diff options
| author | Shauren <shauren.trinity@gmail.com> | 2011-02-07 17:21:44 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2011-02-07 17:21:44 +0100 |
| commit | dc1b02d35d682e1fee28ddc9ebe790fe8c3e711f (patch) | |
| tree | 5a932cc83a3c45091cdc142851910da4a38e751a /src/server/game | |
| parent | 00b93c508f811577f7bd93b352badd715912acd1 (diff) | |
Scripts/Icecrown Citadel: Added Sindragosa script
Diffstat (limited to 'src/server/game')
| -rwxr-xr-x | src/server/game/Scripting/ScriptLoader.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Spells/SpellMgr.cpp | 17 |
2 files changed, 18 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index adbfbe64810..e4bb4318fb8 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -473,6 +473,7 @@ void AddSC_boss_rotface(); void AddSC_boss_professor_putricide(); void AddSC_boss_blood_prince_council(); void AddSC_boss_blood_queen_lana_thel(); +void AddSC_boss_sindragosa(); void AddSC_icecrown_citadel_teleport(); void AddSC_instance_icecrown_citadel(); @@ -1162,6 +1163,7 @@ void AddNorthrendScripts() AddSC_boss_professor_putricide(); AddSC_boss_blood_prince_council(); AddSC_boss_blood_queen_lana_thel(); + AddSC_boss_sindragosa(); AddSC_icecrown_citadel_teleport(); AddSC_instance_icecrown_citadel(); diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 5bd5cd8ed71..e1c85ce1460 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -4040,11 +4040,26 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->AreaGroupId = 0; count++; break; + case 71357: // Order Whelp + spellInfo->EffectRadiusIndex[0] = 22; + count++; + break; + case 70598: // Sindragosa's Fury + spellInfo->EffectImplicitTargetA[0] = TARGET_DST_CASTER; + count++; + break; + case 69846: // Frost Bomb + spellInfo->speed = 10; + spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_TARGET_ANY; + spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ANY; + spellInfo->Effect[1] = 0; + count++; + break; default: break; } - switch(spellInfo->SpellFamilyName) + switch (spellInfo->SpellFamilyName) { case SPELLFAMILY_WARRIOR: // Shout |
