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authorShauren <shauren.trinity@gmail.com>2020-06-27 13:33:17 +0200
committerShauren <shauren.trinity@gmail.com>2020-06-27 13:33:17 +0200
commitdeca201f7787f31187e2b9fab9cba7760313e786 (patch)
tree25c2b18ccd39760e2665a99c247980b606279e63 /src/server/game
parenteccc015ce7c9d54cb79e113706ef028cfc34b144 (diff)
Core/DataStores: Simplified string memory allocation in db2 files, dropped unneccessary level of indirection
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp2
-rw-r--r--src/server/game/Chat/Channels/Channel.cpp6
-rw-r--r--src/server/game/Chat/Chat.cpp6
-rw-r--r--src/server/game/Chat/ChatLink.cpp10
-rw-r--r--src/server/game/DataStores/DB2Stores.cpp36
-rw-r--r--src/server/game/DataStores/DB2Stores.h4
-rw-r--r--src/server/game/DataStores/DB2Structure.h234
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp2
-rw-r--r--src/server/game/Entities/Item/Item.cpp2
-rw-r--r--src/server/game/Entities/Item/ItemTemplate.cpp6
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp4
-rw-r--r--src/server/game/Entities/Player/Player.cpp8
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp12
-rw-r--r--src/server/game/Handlers/MailHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp4
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp2
-rw-r--r--src/server/game/Instances/InstanceScript.cpp2
-rw-r--r--src/server/game/Maps/Map.cpp2
-rw-r--r--src/server/game/Maps/MapManager.cpp2
-rw-r--r--src/server/game/Maps/TransportMgr.h2
-rw-r--r--src/server/game/Spells/SpellInfo.cpp2
21 files changed, 174 insertions, 176 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 02fcaa0ab25..d77211b44ff 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -1871,7 +1871,7 @@ bool Battleground::CheckAchievementCriteriaMeet(uint32 criteriaId, Player const*
char const* Battleground::GetName() const
{
- return _battlegroundTemplate->BattlemasterEntry->Name->Str[sWorld->GetDefaultDbcLocale()];
+ return _battlegroundTemplate->BattlemasterEntry->Name[sWorld->GetDefaultDbcLocale()];
}
BattlegroundTypeId Battleground::GetTypeID(bool getRandom) const
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 66980d78565..c620a739d45 100644
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -123,12 +123,12 @@ void Channel::GetChannelName(std::string& channelName, uint32 channelId, LocaleC
if (!(channelEntry->Flags & CHANNEL_DBC_FLAG_GLOBAL))
{
if (channelEntry->Flags & CHANNEL_DBC_FLAG_CITY_ONLY)
- channelName = Trinity::StringFormat(channelEntry->Name->Str[locale], sObjectMgr->GetTrinityString(LANG_CHANNEL_CITY, locale));
+ channelName = Trinity::StringFormat(channelEntry->Name[locale], sObjectMgr->GetTrinityString(LANG_CHANNEL_CITY, locale));
else
- channelName = Trinity::StringFormat(channelEntry->Name->Str[locale], ASSERT_NOTNULL(zoneEntry)->AreaName->Str[locale]);
+ channelName = Trinity::StringFormat(channelEntry->Name[locale], ASSERT_NOTNULL(zoneEntry)->AreaName[locale]);
}
else
- channelName = channelEntry->Name->Str[locale];
+ channelName = channelEntry->Name[locale];
}
}
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 2d18d2d035c..b50e7703f91 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -327,10 +327,10 @@ bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, c
std::string zoneName = "Unknown";
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
{
- int32 locale = GetSessionDbcLocale();
- areaName = area->AreaName->Str[locale];
+ LocaleConstant locale = GetSessionDbcLocale();
+ areaName = area->AreaName[locale];
if (AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID))
- zoneName = zone->AreaName->Str[locale];
+ zoneName = zone->AreaName[locale];
}
sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (%s) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected: %s (%s)]",
diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp
index d9f28c0b987..5e17714555c 100644
--- a/src/server/game/Chat/ChatLink.cpp
+++ b/src/server/game/Chat/ChatLink.cpp
@@ -496,10 +496,10 @@ bool SpellChatLink::ValidateName(char* buffer, char const* context)
return false;
}
- for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
+ for (LocaleConstant i = LOCALE_enUS; i < TOTAL_LOCALES; i = LocaleConstant(i + 1))
{
- uint32 skillLineNameLength = strlen(skillLine->DisplayName->Str[i]);
- if (skillLineNameLength > 0 && strncmp(skillLine->DisplayName->Str[i], buffer, skillLineNameLength) == 0)
+ uint32 skillLineNameLength = strlen(skillLine->DisplayName[i]);
+ if (skillLineNameLength > 0 && strncmp(skillLine->DisplayName[i], buffer, skillLineNameLength) == 0)
{
// found the prefix, remove it to perform spellname validation below
// -2 = strlen(": ")
@@ -567,12 +567,12 @@ bool AchievementChatLink::ValidateName(char* buffer, char const* context)
{
ChatLink::ValidateName(buffer, context);
- for (uint8 locale = LOCALE_enUS; locale < TOTAL_LOCALES; ++locale)
