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authorjoschiwald <joschiwald.trinity@gmail.com>2014-09-07 21:03:25 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2014-09-07 21:03:25 +0200
commitcfc0c50b5e3bc84310417c5146ce0d5901e39fc5 (patch)
treed4f98ee08cc7fe798847a8e6438c0605c6ec1a10 /src/server/game
parentdf7f188cfe1b407520549f7374bfd070d83140e5 (diff)
Core/Misc: dropped obsolete GameObject::GetGameObject method
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp5
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h1
2 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 3c33159cf1e..f45d3a071e1 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -892,11 +892,6 @@ void GameObject::DeleteFromDB()
WorldDatabase.Execute(stmt);
}
-GameObject* GameObject::GetGameObject(WorldObject& object, uint64 guid)
-{
- return object.GetMap()->GetGameObject(guid);
-}
-
/*********************************************************/
/*** QUEST SYSTEM ***/
/*********************************************************/
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index f551ab2046c..6807fbf9387 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -643,7 +643,6 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map
bool Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMask, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 animprogress, GOState go_state, uint32 artKit = 0);
void Update(uint32 p_time) override;
- static GameObject* GetGameObject(WorldObject& object, uint64 guid);
GameObjectTemplate const* GetGOInfo() const { return m_goInfo; }
GameObjectData const* GetGOData() const { return m_goData; }
GameObjectValue const* GetGOValue() const { return &m_goValue; }