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authorShauren <shauren.trinity@gmail.com>2023-07-15 00:43:19 +0200
committerShauren <shauren.trinity@gmail.com>2023-07-15 00:43:19 +0200
commitcdfaecda52e165bb04381e1677108ff87b8bdf13 (patch)
tree297a9418ee09a5fcac2cbbada9ad0dc486586fbc /src/server/game
parentfce667b738f52e57918082c8e14edd01345d870c (diff)
Core/Network: Cleanup asio using directives
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Server/WorldSocket.cpp4
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp8
-rw-r--r--src/server/game/Server/WorldSocketMgr.h2
3 files changed, 6 insertions, 8 deletions
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 08c972cc12f..c92b8d03c8f 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -47,8 +47,6 @@ struct CompressedWorldPacket
#pragma pack(pop)
-using boost::asio::ip::tcp;
-
std::string const WorldSocket::ServerConnectionInitialize("WORLD OF WARCRAFT CONNECTION - SERVER TO CLIENT - V2");
std::string const WorldSocket::ClientConnectionInitialize("WORLD OF WARCRAFT CONNECTION - CLIENT TO SERVER - V2");
uint32 const WorldSocket::MinSizeForCompression = 0x400;
@@ -58,7 +56,7 @@ uint8 const WorldSocket::SessionKeySeed[16] = { 0x58, 0xCB, 0xCF, 0x40, 0xFE, 0x
uint8 const WorldSocket::ContinuedSessionSeed[16] = { 0x16, 0xAD, 0x0C, 0xD4, 0x46, 0xF9, 0x4F, 0xB2, 0xEF, 0x7D, 0xEA, 0x2A, 0x17, 0x66, 0x4D, 0x2F };
uint8 const WorldSocket::EncryptionKeySeed[16] = { 0xE9, 0x75, 0x3C, 0x50, 0x90, 0x93, 0x61, 0xDA, 0x3B, 0x07, 0xEE, 0xFA, 0xFF, 0x9D, 0x41, 0xB8 };
-WorldSocket::WorldSocket(tcp::socket&& socket) : Socket(std::move(socket)),
+WorldSocket::WorldSocket(boost::asio::ip::tcp::socket&& socket) : Socket(std::move(socket)),
_type(CONNECTION_TYPE_REALM), _key(0), _OverSpeedPings(0),
_worldSession(nullptr), _authed(false), _canRequestHotfixes(true), _sendBufferSize(4096), _compressionStream(nullptr)
{
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 37f3d2ddda3..e53bcb698a0 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -22,9 +22,9 @@
#include "WorldSocket.h"
#include <boost/system/error_code.hpp>
-static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
+static void OnSocketAccept(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex)
{
- sWorldSocketMgr.OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
+ sWorldSocketMgr.OnSocketOpen(std::forward<boost::asio::ip::tcp::socket>(sock), threadIndex);
}
class WorldSocketThread : public NetworkThread<WorldSocket>
@@ -120,7 +120,7 @@ void WorldSocketMgr::StopNetwork()
sScriptMgr->OnNetworkStop();
}
-void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock, uint32 threadIndex)
+void WorldSocketMgr::OnSocketOpen(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex)
{
// set some options here
if (_socketSystemSendBufferSize >= 0)
@@ -148,7 +148,7 @@ void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock, uint32 threadIndex)
//sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff);
- BaseSocketMgr::OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
+ BaseSocketMgr::OnSocketOpen(std::forward<boost::asio::ip::tcp::socket>(sock), threadIndex);
}
NetworkThread<WorldSocket>* WorldSocketMgr::CreateThreads() const
diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h
index 264dd9f73ad..7049a6fff46 100644
--- a/src/server/game/Server/WorldSocketMgr.h
+++ b/src/server/game/Server/WorldSocketMgr.h
@@ -44,7 +44,7 @@ public:
/// Stops all network threads, It will wait for all running threads .
void StopNetwork() override;
- void OnSocketOpen(tcp::socket&& sock, uint32 threadIndex) override;
+ void OnSocketOpen(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex) override;
std::size_t GetApplicationSendBufferSize() const { return _socketApplicationSendBufferSize; }