+ for (LocaleConstant locale = LOCALE_enUS; locale < TOTAL_LOCALES; locale = LocaleConstant(locale + 1))
{
if (locale == LOCALE_none)
continue;
- if (strcmp(_achievement->Title->Str[locale], buffer) == 0)
+ if (strcmp(_achievement->Title[locale], buffer) == 0)
return true;
}
diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp
index 3adc0394627..85caeccd077 100644
--- a/src/server/game/DataStores/DB2Stores.cpp
+++ b/src/server/game/DataStores/DB2Stores.cpp
@@ -439,7 +439,7 @@ template<typename T>
constexpr std::size_t GetCppRecordSize(DB2Storage<T> const&) { return sizeof(T); }
void LoadDB2(uint32& availableDb2Locales, std::vector<std::string>& errlist, StorageMap& stores, DB2StorageBase* storage, std::string const& db2Path,
- uint32 defaultLocale, std::size_t cppRecordSize)
+ LocaleConstant defaultLocale, std::size_t cppRecordSize)
{
// validate structure
DB2LoadInfo const* loadInfo = storage->GetLoadInfo();
@@ -480,7 +480,7 @@ void LoadDB2(uint32& availableDb2Locales, std::vector<std::string>& errlist, Sto
if (defaultLocale != LOCALE_enUS)
storage->LoadStringsFromDB(defaultLocale);
- for (uint32 i = 0; i < TOTAL_LOCALES; ++i)
+ for (LocaleConstant i = LOCALE_enUS; i < TOTAL_LOCALES; i = LocaleConstant(i + 1))
{
if (defaultLocale == i || i == LOCALE_none)
continue;
@@ -517,7 +517,7 @@ DB2Manager& DB2Manager::Instance()
return instance;
}
-void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale)
+void DB2Manager::LoadStores(std::string const& dataPath, LocaleConstant defaultLocale)
{
uint32 oldMSTime = getMSTime();
@@ -1579,18 +1579,18 @@ uint32 DB2Manager::GetRequiredAzeriteLevelForAzeritePowerTier(uint32 azeriteUnlo
char const* DB2Manager::GetBroadcastTextValue(BroadcastTextEntry const* broadcastText, LocaleConstant locale /*= DEFAULT_LOCALE*/, uint8 gender /*= GENDER_MALE*/, bool forceGender /*= false*/)
{
- if ((gender == GENDER_FEMALE || gender == GENDER_NONE) && (forceGender || broadcastText->Text1->Str[DEFAULT_LOCALE][0] != '\0'))
+ if ((gender == GENDER_FEMALE || gender == GENDER_NONE) && (forceGender || broadcastText->Text1[DEFAULT_LOCALE][0] != '\0'))
{
- if (broadcastText->Text1->Str[locale][0] != '\0')
- return broadcastText->Text1->Str[locale];
+ if (broadcastText->Text1[locale][0] != '\0')
+ return broadcastText->Text1[locale];
- return broadcastText->Text1->Str[DEFAULT_LOCALE];
+ return broadcastText->Text1[DEFAULT_LOCALE];
}
- if (broadcastText->Text->Str[locale][0] != '\0')
- return broadcastText->Text->Str[locale];
+ if (broadcastText->Text[locale][0] != '\0')
+ return broadcastText->Text[locale];
- return broadcastText->Text->Str[DEFAULT_LOCALE];
+ return broadcastText->Text[DEFAULT_LOCALE];
}
bool DB2Manager::HasCharacterFacialHairStyle(uint8 race, uint8 gender, uint8 variationId) const
@@ -1628,10 +1628,10 @@ char const* DB2Manager::GetClassName(uint8 class_, LocaleConstant locale /*= DEF
if (!classEntry)
return "";
- if (classEntry->Name->Str[locale][0] != '\0')
- return classEntry->Name->Str[locale];
+ if (classEntry->Name[locale][0] != '\0')
+ return classEntry->Name[locale];
- return classEntry->Name->Str[DEFAULT_LOCALE];
+ return classEntry->Name[DEFAULT_LOCALE];
}
uint32 DB2Manager::GetPowerIndexByClass(Powers power, uint32 classId) const
@@ -1645,10 +1645,10 @@ char const* DB2Manager::GetChrRaceName(uint8 race, LocaleConstant locale /*= DEF
if (!raceEntry)
return "";
- if (raceEntry->Name->Str[locale][0] != '\0')
- return raceEntry->Name->Str[locale];
+ if (raceEntry->Name[locale][0] != '\0')
+ return raceEntry->Name[locale];
- return raceEntry->Name->Str[DEFAULT_LOCALE];
+ return raceEntry->Name[DEFAULT_LOCALE];
}
ChrSpecializationEntry const* DB2Manager::GetChrSpecializationByIndex(uint32 class_, uint32 index) const
@@ -1665,7 +1665,7 @@ ChrSpecializationEntry const* DB2Manager::GetDefaultChrSpecializationForClass(ui
return nullptr;
}
-char const* DB2Manager::GetCreatureFamilyPetName(uint32 petfamily, uint32 locale)
+char const* DB2Manager::GetCreatureFamilyPetName(uint32 petfamily, LocaleConstant locale)
{
if (!petfamily)
return nullptr;
@@ -1674,7 +1674,7 @@ char const* DB2Manager::GetCreatureFamilyPetName(uint32 petfamily, uint32 locale
if (!petFamily)
return nullptr;
- return petFamily->Name->Str[locale][0] != '\0' ? petFamily->Name->Str[locale] : nullptr;
+ return petFamily->Name[locale][0] != '\0' ? petFamily->Name[locale] : nullptr;
}
enum class CurveInterpolationMode : uint8
diff --git a/src/server/game/DataStores/DB2Stores.h b/src/server/game/DataStores/DB2Stores.h
index 7d60c184a9d..d33ba31ceac 100644
--- a/src/server/game/DataStores/DB2Stores.h
+++ b/src/server/game/DataStores/DB2Stores.h
@@ -275,7 +275,7 @@ public:
static DB2Manager& Instance();
- void LoadStores(std::string const& dataPath, uint32 defaultLocale);
+ void LoadStores(std::string const& dataPath, LocaleConstant defaultLocale);
