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authorShauren <shauren.trinity@gmail.com>2014-09-09 19:19:25 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-09 19:19:25 +0200
commite0ce4528c5ffd43f651f88821723311541e9e461 (patch)
treec5f3906d17114120b2ea2b382cea39db07137d18 /src/server/game
parenta2ba49afa428ed9297f98bf8a5e00f6f7a6f4c3a (diff)
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/game/Server/WorldSocket.cpp122
-rw-r--r--src/server/game/Server/WorldSocket.h67
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp115
-rw-r--r--src/server/game/Server/WorldSocketMgr.h66
5 files changed, 282 insertions, 90 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 445e42a7f08..321bc707879 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -227,7 +227,7 @@ void WorldSession::SendPacket(WorldPacket* packet)
sScriptMgr->OnPacketSend(this, *packet);
- m_Socket->AsyncWrite(*packet);
+ m_Socket->SendPacket(*packet);
}
/// Add an incoming packet to the queue
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index ca8e2cd5a34..f8673e5d5b7 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -28,14 +28,14 @@
using boost::asio::ip::tcp;
WorldSocket::WorldSocket(tcp::socket&& socket)
- : Socket(std::move(socket), sizeof(ClientPktHeader)), _authSeed(rand32()), _OverSpeedPings(0), _worldSession(nullptr)
+ : Socket(std::move(socket)), _authSeed(rand32()), _OverSpeedPings(0), _worldSession(nullptr)
{
+ _headerBuffer.Resize(sizeof(ClientPktHeader));
}
void WorldSocket::Start()
{
- sScriptMgr->OnSocketOpen(shared_from_this());
- AsyncReadHeader();
+ AsyncRead();
HandleSendAuthSession();
}
@@ -53,14 +53,69 @@ void WorldSocket::HandleSendAuthSession()
seed2.SetRand(16 * 8);
packet.append(seed2.AsByteArray(16).get(), 16); // new encryption seeds
- AsyncWrite(packet);
+ SendPacket(packet);
}
-void WorldSocket::ReadHeaderHandler()
+void WorldSocket::ReadHandler()
{
- _authCrypt.DecryptRecv(GetHeaderBuffer(), sizeof(ClientPktHeader));
+ if (!IsOpen())
+ return;
+
+ MessageBuffer& packet = GetReadBuffer();
+ while (packet.GetActiveSize() > 0)
+ {
+ if (_headerBuffer.GetRemainingSpace() > 0)
+ {
+ // need to receive the header
+ std::size_t readHeaderSize = std::min(packet.GetActiveSize(), _headerBuffer.GetRemainingSpace());
+ _headerBuffer.Write(packet.GetReadPointer(), readHeaderSize);
+ packet.ReadCompleted(readHeaderSize);
+
+ if (_headerBuffer.GetRemainingSpace() > 0)
+ {
+ // Couldn't receive the whole header this time.
+ ASSERT(packet.GetActiveSize() == 0);
+ break;
+ }
+
+ // We just received nice new header
+ if (!ReadHeaderHandler())
+ return;
+ }
+
+ // We have full read header, now check the data payload
+ if (_packetBuffer.GetRemainingSpace() > 0)
+ {
+ // need more data in the payload
+ std::size_t readDataSize = std::min(packet.GetActiveSize(), _packetBuffer.GetRemainingSpace());
+ _packetBuffer.Write(packet.GetReadPointer(), readDataSize);
+ packet.ReadCompleted(readDataSize);
+
+ if (_packetBuffer.GetRemainingSpace() > 0)
+ {
+ // Couldn't receive the whole data this time.
