pop) -using boost::asio::ip::tcp; - std::string const WorldSocket::ServerConnectionInitialize("WORLD OF WARCRAFT CONNECTION - SERVER TO CLIENT - V2"); std::string const WorldSocket::ClientConnectionInitialize("WORLD OF WARCRAFT CONNECTION - CLIENT TO SERVER - V2"); uint32 const WorldSocket::MinSizeForCompression = 0x400; @@ -58,7 +56,7 @@ uint8 const WorldSocket::SessionKeySeed[16] = { 0x58, 0xCB, 0xCF, 0x40, 0xFE, 0x uint8 const WorldSocket::ContinuedSessionSeed[16] = { 0x16, 0xAD, 0x0C, 0xD4, 0x46, 0xF9, 0x4F, 0xB2, 0xEF, 0x7D, 0xEA, 0x2A, 0x17, 0x66, 0x4D, 0x2F }; uint8 const WorldSocket::EncryptionKeySeed[16] = { 0xE9, 0x75, 0x3C, 0x50, 0x90, 0x93, 0x61, 0xDA, 0x3B, 0x07, 0xEE, 0xFA, 0xFF, 0x9D, 0x41, 0xB8 }; -WorldSocket::WorldSocket(tcp::socket&& socket) : Socket(std::move(socket)), +WorldSocket::WorldSocket(boost::asio::ip::tcp::socket&& socket) : Socket(std::move(socket)), _type(CONNECTION_TYPE_REALM), _key(0), _OverSpeedPings(0), _worldSession(nullptr), _authed(false), _canRequestHotfixes(true), _sendBufferSize(4096), _compressionStream(nullptr) { diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 37f3d2ddda3..e53bcb698a0 100644 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -22,9 +22,9 @@ #include "WorldSocket.h" #include <boost/system/error_code.hpp> -static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex) +static void OnSocketAccept(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex) { - sWorldSocketMgr.OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex); + sWorldSocketMgr.OnSocketOpen(std::forward<boost::asio::ip::tcp::socket>(sock), threadIndex); } class WorldSocketThread : public NetworkThread<WorldSocket> @@ -120,7 +120,7 @@ void WorldSocketMgr::StopNetwork() sScriptMgr->OnNetworkStop(); } -void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock, uint32 threadIndex) +void WorldSocketMgr::OnSocketOpen(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex) { // set some options here if (_socketSystemSendBufferSize >= 0) @@ -148,7 +148,7 @@ void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock, uint32 threadIndex) //sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff); - BaseSocketMgr::OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex); + BaseSocketMgr::OnSocketOpen(std::forward<boost::asio::ip::tcp::socket>(sock), threadIndex); } NetworkThread<WorldSocket>* WorldSocketMgr::CreateThreads() const diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h index 264dd9f73ad..7049a6fff46 100644 --- a/src/server/game/Server/WorldSocketMgr.h +++ b/src/server/game/Server/WorldSocketMgr.h @@ -44,7 +44,7 @@ public: /// Stops all network threads, It will wait for all running threads . void StopNetwork() override; - void OnSocketOpen(tcp::socket&& sock, uint32 threadIndex) override; + void OnSocketOpen(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex) override; std::size_t GetApplicationSendBufferSize() const { return _socketApplicationSendBufferSize; } |