DB2StorageBase const* GetStorage(uint32 type) const;
void LoadHotfixData();
@@ -307,7 +307,7 @@ public:
static char const* GetChrRaceName(uint8 race, LocaleConstant locale = DEFAULT_LOCALE);
ChrSpecializationEntry const* GetChrSpecializationByIndex(uint32 class_, uint32 index) const;
ChrSpecializationEntry const* GetDefaultChrSpecializationForClass(uint32 class_) const;
- static char const* GetCreatureFamilyPetName(uint32 petfamily, uint32 locale);
+ static char const* GetCreatureFamilyPetName(uint32 petfamily, LocaleConstant locale);
float GetCurveValueAt(uint32 curveId, float x) const;
EmotesTextSoundEntry const* GetTextSoundEmoteFor(uint32 emote, uint8 race, uint8 gender, uint8 class_) const;
float EvaluateExpectedStat(ExpectedStatType stat, uint32 level, int32 expansion, uint32 contentTuningId, Classes unitClass) const;
diff --git a/src/server/game/DataStores/DB2Structure.h b/src/server/game/DataStores/DB2Structure.h
index 329903c5e56..859540f7563 100644
--- a/src/server/game/DataStores/DB2Structure.h
+++ b/src/server/game/DataStores/DB2Structure.h
@@ -18,20 +18,18 @@
#ifndef TRINITY_DB2STRUCTURE_H
#define TRINITY_DB2STRUCTURE_H
-#include "Define.h"
+#include "Common.h"
#include "DBCEnums.h"
#include "RaceMask.h"
#include "Util.h"
#pragma pack(push, 1)
-struct LocalizedString;
-
struct AchievementEntry
{
- LocalizedString* Description;
- LocalizedString* Title;
- LocalizedString* Reward;
+ LocalizedString Description;
+ LocalizedString Title;
+ LocalizedString Reward;
uint32 ID;
int16 InstanceID; // -1 = none
int8 Faction; // -1 = all, 0 = horde, 1 = alliance
@@ -75,7 +73,7 @@ struct AreaTableEntry
{
uint32 ID;
char const* ZoneName;
- LocalizedString* AreaName;
+ LocalizedString AreaName;
uint16 ContinentID;
uint16 ParentAreaID;
int16 AreaBit;
@@ -138,7 +136,7 @@ struct ArmorLocationEntry
struct ArtifactEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
uint32 ID;
uint16 UiTextureKitID;
int32 UiNameColor;
@@ -153,7 +151,7 @@ struct ArtifactEntry
struct ArtifactAppearanceEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
uint32 ID;
uint16 ArtifactAppearanceSetID;
uint8 DisplayIndex;
@@ -173,8 +171,8 @@ struct ArtifactAppearanceEntry
struct ArtifactAppearanceSetEntry
{
- LocalizedString* Name;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString Description;
uint32 ID;
uint8 DisplayIndex;
uint16 UiCameraID;
@@ -254,7 +252,7 @@ struct ArtifactUnlockEntry
struct AuctionHouseEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
uint16 FactionID; // id of faction.dbc for player factions associated with city
uint8 DepositRate;
uint8 ConsignmentRate;
@@ -270,8 +268,8 @@ struct AzeriteEmpoweredItemEntry
struct AzeriteEssenceEntry
{
- LocalizedString* Name;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString Description;
uint32 ID;
int32 SpecSetID;
};
@@ -279,8 +277,8 @@ struct AzeriteEssenceEntry
struct AzeriteEssencePowerEntry
{
uint32 ID;
- LocalizedString* SourceAlliance;
- LocalizedString* SourceHorde;
+ LocalizedString SourceAlliance;
+ LocalizedString SourceHorde;
int32 AzeriteEssenceID;
uint8 Tier;
int32 MajorPowerDescription;
@@ -378,8 +376,8 @@ struct BannedAddonsEntry
struct BarberShopStyleEntry
{
- LocalizedString* DisplayName;
- LocalizedString* Description;
+ LocalizedString DisplayName;
+ LocalizedString Description;
uint32 ID;
uint8 Type; // value 0 -> hair, value 2 -> facialhair
float CostModifier;
@@ -405,8 +403,8 @@ struct BattlePetBreedStateEntry
struct BattlePetSpeciesEntry
{
- LocalizedString* Description;
- LocalizedString* SourceText;
+ LocalizedString Description;
+ LocalizedString SourceText;
uint32 ID;
int32 CreatureID;
int32 SummonSpellID;
@@ -429,10 +427,10 @@ struct BattlePetSpeciesStateEntry
struct BattlemasterListEntry
{
uint32 ID;
- LocalizedString* Name;
- LocalizedString* GameType;
- LocalizedString* ShortDescription;
- LocalizedString* LongDescription;
+ LocalizedString Name;
+ LocalizedString GameType;
+ LocalizedString ShortDescription;
+ LocalizedString LongDescription;
int8 InstanceType;
int8 MinLevel;
int8 MaxLevel;
@@ -452,8 +450,8 @@ struct BattlemasterListEntry
struct BroadcastTextEntry
{
- LocalizedString* Text;
- LocalizedString* Text1;
+ LocalizedString Text;
+ LocalizedString Text1;
uint32 ID;
uint8 LanguageID;
int32 ConditionID;
@@ -521,8 +519,8 @@ struct CharStartOutfitEntry
struct CharTitlesEntry
{
uint32 ID;
- LocalizedString* Name;
- LocalizedString* Name1;
+ LocalizedString Name;
+ LocalizedString Name1;
int16 MaskID;
int8 Flags;
};
@@ -530,18 +528,18 @@ struct CharTitlesEntry
struct ChatChannelsEntry
{
uint32 ID;
- LocalizedString* Name;
- LocalizedString* Shortcut;
+ LocalizedString Name;
+ LocalizedString Shortcut;
int32 Flags;
int8 FactionGroup;
};
struct ChrClassesEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
char const* Filename;
- LocalizedString* NameMale;
- LocalizedString* NameFemale;