+ ASSERT(packet.GetActiveSize() == 0);
+ break;
+ }
+ }
- ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(GetHeaderBuffer());
+ // just received fresh new payload
+ if (!ReadDataHandler())
+ return;
+
+ _headerBuffer.Reset();
+ }
+
+ AsyncRead();
+}
+
+bool WorldSocket::ReadHeaderHandler()
+{
+ ASSERT(_headerBuffer.GetActiveSize() == sizeof(ClientPktHeader));
+
+ _authCrypt.DecryptRecv(_headerBuffer.GetReadPointer(), sizeof(ClientPktHeader));
+
+ ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(_headerBuffer.GetReadPointer());
EndianConvertReverse(header->size);
EndianConvert(header->cmd);
@@ -74,24 +129,26 @@ void WorldSocket::ReadHeaderHandler()
}
else
TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client %s sent malformed packet (size: %hu, cmd: %u)",
- GetRemoteIpAddress().to_string().c_str(), header->size, header->cmd);
+ GetRemoteIpAddress().to_string().c_str(), header->size, header->cmd);
CloseSocket();
- return;
+ return false;
}
- AsyncReadData(header->size - sizeof(header->cmd));
+ header->size -= sizeof(header->cmd);
+ _packetBuffer.Resize(header->size);
+ return true;
}
-void WorldSocket::ReadDataHandler()
+bool WorldSocket::ReadDataHandler()
{
- ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(GetHeaderBuffer());
+ ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(_headerBuffer.GetReadPointer());
uint16 opcode = uint16(header->cmd);
std::string opcodeName = GetOpcodeNameForLogging(opcode);
- WorldPacket packet(opcode, MoveData());
+ WorldPacket packet(opcode, std::move(_packetBuffer));
if (sPacketLog->CanLogPacket())
sPacketLog->LogPacket(packet, CLIENT_TO_SERVER, GetRemoteIpAddress(), GetRemotePort());
@@ -122,7 +179,7 @@ void WorldSocket::ReadDataHandler()
{
TC_LOG_ERROR("network.opcode", "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
CloseSocket();
- return;
+ return false;
}
// Our Idle timer will reset on any non PING opcodes.
@@ -135,10 +192,10 @@ void WorldSocket::ReadDataHandler()
}
}
- AsyncReadHeader();
+ return true;
}
-void WorldSocket::AsyncWrite(WorldPacket& packet)
+void WorldSocket::SendPacket(WorldPacket& packet)
{
if (!IsOpen())
return;
@@ -150,15 +207,27 @@ void WorldSocket::AsyncWrite(WorldPacket& packet)
ServerPktHeader header(packet.size() + 2, packet.GetOpcode());
- std::lock_guard<std::mutex> guard(_writeLock);
+ std::unique_lock<std::mutex> guard(_writeLock);
- bool needsWriteStart = _writeQueue.empty();
_authCrypt.EncryptSend(header.header, header.getHeaderLength());
- _writeQueue.emplace(header, packet);
+#ifndef BOOST_ASIO_HAS_IOCP
+ if (_writeQueue.empty() && _writeBuffer.GetRemainingSpace() >= header.getHeaderLength() + packet.size())
+ {
+ _writeBuffer.Write(header.header, header.getHeaderLength());
+ if (!packet.empty())
+ _writeBuffer.Write(packet.contents(), packet.size());
+ }
+ else
+#endif
+ {
+ MessageBuffer buffer(header.getHeaderLength() + packet.size());
+ buffer.Write(header.header, header.getHeaderLength());
+ if (!packet.empty())
+ buffer.Write(packet.contents(), packet.size());
- if (needsWriteStart)
- AsyncWrite(_writeQueue.front());
+ QueuePacket(std::move(buffer), guard);
+ }
}
void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
@@ -410,7 +479,7 @@ void WorldSocket::SendAuthResponseError(uint8 code)
WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
packet << uint8(code);
