diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-01-08 00:26:08 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-01-08 00:26:08 +0100 |
| commit | debbed0159fec031b4596295448e43d0fe071a01 (patch) | |
| tree | 3e859ac84d63f14027b164ac5c1ca0950479138a /src/server/game | |
| parent | b32ba71045e97fc8142d24a6bec6fcbcdc2b5784 (diff) | |
Core/AreaTriggers: Don't suppress TimeToTarget changes in values update on movement start
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/AreaTrigger/AreaTrigger.cpp | 13 | ||||
| -rw-r--r-- | src/server/game/Entities/AreaTrigger/AreaTrigger.h | 2 |
2 files changed, 5 insertions, 10 deletions
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp index 0fe2c5c684c..8c749bc6b2e 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp @@ -1086,10 +1086,10 @@ void AreaTrigger::InitSplineOffsets(std::vector<Position> const& offsets, uint32 rotatedPoints.emplace_back(x, y, z); } - InitSplines(std::move(rotatedPoints), timeToTarget); + InitSplines(rotatedPoints, timeToTarget); } -void AreaTrigger::InitSplines(std::vector<G3D::Vector3> splinePoints, uint32 timeToTarget) +void AreaTrigger::InitSplines(std::vector<G3D::Vector3> const& splinePoints, uint32 timeToTarget) { if (splinePoints.size() < 2) return; @@ -1097,15 +1097,10 @@ void AreaTrigger::InitSplines(std::vector<G3D::Vector3> splinePoints, uint32 tim _movementTime = 0; _spline = std::make_unique<::Movement::Spline<int32>>(); - _spline->init_spline(&splinePoints[0], splinePoints.size(), ::Movement::SplineBase::ModeLinear); + _spline->init_spline(splinePoints.data(), splinePoints.size(), ::Movement::SplineBase::ModeLinear); _spline->initLengths(); - // should be sent in object create packets only - DoWithSuppressingObjectUpdates([&]() - { - SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::TimeToTarget), timeToTarget); - const_cast<UF::AreaTriggerData&>(*m_areaTriggerData).ClearChanged(&UF::AreaTriggerData::TimeToTarget); - }); + SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::TimeToTarget), timeToTarget); if (IsInWorld()) { diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.h b/src/server/game/Entities/AreaTrigger/AreaTrigger.h index c1fc706d191..90b4b299c17 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.h +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.h @@ -153,7 +153,7 @@ class TC_GAME_API AreaTrigger final : public WorldObject, public GridObject<Area Position const& GetRollPitchYaw() const { return _rollPitchYaw; } Position const& GetTargetRollPitchYaw() const { return _targetRollPitchYaw; } void InitSplineOffsets(std::vector<Position> const& offsets, uint32 timeToTarget); - void InitSplines(std::vector<G3D::Vector3> splinePoints, uint32 timeToTarget); + void InitSplines(std::vector<G3D::Vector3> const& splinePoints, uint32 timeToTarget); bool HasSplines() const; ::Movement::Spline<int32> const& GetSpline() const { return *_spline; } uint32 GetElapsedTimeForMovement() const { return GetTimeSinceCreated(); } /// @todo: research the right value, in sniffs both timers are nearly identical |