+ LocalizedString NameMale;
+ LocalizedString NameFemale;
char const* PetNameToken;
uint32 ID;
uint32 CreateScreenFileDataID;
@@ -572,10 +570,10 @@ struct ChrRacesEntry
{
char const* ClientPrefix;
char const* ClientFileString;
- LocalizedString* Name;
- LocalizedString* NameFemale;
- LocalizedString* NameLowercase;
- LocalizedString* NameFemaleLowercase;
+ LocalizedString Name;
+ LocalizedString NameFemale;
+ LocalizedString NameLowercase;
+ LocalizedString NameFemaleLowercase;
uint32 ID;
int32 Flags;
uint32 MaleDisplayId;
@@ -623,9 +621,9 @@ struct ChrRacesEntry
struct ChrSpecializationEntry
{
- LocalizedString* Name;
- LocalizedString* FemaleName;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString FemaleName;
+ LocalizedString Description;
uint32 ID;
int8 ClassID;
int8 OrderIndex;
@@ -747,7 +745,7 @@ struct CreatureDisplayInfoExtraEntry
struct CreatureFamilyEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
float MinScale;
int8 MinScaleLevel;
float MaxScale;
@@ -797,7 +795,7 @@ struct CreatureModelDataEntry
struct CreatureTypeEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
uint8 Flags;
};
@@ -954,7 +952,7 @@ struct CriteriaEntry
struct CriteriaTreeEntry
{
uint32 ID;
- LocalizedString* Description;
+ LocalizedString Description;
uint32 Parent;
uint32 Amount;
int8 Operator;
@@ -966,8 +964,8 @@ struct CriteriaTreeEntry
struct CurrencyTypesEntry
{
uint32 ID;
- LocalizedString* Name;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString Description;
uint8 CategoryID;
int32 InventoryIconFileID;
uint32 SpellWeight;
@@ -1027,7 +1025,7 @@ struct DestructibleModelDataEntry
struct DifficultyEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
uint8 InstanceType;
uint8 OrderIndex;
int8 OldEnumValue;
@@ -1044,7 +1042,7 @@ struct DifficultyEntry
struct DungeonEncounterEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
uint32 ID;
int16 MapID;
int8 DifficultyID;
@@ -1134,8 +1132,8 @@ struct ExpectedStatModEntry
struct FactionEntry
{
Trinity::RaceMask<int64> ReputationRaceMask[4];
- LocalizedString* Name;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString Description;
uint32 ID;
int16 ReputationIndex;
uint16 ParentFactionID;
@@ -1227,7 +1225,7 @@ struct GameObjectDisplayInfoEntry
struct GameObjectsEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
DBCPosition3D Pos;
float Rot[4];
uint32 ID;
@@ -1243,8 +1241,8 @@ struct GameObjectsEntry
struct GarrAbilityEntry
{
- LocalizedString* Name;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString Description;
uint32 ID;
uint8 GarrAbilityCategoryID;
uint8 GarrFollowerTypeID;
@@ -1256,10 +1254,10 @@ struct GarrAbilityEntry
struct GarrBuildingEntry
{
uint32 ID;
- LocalizedString* HordeName;
- LocalizedString* AllianceName;
- LocalizedString* Description;
- LocalizedString* Tooltip;
+ LocalizedString HordeName;
+ LocalizedString AllianceName;
+ LocalizedString Description;
+ LocalizedString Tooltip;
uint8 GarrTypeID;
uint8 BuildingType;
int32 HordeGameObjectID;
@@ -1293,9 +1291,9 @@ struct GarrBuildingPlotInstEntry
struct GarrClassSpecEntry
{
- LocalizedString* ClassSpec;
- LocalizedString* ClassSpecMale;
- LocalizedString* ClassSpecFemale;
+ LocalizedString ClassSpec;
+ LocalizedString ClassSpecMale;
+ LocalizedString ClassSpecFemale;
uint32 ID;
uint16 UiTextureAtlasMemberID;
uint16 GarrFollItemSetID;
@@ -1305,9 +1303,9 @@ struct GarrClassSpecEntry
struct GarrFollowerEntry
{
- LocalizedString* HordeSourceText;
- LocalizedString* AllianceSourceText;
- LocalizedString* TitleName;
+ LocalizedString HordeSourceText;
+ LocalizedString AllianceSourceText;
+ LocalizedString TitleName;
uint32 ID;
uint8 GarrTypeID;
uint8 GarrFollowerTypeID;
@@ -1460,7 +1458,7 @@ struct GuildPerkSpellsEntry
struct HeirloomEntry
{
- LocalizedString* SourceText;
+ LocalizedString SourceText;
uint32 ID;
int32 ItemID;
int32 LegacyUpgradedItemID;
@@ -1567,7 +1565,7 @@ struct ItemArmorTotalEntry
struct ItemBagFamilyEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
};
struct ItemBonusEntry
@@ -1624,7 +1622,7 @@ struct ItemChildEquipmentEntry
struct ItemClassEntry
{
uint32 ID;
- LocalizedString* ClassName;
+ LocalizedString ClassName;
int8 ClassID;
float PriceModifier;
uint8 Flags;
@@ -1741,7 +1739,7 @@ struct ItemLevelSelectorQualitySetEntry
struct ItemLimitCategoryEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
uint8 Quantity;
uint8 Flags;
};
@@ -1767,7 +1765,7 @@ struct ItemModifiedAppearanceEntry
struct ItemNameDescriptionEntry
{
uint32 ID;
- LocalizedString* Description;
+ LocalizedString Description;
int32 Color;
};
@@ -1782,7 +1780,7 @@ struct ItemPriceBaseEntry
struct ItemSearchNameEntry
{
Trinity::RaceMask<int64> AllowableRace;
- LocalizedString* Display;
+ LocalizedString Display;
uint32 ID;
uint8 OverallQualityID;
uint8 ExpansionID;
@@ -1802,7 +1800,7 @@ struct ItemSearchNameEntry