- AsyncWrite(packet);
+ SendPacket(packet);
}
void WorldSocket::HandlePing(WorldPacket& recvPacket)
@@ -471,12 +540,5 @@ void WorldSocket::HandlePing(WorldPacket& recvPacket)
WorldPacket packet(SMSG_PONG, 4);
packet << ping;
- return AsyncWrite(packet);
-}
-
-void WorldSocket::CloseSocket()
-{
- sScriptMgr->OnSocketClose(shared_from_this());
-
- Socket::CloseSocket();
+ return SendPacket(packet);
}
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 0667c1b090a..d301e239340 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -19,16 +19,6 @@
#ifndef __WORLDSOCKET_H__
#define __WORLDSOCKET_H__
-// Forward declare buffer function here - Socket.h must know about it
-struct WorldPacketBuffer;
-namespace boost
-{
- namespace asio
- {
- WorldPacketBuffer const& buffer(WorldPacketBuffer const& buf);
- }
-}
-
#include "Common.h"
#include "AuthCrypt.h"
#include "ServerPktHeader.h"
@@ -54,50 +44,8 @@ struct ClientPktHeader
#pragma pack(pop)
-struct WorldPacketBuffer
+class WorldSocket : public Socket<WorldSocket>
{
- typedef boost::asio::const_buffer value_type;
-
- typedef boost::asio::const_buffer const* const_iterator;
-
- WorldPacketBuffer(ServerPktHeader header, WorldPacket const& packet) : _header(header), _packet(packet)
- {
- _buffers[0] = boost::asio::const_buffer(_header.header, _header.getHeaderLength());
- if (!_packet.empty())
- _buffers[1] = boost::asio::const_buffer(_packet.contents(), _packet.size());
- }
-
- const_iterator begin() const
- {
- return _buffers;
- }
-
- const_iterator end() const
- {
- return _buffers + (_packet.empty() ? 1 : 2);
- }
-
-private:
- boost::asio::const_buffer _buffers[2];
- ServerPktHeader _header;
- WorldPacket _packet;
-};
-
-namespace boost
-{
- namespace asio
- {
- inline WorldPacketBuffer const& buffer(WorldPacketBuffer const& buf)
- {
- return buf;
- }
- }
-}
-
-class WorldSocket : public Socket<WorldSocket, WorldPacketBuffer>
-{
- typedef Socket<WorldSocket, WorldPacketBuffer> Base;
-
public:
WorldSocket(tcp::socket&& socket);
@@ -106,14 +54,12 @@ public:
void Start() override;
- void CloseSocket() override;
-
- using Base::AsyncWrite;
- void AsyncWrite(WorldPacket& packet);
+ void SendPacket(WorldPacket& packet);
protected:
- void ReadHeaderHandler() override;
- void ReadDataHandler() override;
+ void ReadHandler() override;
+ bool ReadHeaderHandler();
+ bool ReadDataHandler();
private:
void HandleSendAuthSession();
@@ -129,6 +75,9 @@ private:
uint32 _OverSpeedPings;
WorldSession* _worldSession;
+
+ MessageBuffer _headerBuffer;
+ MessageBuffer _packetBuffer;
};
#endif
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
new file mode 100644
index 00000000000..21f62fa265c
--- /dev/null
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -0,0 +1,115 @@
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Config.h"
+#include "NetworkThread.h"
+#include "ScriptMgr.h"
+#include "WorldSocket.h"
+#include "WorldSocketMgr.h"
+#include <boost/system/error_code.hpp>
+
+static void OnSocketAccept(tcp::socket&& sock)
+{
+ sWorldSocketMgr.OnSocketOpen(std::forward<tcp::socket>(sock));
+}
+
+class WorldSocketThread : public NetworkThread<WorldSocket>
+{
+public:
+ void SocketAdded(std::shared_ptr<WorldSocket> sock) override
+ {
+ sScriptMgr->OnSocketOpen(sock);
+ }
+
+ void SocketRemoved(std::shared_ptr<WorldSocket> sock) override
