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authorSpp <spp@jorge.gr>2011-10-18 14:59:23 +0200
committerSpp <spp@jorge.gr>2011-10-18 14:59:23 +0200
commite3f8588a227cbf9108f396131a199d75868bf539 (patch)
tree7af85d79ae50f08a965cd5f601542ea6959519ed /src/server/game
parentb5e8a192b121b8ec297885e04566758c236d9191 (diff)
Minor changes here and there:
- Cosmetic changes - 'Engrish fix' - Initialization of some vars - Remove some not needed includes
Diffstat (limited to 'src/server/game')
-rwxr-xr-xsrc/server/game/Battlegrounds/BattlegroundQueue.h1
-rwxr-xr-xsrc/server/game/Server/WorldSession.cpp1
-rwxr-xr-xsrc/server/game/Server/WorldSession.h166
-rwxr-xr-xsrc/server/game/Server/WorldSocket.cpp2
-rwxr-xr-xsrc/server/game/Server/WorldSocketMgr.cpp2
5 files changed, 86 insertions, 86 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index 10bff57a251..6b19c23ca68 100755
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -103,6 +103,7 @@ class BattlegroundQueue
class SelectionPool
{
public:
+ SelectionPool(): PlayerCount(0) {};
void Init();
bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount);
bool KickGroup(uint32 size);
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 9cb2b1cbe3f..32e65ca7e3f 100755
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -999,6 +999,7 @@ void WorldSession::ProcessQueryCallbacks()
HandleCharCreateCallback(pResult, _charCreateCallback.GetParam());
// Don't call FreeResult() here, the callback handler will do that depending on the events in the callback chain
}
+
//! HandlePlayerLoginOpcode
if (_charLoginCallback.ready())
{
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 2337f2a34b2..a28e3fca2ab 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -223,10 +223,10 @@ class WorldSession
void SizeError(WorldPacket const& packet, uint32 size) const;
- void ReadAddonsInfo(WorldPacket &data);
+ void ReadAddonsInfo(WorldPacket& data);
void SendAddonsInfo();
- void ReadMovementInfo(WorldPacket &data, MovementInfo* mi);
+ void ReadMovementInfo(WorldPacket& data, MovementInfo* mi);
void WriteMovementInfo(WorldPacket* data, MovementInfo* mi);
void SendPacket(WorldPacket const* packet);
@@ -282,7 +282,7 @@ class WorldSession
void SendTrainerList(uint64 guid);
void SendTrainerList(uint64 guid, const std::string& strTitle);
- void SendListInventory(uint64 vendorGuid);
+ void SendListInventory(uint64 guid);
void SendShowBank(uint64 guid);
void SendTabardVendorActivate(uint64 guid);
void SendSpiritResurrect();
@@ -381,9 +381,7 @@ class WorldSession
}
bool IsConnectionIdle() const
{
- if (m_timeOutTime <= 0 && !m_inQueue)
- return true;
- return false;
+ return (m_timeOutTime <= 0 && !m_inQueue);
}
// Recruit-A-Friend Handling
@@ -421,11 +419,11 @@ class WorldSession
void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
- void HandleFeatherFallAck(WorldPacket &recv_data);
+ void HandleFeatherFallAck(WorldPacket& recv_data);
- void HandleMoveHoverAck(WorldPacket & recv_data);
+ void HandleMoveHoverAck(WorldPacket& recv_data);
- void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
+ void HandleMountSpecialAnimOpcode(WorldPacket& recvdata);
// character view
void HandleShowingHelmOpcode(WorldPacket& recv_data);
@@ -438,7 +436,7 @@ class WorldSession
void HandleMoveKnockBackAck(WorldPacket& recvPacket);
void HandleMoveTeleportAck(WorldPacket& recvPacket);
- void HandleForceSpeedChangeAck(WorldPacket & recv_data);
+ void HandleForceSpeedChangeAck(WorldPacket& recv_data);
void HandlePingOpcode(WorldPacket& recvPacket);
void HandleAuthSessionOpcode(WorldPacket& recvPacket);
@@ -483,10 +481,10 @@ class WorldSession
void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
- void HandleSetFactionAtWar(WorldPacket & recv_data);
- void HandleSetFactionCheat(WorldPacket & recv_data);
- void HandleSetWatchedFactionOpcode(WorldPacket & recv_data);
- void HandleSetFactionInactiveOpcode(WorldPacket & recv_data);
+ void HandleSetFactionAtWar(WorldPacket& recv_data);