struct ItemSetEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
uint32 SetFlags;
uint32 RequiredSkill;
uint16 RequiredSkillRank;
@@ -1822,11 +1820,11 @@ struct ItemSparseEntry
{
uint32 ID;
Trinity::RaceMask<int64> AllowableRace;
- LocalizedString* Description;
- LocalizedString* Display3;
- LocalizedString* Display2;
- LocalizedString* Display1;
- LocalizedString* Display;
+ LocalizedString Description;
+ LocalizedString Display3;
+ LocalizedString Display2;
+ LocalizedString Display1;
+ LocalizedString Display;
float DmgVariance;
uint32 DurationInInventory;
float QualityModifier;
@@ -1921,8 +1919,8 @@ struct KeychainEntry
struct LFGDungeonsEntry
{
uint32 ID;
- LocalizedString* Name;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString Description;
uint8 MinLevel;
uint16 MaxLevel;
uint8 TypeID;
@@ -2009,18 +2007,18 @@ struct LockEntry
struct MailTemplateEntry
{
uint32 ID;
- LocalizedString* Body;
+ LocalizedString Body;
};
struct MapEntry
{
uint32 ID;
char const* Directory;
- LocalizedString* MapName;
- LocalizedString* MapDescription0; // Horde
- LocalizedString* MapDescription1; // Alliance
- LocalizedString* PvpShortDescription;
- LocalizedString* PvpLongDescription;
+ LocalizedString MapName;
+ LocalizedString MapDescription0; // Horde
+ LocalizedString MapDescription1; // Alliance
+ LocalizedString PvpShortDescription;
+ LocalizedString PvpLongDescription;
DBCPosition2D Corpse; // entrance coordinates in ghost mode (in most cases = normal entrance)
uint8 MapType;
int8 InstanceType;
@@ -2074,7 +2072,7 @@ struct MapEntry
struct MapDifficultyEntry
{
uint32 ID;
- LocalizedString* Message; // m_message_lang (text showed when transfer to map failed)
+ LocalizedString Message; // m_message_lang (text showed when transfer to map failed)
int32 DifficultyID;
int32 LockID;
int8 ResetInterval;
@@ -2109,9 +2107,9 @@ struct ModifierTreeEntry
struct MountEntry
{
- LocalizedString* Name;
- LocalizedString* SourceText;
- LocalizedString* Description;
+ LocalizedString Name;
+ LocalizedString SourceText;
+ LocalizedString Description;
uint32 ID;
uint16 MountTypeID;
uint16 Flags;
@@ -2226,7 +2224,7 @@ struct PhaseXPhaseGroupEntry
struct PlayerConditionEntry
{
Trinity::RaceMask<int64> RaceMask;
- LocalizedString* FailureDescription;
+ LocalizedString FailureDescription;
uint32 ID;
uint16 MinLevel;
uint16 MaxLevel;
@@ -2338,7 +2336,7 @@ struct PowerTypeEntry
struct PrestigeLevelInfoEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
int32 PrestigeLevel;
int32 BadgeTextureFileDataID;
uint8 Flags;
@@ -2368,7 +2366,7 @@ struct PVPItemEntry
struct PvpTalentEntry
{
- LocalizedString* Description;
+ LocalizedString Description;
uint32 ID;
int32 SpecID;
int32 SpellID;
@@ -2418,7 +2416,7 @@ struct QuestPackageItemEntry
struct QuestSortEntry
{
uint32 ID;
- LocalizedString* SortName;
+ LocalizedString SortName;
int8 UiOrderIndex;
};
@@ -2482,7 +2480,7 @@ struct ScalingStatDistributionEntry
struct ScenarioEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
uint16 AreaTableID;
uint8 Type;
uint8 Flags;
@@ -2492,8 +2490,8 @@ struct ScenarioEntry
struct ScenarioStepEntry
{
uint32 ID;
- LocalizedString* Description;
- LocalizedString* Title;
+ LocalizedString Description;
+ LocalizedString Title;
uint16 ScenarioID;
uint32 Criteriatreeid;
uint16 RewardQuestID;
@@ -2540,10 +2538,10 @@ struct SceneScriptTextEntry
struct SkillLineEntry
{
- LocalizedString* DisplayName;
- LocalizedString* AlternateVerb;
- LocalizedString* Description;
- LocalizedString* HordeDisplayName;
+ LocalizedString DisplayName;
+ LocalizedString AlternateVerb;
+ LocalizedString Description;
+ LocalizedString HordeDisplayName;
char const* OverrideSourceInfoDisplayName;
uint32 ID;
int8 CategoryID;
@@ -2608,7 +2606,7 @@ struct SoundKitEntry
struct SpecializationSpellsEntry
{
- LocalizedString* Description;
+ LocalizedString Description;
uint32 ID;
uint16 SpecID;
int32 SpellID;
@@ -2688,7 +2686,7 @@ struct SpellCategoriesEntry
struct SpellCategoryEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
int8 Flags;
uint8 UsesPerWeek;
int8 MaxCharges;
@@ -2768,7 +2766,7 @@ struct SpellEquippedItemsEntry
struct SpellFocusObjectEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
};
struct SpellInterruptsEntry
@@ -2786,8 +2784,8 @@ struct SpellInterruptsEntry
struct SpellItemEnchantmentEntry
{
uint32 ID;
- LocalizedString* Name;
- LocalizedString* HordeName;
+ LocalizedString Name;
+ LocalizedString HordeName;
uint32 EffectArg[MAX_ITEM_ENCHANTMENT_EFFECTS];
float EffectScalingPoints[MAX_ITEM_ENCHANTMENT_EFFECTS];
uint32 TransmogPlayerConditionID;
@@ -2859,7 +2857,7 @@ struct SpellMiscEntry
struct SpellNameEntry
{
uint32 ID; // SpellID
- LocalizedString* Name;
+ LocalizedString Name;
};
struct SpellPowerEntry
@@ -2916,8 +2914,8 @@ struct SpellRadiusEntry
struct SpellRangeEntry
{
uint32 ID;
- LocalizedString* DisplayName;
- LocalizedString* DisplayNameShort;