+ {
+ sScriptMgr->OnSocketClose(sock);
+ }
+};
+
+WorldSocketMgr::WorldSocketMgr() : BaseSocketMgr(), _socketSendBufferSize(-1), m_SockOutUBuff(65536), _tcpNoDelay(true)
+{
+}
+
+bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port)
+{
+ _tcpNoDelay = sConfigMgr->GetBoolDefault("Network.TcpNodelay", true);
+
+ TC_LOG_DEBUG("misc", "Max allowed socket connections %d", boost::asio::socket_base::max_connections);
+
+ // -1 means use default
+ _socketSendBufferSize = sConfigMgr->GetIntDefault("Network.OutKBuff", -1);
+
+ m_SockOutUBuff = sConfigMgr->GetIntDefault("Network.OutUBuff", 65536);
+
+ if (m_SockOutUBuff <= 0)
+ {
+ TC_LOG_ERROR("misc", "Network.OutUBuff is wrong in your config file");
+ return false;
+ }
+
+ BaseSocketMgr::StartNetwork(service, bindIp, port);
+
+ _acceptor->AsyncAcceptManaged(&OnSocketAccept);
+
+ sScriptMgr->OnNetworkStart();
+ return true;
+}
+
+void WorldSocketMgr::StopNetwork()
+{
+ BaseSocketMgr::StopNetwork();
+
+ sScriptMgr->OnNetworkStop();
+}
+
+void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock)
+{
+ // set some options here
+ if (_socketSendBufferSize >= 0)
+ {
+ boost::system::error_code err;
+ sock.set_option(boost::asio::socket_base::send_buffer_size(_socketSendBufferSize), err);
+ if (err && err != boost::system::errc::not_supported)
+ {
+ TC_LOG_ERROR("misc", "WorldSocketMgr::OnSocketOpen sock.set_option(boost::asio::socket_base::send_buffer_size) err = %s", err.message().c_str());
+ return;
+ }
+ }
+
+ // Set TCP_NODELAY.
+ if (_tcpNoDelay)
+ {
+ boost::system::error_code err;
+ sock.set_option(boost::asio::ip::tcp::no_delay(true), err);
+ if (err)
+ {
+ TC_LOG_ERROR("misc", "WorldSocketMgr::OnSocketOpen sock.set_option(boost::asio::ip::tcp::no_delay) err = %s", err.message().c_str());
+ return;
+ }
+ }
+
+ //sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff);
+
+ BaseSocketMgr::OnSocketOpen(std::forward<tcp::socket>(sock));
+}
+
+NetworkThread<WorldSocket>* WorldSocketMgr::CreateThreads() const
+{
+ return new WorldSocketThread[GetNetworkThreadCount()];
+}
diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h
new file mode 100644
index 00000000000..92a28d0c135
--- /dev/null
+++ b/src/server/game/Server/WorldSocketMgr.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** \addtogroup u2w User to World Communication
+ * @{
+ * \file WorldSocketMgr.h
+ * \author Derex <derex101@gmail.com>
+ */
+
+#ifndef __WORLDSOCKETMGR_H
+#define __WORLDSOCKETMGR_H
+
+#include "SocketMgr.h"
+
+class WorldSocket;
+
+/// Manages all sockets connected to peers and network threads
+class WorldSocketMgr : public SocketMgr<WorldSocket>
+{
+ typedef SocketMgr<WorldSocket> BaseSocketMgr;
+
+public:
+ static WorldSocketMgr& Instance()
+ {
+ static WorldSocketMgr instance;
+ return instance;
+ }
+
+ /// Start network, listen at address:port .
+ bool StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port) override;
+
+ /// Stops all network threads, It will wait for all running threads .
+ void StopNetwork() override;
+
+ void OnSocketOpen(tcp::socket&& sock) override;
+
+protected:
+ WorldSocketMgr();
+
+ NetworkThread<WorldSocket>* CreateThreads() const override;
+
+private:
+ int32 _socketSendBufferSize;
+ int32 m_SockOutUBuff;
+ bool _tcpNoDelay;
+};
+
+#define sWorldSocketMgr WorldSocketMgr::Instance()
+
+#endif
+/// @}