+ void HandleSetFactionCheat(WorldPacket& recv_data);
+ void HandleSetWatchedFactionOpcode(WorldPacket& recv_data);
+ void HandleSetFactionInactiveOpcode(WorldPacket& recv_data);
void HandleUpdateAccountData(WorldPacket& recvPacket);
void HandleRequestAccountData(WorldPacket& recvPacket);
@@ -507,17 +505,17 @@ class WorldSession
void HandleMoveWorldportAckOpcode(); // for server-side calls
void HandleMovementOpcodes(WorldPacket& recvPacket);
- void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
- void HandleMoveNotActiveMover(WorldPacket &recv_data);
- void HandleDismissControlledVehicle(WorldPacket &recv_data);
- void HandleRequestVehicleExit(WorldPacket &recv_data);
- void HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data);
- void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
+ void HandleSetActiveMoverOpcode(WorldPacket& recv_data);
+ void HandleMoveNotActiveMover(WorldPacket& recv_data);
+ void HandleDismissControlledVehicle(WorldPacket& recv_data);
+ void HandleRequestVehicleExit(WorldPacket& recv_data);
+ void HandleChangeSeatsOnControlledVehicle(WorldPacket& recv_data);
+ void HandleMoveTimeSkippedOpcode(WorldPacket& recv_data);
- void HandleRequestRaidInfoOpcode(WorldPacket & recv_data);
+ void HandleRequestRaidInfoOpcode(WorldPacket& recv_data);
- void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
- void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
+ void HandleBattlefieldStatusOpcode(WorldPacket& recv_data);
+ void HandleBattleMasterHelloOpcode(WorldPacket& recv_data);
void HandleGroupInviteOpcode(WorldPacket& recvPacket);
//void HandleGroupCancelOpcode(WorldPacket& recvPacket);
@@ -527,17 +525,17 @@ class WorldSession
void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
void HandleGroupDisbandOpcode(WorldPacket& recvPacket);
- void HandleOptOutOfLootOpcode(WorldPacket &recv_data);
+ void HandleOptOutOfLootOpcode(WorldPacket& recv_data);
void HandleLootMethodOpcode(WorldPacket& recvPacket);
- void HandleLootRoll(WorldPacket &recv_data);
- void HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data);
- void HandleRaidTargetUpdateOpcode(WorldPacket & recv_data);
- void HandleRaidReadyCheckOpcode(WorldPacket & recv_data);
- void HandleRaidReadyCheckFinishedOpcode(WorldPacket & recv_data);
- void HandleGroupRaidConvertOpcode(WorldPacket & recv_data);
- void HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data);
- void HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data);
- void HandlePartyAssignmentOpcode(WorldPacket & recv_data);
+ void HandleLootRoll(WorldPacket& recv_data);
+ void HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data);
+ void HandleRaidTargetUpdateOpcode(WorldPacket& recv_data);
+ void HandleRaidReadyCheckOpcode(WorldPacket& recv_data);
+ void HandleRaidReadyCheckFinishedOpcode(WorldPacket& recv_data);
+ void HandleGroupRaidConvertOpcode(WorldPacket& recv_data);
+ void HandleGroupChangeSubGroupOpcode(WorldPacket& recv_data);
+ void HandleGroupAssistantLeaderOpcode(WorldPacket& recv_data);
+ void HandlePartyAssignmentOpcode(WorldPacket& recv_data);
void HandlePetitionBuyOpcode(WorldPacket& recv_data);
void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
@@ -613,25 +611,25 @@ class WorldSession
void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
- void HandleAuctionListItems(WorldPacket & recv_data);
- void HandleAuctionListBidderItems(WorldPacket & recv_data);
- void HandleAuctionSellItem(WorldPacket & recv_data);
- void HandleAuctionRemoveItem(WorldPacket & recv_data);
- void HandleAuctionListOwnerItems(WorldPacket & recv_data);
- void HandleAuctionPlaceBid(WorldPacket & recv_data);
- void HandleAuctionListPendingSales(WorldPacket & recv_data);
-
- void HandleGetMailList(WorldPacket & recv_data);
- void HandleSendMail(WorldPacket & recv_data);
- void HandleMailTakeMoney(WorldPacket & recv_data);
- void HandleMailTakeItem(WorldPacket & recv_data);
- void HandleMailMarkAsRead(WorldPacket & recv_data);