+ LocalizedString DisplayName;
+ LocalizedString DisplayNameShort;
uint8 Flags;
float RangeMin[2];
float RangeMax[2];
@@ -2957,7 +2955,7 @@ struct SpellShapeshiftEntry
struct SpellShapeshiftFormEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
int8 CreatureType;
int32 Flags;
int32 AttackIconFileID;
@@ -3040,7 +3038,7 @@ struct TactKeyEntry
struct TalentEntry
{
uint32 ID;
- LocalizedString* Description;
+ LocalizedString Description;
uint8 TierID;
uint8 Flags;
uint8 ColumnIndex;
@@ -3053,7 +3051,7 @@ struct TalentEntry
struct TaxiNodesEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
DBCPosition3D Pos;
DBCPosition2D MapOffset;
DBCPosition2D FlightMapOffset;
@@ -3094,14 +3092,14 @@ struct TaxiPathNodeEntry
struct TotemCategoryEntry
{
uint32 ID;
- LocalizedString* Name;
+ LocalizedString Name;
uint8 TotemCategoryType;
int32 TotemCategoryMask;
};
struct ToyEntry
{
- LocalizedString* SourceText;
+ LocalizedString SourceText;
uint32 ID;
int32 ItemID;
uint8 Flags;
@@ -3116,7 +3114,7 @@ struct TransmogHolidayEntry
struct TransmogSetEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
uint32 ID;
int32 ClassMask;
uint32 TrackingQuestID;
@@ -3133,7 +3131,7 @@ struct TransmogSetEntry
struct TransmogSetGroupEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
uint32 ID;
};
@@ -3164,7 +3162,7 @@ struct TransportRotationEntry
struct UiMapEntry
{
- LocalizedString* Name;
+ LocalizedString Name;
uint32 ID;
int32 ParentUiMapID;
int32 Flags;
@@ -3217,10 +3215,10 @@ struct UiMapXMapArtEntry
struct UnitPowerBarEntry
{
uint32 ID;
- LocalizedString* Name;
- LocalizedString* Cost;
- LocalizedString* OutOfError;
- LocalizedString* ToolTip;
+ LocalizedString Name;
+ LocalizedString Cost;
+ LocalizedString OutOfError;
+ LocalizedString ToolTip;
uint32 MinPower;
uint32 MaxPower;
uint32 StartPower;
@@ -3343,7 +3341,7 @@ struct VehicleSeatEntry
struct WMOAreaTableEntry
{
- LocalizedString* AreaName;
+ LocalizedString AreaName;
uint32 ID;
uint16 WmoID; // used in root WMO
uint8 NameSetID; // used in adt file
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 72299af8e40..a85252c4806 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -49,7 +49,7 @@ requiredItemLevel(0)
{
}
-LFGDungeonData::LFGDungeonData(LFGDungeonsEntry const* dbc) : id(dbc->ID), name(dbc->Name->Str[sWorld->GetDefaultDbcLocale()]), map(dbc->MapID),
+LFGDungeonData::LFGDungeonData(LFGDungeonsEntry const* dbc) : id(dbc->ID), name(dbc->Name[sWorld->GetDefaultDbcLocale()]), map(dbc->MapID),
type(uint8(dbc->TypeID)), expansion(uint8(dbc->ExpansionLevel)), group(uint8(dbc->GroupID)),
minlevel(uint8(dbc->MinLevel)), maxlevel(uint8(dbc->MaxLevel)), difficulty(Difficulty(dbc->DifficultyID)),
seasonal((dbc->Flags[0] & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f),
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 913d51d1f22..a2a98314834 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -503,7 +503,7 @@ std::string Item::GetNameForLocaleIdx(LocaleConstant locale) const
{
ItemTemplate const* itemTemplate = GetTemplate();
if (ItemNameDescriptionEntry const* suffix = sItemNameDescriptionStore.LookupEntry(_bonusData.Suffix))
- return Trinity::StringFormat("%s %s", itemTemplate->GetName(locale), suffix->Description->Str[locale]);
+ return Trinity::StringFormat("%s %s", itemTemplate->GetName(locale), suffix->Description[locale]);
return itemTemplate->GetName(locale);
}
diff --git a/src/server/game/Entities/Item/ItemTemplate.cpp b/src/server/game/Entities/Item/ItemTemplate.cpp
index 003382a2630..b43ff8d31c8 100644
--- a/src/server/game/Entities/Item/ItemTemplate.cpp
+++ b/src/server/game/Entities/Item/ItemTemplate.cpp
@@ -45,10 +45,10 @@ int32 const SocketColorToGemTypeMask[19] =
char const* ItemTemplate::GetName(LocaleConstant locale) const
{
- if (!strlen(ExtendedData->Display->Str[locale]))
+ if (!strlen(ExtendedData->Display[locale]))
return GetDefaultLocaleName();
- return ExtendedData->Display->Str[locale];
+ return ExtendedData->Display[locale];
}
@@ -112,7 +112,7 @@ uint32 ItemTemplate::GetSkill() const
char const* ItemTemplate::GetDefaultLocaleName() const
{
- return ExtendedData->Display->Str[sWorld->GetDefaultDbcLocale()];
+ return ExtendedData->Display[sWorld->GetDefaultDbcLocale()];
}
uint32 ItemTemplate::GetArmor(uint32 itemLevel) const
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index bb6d87b2072..04349d64a9a 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -718,7 +718,7 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
SetDisplayId(creature->GetDisplayId());
if (CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family))
- SetName(cFamily->Name->Str[GetOwner()->GetSession()->GetSessionDbcLocale()]);
+ SetName(cFamily->Name[GetOwner()->GetSession()->GetSessionDbcLocale()]);
else
SetName(creature->GetNameForLocaleIdx(sObjectMgr->GetDBCLocaleIndex()));
