diff options
| author | DDuarte <dnpd.dd@gmail.com> | 2014-09-19 03:30:02 +0100 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2014-09-19 03:30:02 +0100 |
| commit | cefcde9ba9a4d951500ffb267134eaebaad6b928 (patch) | |
| tree | 7082078a89fa484c798b8ee89eccb9b5afb1f434 /src/server/game | |
| parent | e6b7de8c9762b47be3e20feb65164c8c72523fe4 (diff) | |
Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code)
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGPlayerData.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Entities/Pet/Pet.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 9 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/PacketLog.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/PacketLog.h | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Tools/PlayerDump.cpp | 14 | ||||
| -rw-r--r-- | src/server/game/Warden/WardenMac.cpp | 4 |
19 files changed, 29 insertions, 39 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 86081c7f074..3fb91ee4a74 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -133,7 +133,6 @@ Battleground::Battleground() m_IsRated = false; m_BuffChange = false; m_IsRandom = false; - m_Name = ""; m_LevelMin = 0; m_LevelMax = 0; m_InBGFreeSlotQueue = false; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index 7312b75944d..a0fa73bcabe 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -865,7 +865,7 @@ bool BattlegroundIC::IsSpellAllowed(uint32 spellId, Player const* player) const case SPELL_QUARRY: { uint32 team = player->GetTeamId(); - uint8 nodeType = spellId = SPELL_OIL_REFINERY ? NODE_TYPE_REFINERY : NODE_TYPE_QUARRY; + uint8 nodeType = spellId == SPELL_OIL_REFINERY ? NODE_TYPE_REFINERY : NODE_TYPE_QUARRY; uint8 nodeState = team == TEAM_ALLIANCE ? NODE_STATE_CONTROLLED_A : NODE_STATE_CONTROLLED_H; return GetNodeState(nodeType) == nodeState; } diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp index df9909fc4ce..6be50be9b9c 100644 --- a/src/server/game/DungeonFinding/LFGPlayerData.cpp +++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp @@ -34,7 +34,7 @@ void LfgPlayerData::SetState(LfgState state) case LFG_STATE_FINISHED_DUNGEON: m_Roles = 0; m_SelectedDungeons.clear(); - m_Comment = ""; + m_Comment.clear(); // No break on purpose case LFG_STATE_DUNGEON: m_OldState = state; diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 3ebe2bfe429..98b49c46f83 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -75,8 +75,7 @@ GameObject::~GameObject() bool GameObject::AIM_Initialize() { - if (m_AI) - delete m_AI; + delete m_AI; m_AI = FactorySelector::SelectGameObjectAI(this); diff --git a/src/server/game/Entities/Pet/Pet.h b/src/server/game/Entities/Pet/Pet.h index 7d4523be9af..f19ff3ffbba 100644 --- a/src/server/game/Entities/Pet/Pet.h +++ b/src/server/game/Entities/Pet/Pet.h @@ -60,7 +60,7 @@ class Pet : public Guardian bool CreateBaseAtCreatureInfo(CreatureTemplate const* cinfo, Unit* owner); bool CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map, uint32 phaseMask); bool LoadPetFromDB(Player* owner, uint32 petentry = 0, uint32 petnumber = 0, bool current = false); - bool isBeingLoaded() const override { return m_loading;} + bool IsLoading() const override { return m_loading;} void SavePetToDB(PetSaveMode mode); void Remove(PetSaveMode mode, bool returnreagent = false); static void DeleteFromDB(uint32 guidlow); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1df449d50c9..b0c844c82ba 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14813,7 +14813,7 @@ void Player::SendPreparedQuest(ObjectGuid guid) { qe._Delay = 0; //TEXTEMOTE_MESSAGE; //zyg: player emote qe._Emote = 0; //TEXTEMOTE_HELLO; //zyg: NPC emote - title = ""; + title.clear(); } else { @@ -17131,7 +17131,7 @@ float Player::GetFloatValueFromArray(Tokenizer const& data, uint16 index) return result; } -bool Player::isBeingLoaded() const +bool Player::IsLoading() const { return GetSession()->PlayerLoading(); } @@ -26851,11 +26851,6 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy return pet; } -bool Player::IsLoading() const -{ - return GetSession()->PlayerLoading(); -} - void Player::SendSupercededSpell(uint32 oldSpell, uint32 newSpell) { WorldPacket data(SMSG_SUPERCEDED_SPELL, 8); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index bb3fccaf35e..f0f189fc8bd 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1487,7 +1487,7 @@ class Player : public Unit, public GridObject<Player> /*********************************************************/ bool LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder); - bool isBeingLoaded() const override; + bool IsLoading() const override; void Initialize(uint32 guid); static uint32 GetUInt32ValueFromArray(Tokenizer const& data, uint16 index); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 77a6b655dd9..c4569887abf 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3286,7 +3286,7 @@ void Unit::_AddAura(UnitAura* aura, Unit* caster) if (aura->IsSingleTarget()) { ASSERT((IsInWorld() && !IsDuringRemoveFromWorld()) || (aura->GetCasterGUID() == GetGUID()) || - (isBeingLoaded() && aura->HasEffectType(SPELL_AURA_CONTROL_VEHICLE))); + (IsLoading() && aura->HasEffectType(SPELL_AURA_CONTROL_VEHICLE))); /* @HACK: Player is not in world during loading auras. * Single target auras are not saved or loaded from database * but may be created as a result of aura links (player mounts with passengers) diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index d5ecc219be6..63a984f1247 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2135,7 +2135,7 @@ class Unit : public WorldObject virtual float GetFollowAngle() const { return static_cast<float>(M_PI/2); } void OutDebugInfo() const; - virtual bool isBeingLoaded() const { return false;} + virtual bool IsLoading() const { return false; } bool IsDuringRemoveFromWorld() const {return m_duringRemoveFromWorld;} Pet* ToPet() { if (IsPet()) return reinterpret_cast<Pet*>(this); else return NULL; } diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 61714d6f1e8..d07e13ebc57 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -448,11 +448,11 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket) // over AuraEffectList caused "incompatible iterator" errors on second pass std::list<uint32> spellIDs; - for (Unit::AuraEffectList::const_iterator auraEffect = auraEffects.begin(); auraEffect != auraEffects.end(); auraEffect++) + for (Unit::AuraEffectList::const_iterator auraEffect = auraEffects.begin(); auraEffect != auraEffects.end(); ++auraEffect) spellIDs.push_back((*auraEffect)->GetId()); // Remove all auras related to resource tracking (only Herbs and Minerals in 3.3.5a) - for (std::list<uint32>::iterator it = spellIDs.begin(); it != spellIDs.end(); it++) + for (std::list<uint32>::iterator it = spellIDs.begin(); it != spellIDs.end(); ++it) _player->RemoveOwnedAura(*it, ObjectGuid::Empty, 0, AURA_REMOVE_BY_CANCEL); } } diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 2732c02ae3c..f4f0979d091 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -161,7 +161,7 @@ uint32 LootStore::LoadLootTable() if (group >= 1 << 7) // it stored in 7 bit field { TC_LOG_ERROR("sql.sql", "Table '%s' entry %d item %d: group (%u) must be less %u - skipped", GetName(), entry, item, group, 1 << 7); - return false; + return 0; } LootStoreItem* storeitem = new LootStoreItem(item, chanceOrQuestChance, lootmode, group, mincountOrRef, maxcount); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 42a103eb944..6b7639ebdd6 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3059,7 +3059,7 @@ void InstanceMap::CreateInstanceData(bool load) Field* fields = result->Fetch(); std::string data = fields[0].GetString(); i_data->SetCompletedEncountersMask(fields[1].GetUInt32()); - if (data != "") + if (!data.empty()) { TC_LOG_DEBUG("maps", "Loading instance data for `%s` with id %u", sObjectMgr->GetScriptName(i_script_id), i_InstanceId); i_data->Load(data.c_str()); diff --git a/src/server/game/Server/Protocol/PacketLog.cpp b/src/server/game/Server/Protocol/PacketLog.cpp index 0a085ccc565..513787027b5 100644 --- a/src/server/game/Server/Protocol/PacketLog.cpp +++ b/src/server/game/Server/Protocol/PacketLog.cpp @@ -98,7 +98,7 @@ void PacketLog::Initialize() } } -void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost::asio::ip::address addr, uint16 port) +void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost::asio::ip::address const& addr, uint16 port) { std::lock_guard<std::mutex> lock(_logPacketLock); diff --git a/src/server/game/Server/Protocol/PacketLog.h b/src/server/game/Server/Protocol/PacketLog.h index 36e8c675f63..06674b88b9e 100644 --- a/src/server/game/Server/Protocol/PacketLog.h +++ b/src/server/game/Server/Protocol/PacketLog.h @@ -48,7 +48,7 @@ class PacketLog void Initialize(); bool CanLogPacket() const { return (_file != NULL); } - void LogPacket(WorldPacket const& packet, Direction direction, boost::asio::ip::address addr, uint16 port); + void LogPacket(WorldPacket const& packet, Direction direction, boost::asio::ip::address const& addr, uint16 port); private: FILE* _file; diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index cf76812473e..fbba54bdf7a 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -232,7 +232,7 @@ void WorldSocket::SendPacket(WorldPacket& packet) void WorldSocket::HandleAuthSession(WorldPacket& recvPacket) { - uint8 digest[20]; + uint8 digest[SHA_DIGEST_LENGTH]; uint32 clientSeed; uint8 security; uint32 id; @@ -349,7 +349,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket) sha.UpdateBigNumbers(&k, NULL); sha.Finalize(); - if (memcmp(sha.GetDigest(), digest, 20)) + if (memcmp(sha.GetDigest(), digest, SHA_DIGEST_LENGTH) != 0) { SendAuthResponseError(AUTH_FAILED); TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str()); @@ -360,7 +360,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket) ///- Re-check ip locking (same check as in auth). if (fields[3].GetUInt8() == 1) // if ip is locked { - if (strcmp(fields[2].GetCString(), address.c_str())) + if (strcmp(fields[2].GetCString(), address.c_str()) != 0) { SendAuthResponseError(AUTH_FAILED); TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs. Original IP: %s, new IP: %s).", fields[2].GetCString(), address.c_str()); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 18c066d2164..aedfeb149eb 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -7267,8 +7267,7 @@ WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck(Unit* caster, Unit* ref WorldObjectSpellTargetCheck::~WorldObjectSpellTargetCheck() { - if (_condSrcInfo) - delete _condSrcInfo; + delete _condSrcInfo; } bool WorldObjectSpellTargetCheck::operator()(WorldObject* target) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index a5355c62f2c..c35dc51b873 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -973,10 +973,10 @@ bool SpellMgr::CanSpellTriggerProcOnEvent(SpellProcEntry const& procEntry, ProcE // check spell family name/flags (if set) for spells if (eventInfo.GetTypeMask() & (PERIODIC_PROC_FLAG_MASK | SPELL_PROC_FLAG_MASK | PROC_FLAG_DONE_TRAP_ACTIVATION)) { - if (procEntry.spellFamilyName && (procEntry.spellFamilyName != eventInfo.GetSpellInfo()->SpellFamilyName)) + if (procEntry.spellFamilyName && eventInfo.GetSpellInfo() && (procEntry.spellFamilyName != eventInfo.GetSpellInfo()->SpellFamilyName)) return false; - if (procEntry.spellFamilyMask && !(procEntry.spellFamilyMask & eventInfo.GetSpellInfo()->SpellFamilyFlags)) + if (procEntry.spellFamilyMask && eventInfo.GetSpellInfo() && !(procEntry.spellFamilyMask & eventInfo.GetSpellInfo()->SpellFamilyFlags)) return false; } diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index 887a79fc9f9..584331ad393 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -342,9 +342,7 @@ bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl bool PlayerDumpWriter::GetDump(uint32 guid, std::string &dump) { - dump = ""; - - dump += "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n"; + dump = "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n"; dump += "IMPORTANT NOTE: DO NOT apply it directly - it will irreversibly DAMAGE and CORRUPT your database! You have been warned!\n\n"; for (int i = 0; i < DUMP_TABLE_COUNT; ++i) @@ -425,7 +423,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s // normalize the name if specified and check if it exists if (!normalizePlayerName(name)) - name = ""; + name.clear(); if (ObjectMgr::CheckPlayerName(name, true) == CHAR_NAME_SUCCESS) { @@ -434,10 +432,10 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s PreparedQueryResult result = CharacterDatabase.Query(stmt); if (result) - name = ""; // use the one from the dump + name.clear(); // use the one from the dump } else - name = ""; + name.clear(); // name encoded or empty @@ -533,7 +531,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s playerClass = uint8(atol(getnth(line, 5).c_str())); gender = uint8(atol(getnth(line, 6).c_str())); level = uint8(atol(getnth(line, 7).c_str())); - if (name == "") + if (name.empty()) { // check if the original name already exists name = getnth(line, 3); @@ -629,7 +627,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s snprintf(lastpetid, 20, "%s", currpetid); if (strcmp(lastpetid, currpetid) != 0) { - snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber()); + snprintf(newpetid, 20, "%u", sObjectMgr->GeneratePetNumber()); snprintf(lastpetid, 20, "%s", currpetid); } diff --git a/src/server/game/Warden/WardenMac.cpp b/src/server/game/Warden/WardenMac.cpp index 092bb19de07..f903e5324ac 100644 --- a/src/server/game/Warden/WardenMac.cpp +++ b/src/server/game/Warden/WardenMac.cpp @@ -244,7 +244,7 @@ void WardenMac::HandleData(ByteBuffer &buff) uint8 sha1Hash[20]; buff.read(sha1Hash, 20); - if (memcmp(sha1Hash, sha1.GetDigest(), 20)) + if (memcmp(sha1Hash, sha1.GetDigest(), 20) != 0) { TC_LOG_DEBUG("warden", "Handle data failed: SHA1 hash is wrong!"); //found = true; @@ -259,7 +259,7 @@ void WardenMac::HandleData(ByteBuffer &buff) uint8 theirsMD5Hash[16]; buff.read(theirsMD5Hash, 16); - if (memcmp(ourMD5Hash, theirsMD5Hash, 16)) + if (memcmp(ourMD5Hash, theirsMD5Hash, 16) != 0) { TC_LOG_DEBUG("warden", "Handle data failed: MD5 hash is wrong!"); //found = true; |