- void HandleMailReturnToSender(WorldPacket & recv_data);
- void HandleMailDelete(WorldPacket & recv_data);
- void HandleItemTextQuery(WorldPacket & recv_data);
- void HandleMailCreateTextItem(WorldPacket & recv_data);
- void HandleQueryNextMailTime(WorldPacket & recv_data);
- void HandleCancelChanneling(WorldPacket & recv_data);
+ void HandleAuctionListItems(WorldPacket& recv_data);
+ void HandleAuctionListBidderItems(WorldPacket& recv_data);
+ void HandleAuctionSellItem(WorldPacket& recv_data);
+ void HandleAuctionRemoveItem(WorldPacket& recv_data);
+ void HandleAuctionListOwnerItems(WorldPacket& recv_data);
+ void HandleAuctionPlaceBid(WorldPacket& recv_data);
+ void HandleAuctionListPendingSales(WorldPacket& recv_data);
+
+ void HandleGetMailList(WorldPacket& recv_data);
+ void HandleSendMail(WorldPacket& recv_data);
+ void HandleMailTakeMoney(WorldPacket& recv_data);
+ void HandleMailTakeItem(WorldPacket& recv_data);
+ void HandleMailMarkAsRead(WorldPacket& recv_data);
+ void HandleMailReturnToSender(WorldPacket& recv_data);
+ void HandleMailDelete(WorldPacket& recv_data);
+ void HandleItemTextQuery(WorldPacket& recv_data);
+ void HandleMailCreateTextItem(WorldPacket& recv_data);
+ void HandleQueryNextMailTime(WorldPacket& recv_data);
+ void HandleCancelChanneling(WorldPacket& recv_data);
void SendItemPageInfo(ItemTemplate* itemProto);
void HandleSplitItemOpcode(WorldPacket& recvPacket);
@@ -645,9 +643,9 @@ class WorldSession
void HandleListInventoryOpcode(WorldPacket& recvPacket);
void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
void HandleReadItem(WorldPacket& recvPacket);
- void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
- void HandleSwapItem(WorldPacket & recvPacket);
- void HandleBuybackItem(WorldPacket & recvPacket);
+ void HandleAutoEquipItemSlotOpcode(WorldPacket& recvPacket);
+ void HandleSwapItem(WorldPacket& recvPacket);
+ void HandleBuybackItem(WorldPacket& recvPacket);
void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
void HandleWrapItemOpcode(WorldPacket& recvPacket);
@@ -728,18 +726,18 @@ class WorldSession
void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
void HandlePageTextQueryOpcode(WorldPacket& recvPacket);
- void HandleTutorialFlag (WorldPacket & recv_data);
- void HandleTutorialClear(WorldPacket & recv_data);
- void HandleTutorialReset(WorldPacket & recv_data);
+ void HandleTutorialFlag (WorldPacket& recv_data);
+ void HandleTutorialClear(WorldPacket& recv_data);
+ void HandleTutorialReset(WorldPacket& recv_data);
//Pet
- void HandlePetAction(WorldPacket & recv_data);
+ void HandlePetAction(WorldPacket& recv_data);
void HandlePetStopAttack(WorldPacket& recv_data);
void HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2);
- void HandlePetNameQuery(WorldPacket & recv_data);
- void HandlePetSetAction(WorldPacket & recv_data);
- void HandlePetAbandon(WorldPacket & recv_data);
- void HandlePetRename(WorldPacket & recv_data);
+ void HandlePetNameQuery(WorldPacket& recv_data);
+ void HandlePetSetAction(WorldPacket& recv_data);
+ void HandlePetAbandon(WorldPacket& recv_data);
+ void HandlePetRename(WorldPacket& recv_data);
void HandlePetCancelAuraOpcode(WorldPacket& recvPacket);
void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket);
void HandlePetCastSpellOpcode(WorldPacket& recvPacket);
@@ -756,15 +754,15 @@ class WorldSession
void HandleDismissCritter(WorldPacket& recv_data);
//Battleground
- void HandleBattlemasterHelloOpcode(WorldPacket &recv_data);
- void HandleBattlemasterJoinOpcode(WorldPacket &recv_data);
+ void HandleBattlemasterHelloOpcode(WorldPacket& recv_data);
+ void HandleBattlemasterJoinOpcode(WorldPacket& recv_data);
void HandleBattlegroundPlayerPositionsOpcode(WorldPacket& recv_data);
- void HandlePVPLogDataOpcode(WorldPacket &recv_data);
- void HandleBattleFieldPortOpcode(WorldPacket &recv_data);
- void HandleBattlefieldListOpcode(WorldPacket &recv_data);
- void HandleLeaveBattlefieldOpcode(WorldPacket &recv_data);
- void HandleBattlemasterJoinArena(WorldPacket &recv_data);