@@ -731,7 +731,7 @@ bool Pet::CreateBaseAtCreatureInfo(CreatureTemplate const* cinfo, Unit* owner)
return false;
if (CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family))
- SetName(cFamily->Name->Str[GetOwner()->GetSession()->GetSessionDbcLocale()]);
+ SetName(cFamily->Name[GetOwner()->GetSession()->GetSessionDbcLocale()]);
Relocate(owner->GetPositionX(), owner->GetPositionY(), owner->GetPositionZ(), owner->GetOrientation());
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 6ed5ecd5dbd..22336c85617 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -19796,7 +19796,7 @@ void Player::_LoadBoundInstances(PreparedQueryResult result)
bool deleteInstance = false;
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
- std::string mapname = mapEntry ? mapEntry->MapName->Str[sWorld->GetDefaultDbcLocale()] : "Unknown";
+ std::string mapname = mapEntry ? mapEntry->MapName[sWorld->GetDefaultDbcLocale()] : "Unknown";
if (!mapEntry || !mapEntry->IsDungeon())
{
@@ -20116,7 +20116,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report
{
if (missingQuest && !ar->questFailedText.empty())
ChatHandler(GetSession()).PSendSysMessage("%s", ar->questFailedText.c_str());
- else if (mapDiff->Message->Str[sWorld->GetDefaultDbcLocale()][0] != '\0') // if (missingAchievement) covered by this case
+ else if (mapDiff->Message[sWorld->GetDefaultDbcLocale()][0] != '\0') // if (missingAchievement) covered by this case
SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY, target_difficulty);
else if (missingItem)
GetSession()->SendNotification(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(missingItem))->GetName(GetSession()->GetSessionDbcLocale()));
@@ -28088,9 +28088,9 @@ std::string Player::GetMapAreaAndZoneString() const
std::string zoneName = "Unknown";
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
{
- areaName = area->AreaName->Str[GetSession()->GetSessionDbcLocale()];
+ areaName = area->AreaName[GetSession()->GetSessionDbcLocale()];
if (AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID))
- zoneName = zone->AreaName->Str[GetSession()->GetSessionDbcLocale()];
+ zoneName = zone->AreaName[GetSession()->GetSessionDbcLocale()];
}
std::ostringstream str;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index c616ee11270..2fb6dfa2f51 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -5636,7 +5636,7 @@ void ObjectMgr::LoadInstanceEncounters()
if (lastEncounterDungeon && !sLFGMgr->GetLFGDungeonEntry(lastEncounterDungeon))
{
TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!",
- entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()], lastEncounterDungeon);
+ entry, dungeonEncounter->Name[sWorld->GetDefaultDbcLocale()], lastEncounterDungeon);
continue;
}
@@ -5646,7 +5646,7 @@ void ObjectMgr::LoadInstanceEncounters()
if (itr != dungeonLastBosses.end())
{
TC_LOG_ERROR("sql.sql", "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!",
- entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()], itr->second.first, itr->second.second->Name->Str[sWorld->GetDefaultDbcLocale()]);
+ entry, dungeonEncounter->Name[sWorld->GetDefaultDbcLocale()], itr->second.first, itr->second.second->Name[sWorld->GetDefaultDbcLocale()]);
continue;
}
@@ -5661,7 +5661,7 @@ void ObjectMgr::LoadInstanceEncounters()
if (!creatureInfo)
{
TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!",
- creditEntry, entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()]);
+ creditEntry, entry, dungeonEncounter->Name[sWorld->GetDefaultDbcLocale()]);
continue;
}
const_cast<CreatureTemplate*>(creatureInfo)->flags_extra |= CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
@@ -5679,13 +5679,13 @@ void ObjectMgr::LoadInstanceEncounters()
if (!sSpellMgr->GetSpellInfo(creditEntry, DIFFICULTY_NONE))
{
TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!",
- creditEntry, entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()]);
+ creditEntry, entry, dungeonEncounter->Name[sWorld->GetDefaultDbcLocale()]);
continue;
}
break;
default:
TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!",
- creditType, entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()]);
+ creditType, entry, dungeonEncounter->Name[sWorld->GetDefaultDbcLocale()]);
continue;
}
@@ -7025,7 +7025,7 @@ void ObjectMgr::LoadGameObjectTemplate()
go.entry = db2go->ID;
go.type = db2go->TypeID;
go.displayId = db2go->DisplayID;
- go.name = db2go->Name->Str[sWorld->GetDefaultDbcLocale()];
+ go.name = db2go->Name[sWorld->GetDefaultDbcLocale()];
go.size = db2go->Scale;
memset(go.raw.data, 0, sizeof(go.raw.data));
memcpy(go.raw.data, db2go->PropValue, std::min(sizeof(db2go->PropValue), sizeof(go.raw.data)));
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 56eb085e78c..6232934b161 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -623,7 +623,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPackets::Mail::MailCreateTextIt
