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authorShauren <shauren.trinity@gmail.com>2011-02-07 17:21:44 +0100
committerShauren <shauren.trinity@gmail.com>2011-02-07 17:21:44 +0100
commitdc1b02d35d682e1fee28ddc9ebe790fe8c3e711f (patch)
tree5a932cc83a3c45091cdc142851910da4a38e751a /src/server/game
parent00b93c508f811577f7bd93b352badd715912acd1 (diff)
Scripts/Icecrown Citadel: Added Sindragosa script
Diffstat (limited to 'src/server/game')
-rwxr-xr-xsrc/server/game/Scripting/ScriptLoader.cpp2
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp17
2 files changed, 18 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index adbfbe64810..e4bb4318fb8 100755
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -473,6 +473,7 @@ void AddSC_boss_rotface();
void AddSC_boss_professor_putricide();
void AddSC_boss_blood_prince_council();
void AddSC_boss_blood_queen_lana_thel();
+void AddSC_boss_sindragosa();
void AddSC_icecrown_citadel_teleport();
void AddSC_instance_icecrown_citadel();
@@ -1162,6 +1163,7 @@ void AddNorthrendScripts()
AddSC_boss_professor_putricide();
AddSC_boss_blood_prince_council();
AddSC_boss_blood_queen_lana_thel();
+ AddSC_boss_sindragosa();
AddSC_icecrown_citadel_teleport();
AddSC_instance_icecrown_citadel();
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 5bd5cd8ed71..e1c85ce1460 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -4040,11 +4040,26 @@ void SpellMgr::LoadSpellCustomAttr()
spellInfo->AreaGroupId = 0;
count++;
break;
+ case 71357: // Order Whelp
+ spellInfo->EffectRadiusIndex[0] = 22;
+ count++;
+ break;
+ case 70598: // Sindragosa's Fury
+ spellInfo->EffectImplicitTargetA[0] = TARGET_DST_CASTER;
+ count++;
+ break;
+ case 69846: // Frost Bomb
+ spellInfo->speed = 10;
+ spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_TARGET_ANY;
+ spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ANY;
+ spellInfo->Effect[1] = 0;
+ count++;
+ break;
default:
break;
}
- switch(spellInfo->SpellFamilyName)
+ switch (spellInfo->SpellFamilyName)
{
case SPELLFAMILY_WARRIOR:
// Shout