- void HandleReportPvPAFK(WorldPacket &recv_data);
+ void HandlePVPLogDataOpcode(WorldPacket& recv_data);
+ void HandleBattleFieldPortOpcode(WorldPacket& recv_data);
+ void HandleBattlefieldListOpcode(WorldPacket& recv_data);
+ void HandleLeaveBattlefieldOpcode(WorldPacket& recv_data);
+ void HandleBattlemasterJoinArena(WorldPacket& recv_data);
+ void HandleReportPvPAFK(WorldPacket& recv_data);
void HandleWardenDataOpcode(WorldPacket& recv_data);
void HandleWorldTeleportOpcode(WorldPacket& recv_data);
@@ -783,17 +781,17 @@ class WorldSession
void HandleInstanceLockResponse(WorldPacket& recvPacket);
// Looking for Dungeon/Raid
- void HandleLfgSetCommentOpcode(WorldPacket & recv_data);
+ void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recv_data);
void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recv_data);
- void HandleLfgJoinOpcode(WorldPacket &recv_data);
- void HandleLfgLeaveOpcode(WorldPacket & /*recv_data*/);
- void HandleLfgSetRolesOpcode(WorldPacket &recv_data);
- void HandleLfgProposalResultOpcode(WorldPacket &recv_data);
- void HandleLfgSetBootVoteOpcode(WorldPacket &recv_data);
- void HandleLfgTeleportOpcode(WorldPacket &recv_data);
- void HandleLfrSearchOpcode(WorldPacket &recv_data);
- void HandleLfrLeaveOpcode(WorldPacket &recv_data);
+ void HandleLfgJoinOpcode(WorldPacket& recv_data);
+ void HandleLfgLeaveOpcode(WorldPacket& recv_data);
+ void HandleLfgSetRolesOpcode(WorldPacket& recv_data);
+ void HandleLfgProposalResultOpcode(WorldPacket& recv_data);
+ void HandleLfgSetBootVoteOpcode(WorldPacket& recv_data);
+ void HandleLfgTeleportOpcode(WorldPacket& recv_data);
+ void HandleLfrSearchOpcode(WorldPacket& recv_data);
+ void HandleLfrLeaveOpcode(WorldPacket& recv_data);
void SendLfgUpdatePlayer(const LfgUpdateData& updateData);
void SendLfgUpdateParty(const LfgUpdateData& updateData);
@@ -836,7 +834,7 @@ class WorldSession
void HandleItemRefundInfoRequest(WorldPacket& recv_data);
void HandleItemRefund(WorldPacket& recv_data);
- void HandleChannelVoiceOnOpcode(WorldPacket & recv_data);
+ void HandleChannelVoiceOnOpcode(WorldPacket& recv_data);
void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data);
void HandleSetActiveVoiceChannel(WorldPacket& recv_data);
void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
@@ -878,7 +876,7 @@ class WorldSession
void HandleCalendarGetNumPending(WorldPacket& recv_data);
void HandleSpellClick(WorldPacket& recv_data);
- void HandleMirrorImageDataRequest(WorldPacket & recv_data);
+ void HandleMirrorImageDataRequest(WorldPacket& recv_data);
void HandleAlterAppearance(WorldPacket& recv_data);
void HandleRemoveGlyph(WorldPacket& recv_data);
void HandleCharCustomize(WorldPacket& recv_data);
@@ -890,8 +888,8 @@ class WorldSession
void HandleReadyForAccountDataTimes(WorldPacket& recv_data);
void HandleQueryQuestsCompleted(WorldPacket& recv_data);
void HandleQuestPOIQuery(WorldPacket& recv_data);
- void HandleEjectPassenger(WorldPacket &data);
- void HandleEnterPlayerVehicle(WorldPacket &data);
+ void HandleEjectPassenger(WorldPacket& data);
+ void HandleEnterPlayerVehicle(WorldPacket& data);
void HandleUpdateProjectilePosition(WorldPacket& recvPacket);
private:
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 3875156289e..0ddc03e3d5c 100755
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -802,7 +802,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
recvPacket >> clientSeed;
recvPacket >> unk5 >> unk6 >> unk7;
recvPacket >> unk4;
- recvPacket.read (digest, 20);
+ recvPacket.read(digest, 20);
sLog->outStaticDebug ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u",
BuiltNumberClient,
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index ec29273d6b0..b7d48f3ece5 100755
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -192,7 +192,7 @@ class ReactorRunnable : protected ACE_Task_Base
}
}
- sLog->outStaticDebug ("Network Thread Exitting");
+ sLog->outStaticDebug ("Network Thread exits");
return 0;
}