{
MailTemplateEntry const* mailTemplateEntry = sMailTemplateStore.LookupEntry(m->mailTemplateId);
ASSERT(mailTemplateEntry);
- bodyItem->SetText(mailTemplateEntry->Body->Str[GetSessionDbcLocale()]);
+ bodyItem->SetText(mailTemplateEntry->Body[GetSessionDbcLocale()]);
}
else
bodyItem->SetText(m->body);
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 11b838d090e..ed0061a0ee9 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -189,7 +189,7 @@ void WorldSession::HandleWhoOpcode(WorldPackets::Who::WhoRequestPkt& whoRequest)
{
std::string aName;
if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(target.GetZoneId()))
- aName = areaEntry->AreaName->Str[GetSessionDbcLocale()];
+ aName = areaEntry->AreaName[GetSessionDbcLocale()];
bool show = false;
for (size_t i = 0; i < wWords.size(); ++i)
@@ -564,7 +564,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPackets::AreaTrigger::AreaTrigge
case Map::CANNOT_ENTER_INSTANCE_BIND_MISMATCH:
if (MapEntry const* entry = sMapStore.LookupEntry(at->target_mapId))
{
- char const* mapName = entry->MapName->Str[player->GetSession()->GetSessionDbcLocale()];
+ char const* mapName = entry->MapName[player->GetSession()->GetSessionDbcLocale()];
TC_LOG_DEBUG("maps", "MAP: Player '%s' cannot enter instance map '%s' because their permanent bind is incompatible with their group's", player->GetName().c_str(), mapName);
// is there a special opcode for this?
// @todo figure out how to get player localized difficulty string (e.g. "10 player", "Heroic" etc)
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index fdeee7535a1..f04ae452c0b 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -651,7 +651,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
MapEntry const* mapEntry = sMapStore.LookupEntry(mapid);
if (!mapEntry->Instanceable())
return;
- TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map %s (%u) on difficulty %u (warn? %u)", mapEntry->MapName->Str[sWorld->GetDefaultDbcLocale()], mapid, uint8(difficulty), warn);
+ TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map %s (%u) on difficulty %u (warn? %u)", mapEntry->MapName[sWorld->GetDefaultDbcLocale()], mapid, uint8(difficulty), warn);
time_t now = time(NULL);
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 4f124dd9567..a5589e3750f 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -733,7 +733,7 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
{
dungeonId = encounter->lastEncounterDungeon;
TC_LOG_DEBUG("lfg", "UpdateEncounterState: Instance %s (instanceId %u) completed encounter %s. Credit Dungeon: %u",
- instance->GetMapName(), instance->GetInstanceId(), encounter->dbcEntry->Name->Str[sWorld->GetDefaultDbcLocale()], dungeonId);
+ instance->GetMapName(), instance->GetInstanceId(), encounter->dbcEntry->Name[sWorld->GetDefaultDbcLocale()], dungeonId);
break;
}
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 1406014504f..a76fa61851d 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2963,7 +2963,7 @@ bool Map::CheckGridIntegrity(Creature* c, bool moved) const
char const* Map::GetMapName() const
{
- return i_mapEntry ? i_mapEntry->MapName->Str[sWorld->GetDefaultDbcLocale()] : "UNNAMEDMAP\x0";
+ return i_mapEntry ? i_mapEntry->MapName[sWorld->GetDefaultDbcLocale()] : "UNNAMEDMAP\x0";
}
void Map::SendInitSelf(Player* player)
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index e01d2dc05b6..6a441a21f9f 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -173,7 +173,7 @@ Map::EnterState MapManager::PlayerCannotEnter(uint32 mapid, Player* player, bool
if (player->IsGameMaster())
return Map::CAN_ENTER;
- char const* mapName = entry->MapName->Str[sWorld->GetDefaultDbcLocale()];
+ char const* mapName = entry->MapName[sWorld->GetDefaultDbcLocale()];
Group* group = player->GetGroup();
if (entry->IsRaid() && entry->Expansion() >= sWorld->getIntConfig(CONFIG_EXPANSION)) // can only enter in a raid group but raids from old expansion don't need a group
diff --git a/src/server/game/Maps/TransportMgr.h b/src/server/game/Maps/TransportMgr.h
index c5478070ab5..49f1b2b0083 100644
--- a/src/server/game/Maps/TransportMgr.h
+++ b/src/server/game/Maps/TransportMgr.h
@@ -102,7 +102,7 @@ typedef std::map<uint32, TransportAnimation> TransportAnimationContainer;
class TC_GAME_API TransportMgr
{
- friend void DB2Manager::LoadStores(std::string const&, uint32);
+ friend void DB2Manager::LoadStores(std::string const&, LocaleConstant);
public:
static TransportMgr* instance();
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index fe9d12f8248..4296753a1d9 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1083,7 +1083,7 @@ SpellInfo::SpellInfo(SpellNameEntry const* spellName, ::Difficulty difficulty, S
}
_effects.shrink_to_fit();
- SpellName = spellName->Name;
+ SpellName = &spellName->Name;
// SpellMiscEntry
SpellMiscEntry const* _misc = data.Misc;