diff options
| author | Spp <spp@jorge.gr> | 2011-10-18 14:59:23 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-10-18 14:59:23 +0200 |
| commit | e3f8588a227cbf9108f396131a199d75868bf539 (patch) | |
| tree | 7af85d79ae50f08a965cd5f601542ea6959519ed /src/server/game | |
| parent | b5e8a192b121b8ec297885e04566758c236d9191 (diff) | |
Minor changes here and there:
- Cosmetic changes
- 'Engrish fix'
- Initialization of some vars
- Remove some not needed includes
Diffstat (limited to 'src/server/game')
| -rwxr-xr-x | src/server/game/Battlegrounds/BattlegroundQueue.h | 1 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSession.cpp | 1 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSession.h | 166 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSocket.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSocketMgr.cpp | 2 |
5 files changed, 86 insertions, 86 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h index 10bff57a251..6b19c23ca68 100755 --- a/src/server/game/Battlegrounds/BattlegroundQueue.h +++ b/src/server/game/Battlegrounds/BattlegroundQueue.h @@ -103,6 +103,7 @@ class BattlegroundQueue class SelectionPool { public: + SelectionPool(): PlayerCount(0) {}; void Init(); bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount); bool KickGroup(uint32 size); diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 9cb2b1cbe3f..32e65ca7e3f 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -999,6 +999,7 @@ void WorldSession::ProcessQueryCallbacks() HandleCharCreateCallback(pResult, _charCreateCallback.GetParam()); // Don't call FreeResult() here, the callback handler will do that depending on the events in the callback chain } + //! HandlePlayerLoginOpcode if (_charLoginCallback.ready()) { diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 2337f2a34b2..a28e3fca2ab 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -223,10 +223,10 @@ class WorldSession void SizeError(WorldPacket const& packet, uint32 size) const; - void ReadAddonsInfo(WorldPacket &data); + void ReadAddonsInfo(WorldPacket& data); void SendAddonsInfo(); - void ReadMovementInfo(WorldPacket &data, MovementInfo* mi); + void ReadMovementInfo(WorldPacket& data, MovementInfo* mi); void WriteMovementInfo(WorldPacket* data, MovementInfo* mi); void SendPacket(WorldPacket const* packet); @@ -282,7 +282,7 @@ class WorldSession void SendTrainerList(uint64 guid); void SendTrainerList(uint64 guid, const std::string& strTitle); - void SendListInventory(uint64 vendorGuid); + void SendListInventory(uint64 guid); void SendShowBank(uint64 guid); void SendTabardVendorActivate(uint64 guid); void SendSpiritResurrect(); @@ -381,9 +381,7 @@ class WorldSession } bool IsConnectionIdle() const { - if (m_timeOutTime <= 0 && !m_inQueue) - return true; - return false; + return (m_timeOutTime <= 0 && !m_inQueue); } // Recruit-A-Friend Handling @@ -421,11 +419,11 @@ class WorldSession void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket); void HandleMoveWaterWalkAck(WorldPacket& recvPacket); - void HandleFeatherFallAck(WorldPacket &recv_data); + void HandleFeatherFallAck(WorldPacket& recv_data); - void HandleMoveHoverAck(WorldPacket & recv_data); + void HandleMoveHoverAck(WorldPacket& recv_data); - void HandleMountSpecialAnimOpcode(WorldPacket &recvdata); + void HandleMountSpecialAnimOpcode(WorldPacket& recvdata); // character view void HandleShowingHelmOpcode(WorldPacket& recv_data); @@ -438,7 +436,7 @@ class WorldSession void HandleMoveKnockBackAck(WorldPacket& recvPacket); void HandleMoveTeleportAck(WorldPacket& recvPacket); - void HandleForceSpeedChangeAck(WorldPacket & recv_data); + void HandleForceSpeedChangeAck(WorldPacket& recv_data); void HandlePingOpcode(WorldPacket& recvPacket); void HandleAuthSessionOpcode(WorldPacket& recvPacket); @@ -483,10 +481,10 @@ class WorldSession void HandleAreaTriggerOpcode(WorldPacket& recvPacket); - void HandleSetFactionAtWar(WorldPacket & recv_data); - void HandleSetFactionCheat(WorldPacket & recv_data); - void HandleSetWatchedFactionOpcode(WorldPacket & recv_data); - void HandleSetFactionInactiveOpcode(WorldPacket & recv_data); + void HandleSetFactionAtWar(WorldPacket& recv_data); + void HandleSetFactionCheat(WorldPacket& recv_data); + void HandleSetWatchedFactionOpcode(WorldPacket& recv_data); + void HandleSetFactionInactiveOpcode(WorldPacket& recv_data); void HandleUpdateAccountData(WorldPacket& recvPacket); void HandleRequestAccountData(WorldPacket& recvPacket); @@ -507,17 +505,17 @@ class WorldSession void HandleMoveWorldportAckOpcode(); // for server-side calls void HandleMovementOpcodes(WorldPacket& recvPacket); - void HandleSetActiveMoverOpcode(WorldPacket &recv_data); - void HandleMoveNotActiveMover(WorldPacket &recv_data); - void HandleDismissControlledVehicle(WorldPacket &recv_data); - void HandleRequestVehicleExit(WorldPacket &recv_data); - void HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data); - void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data); + void HandleSetActiveMoverOpcode(WorldPacket& recv_data); + void HandleMoveNotActiveMover(WorldPacket& recv_data); + void HandleDismissControlledVehicle(WorldPacket& recv_data); + void HandleRequestVehicleExit(WorldPacket& recv_data); + void HandleChangeSeatsOnControlledVehicle(WorldPacket& recv_data); + void HandleMoveTimeSkippedOpcode(WorldPacket& recv_data); - void HandleRequestRaidInfoOpcode(WorldPacket & recv_data); + void HandleRequestRaidInfoOpcode(WorldPacket& recv_data); - void HandleBattlefieldStatusOpcode(WorldPacket &recv_data); - void HandleBattleMasterHelloOpcode(WorldPacket &recv_data); + void HandleBattlefieldStatusOpcode(WorldPacket& recv_data); + void HandleBattleMasterHelloOpcode(WorldPacket& recv_data); void HandleGroupInviteOpcode(WorldPacket& recvPacket); //void HandleGroupCancelOpcode(WorldPacket& recvPacket); @@ -527,17 +525,17 @@ class WorldSession void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket); void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket); void HandleGroupDisbandOpcode(WorldPacket& recvPacket); - void HandleOptOutOfLootOpcode(WorldPacket &recv_data); + void HandleOptOutOfLootOpcode(WorldPacket& recv_data); void HandleLootMethodOpcode(WorldPacket& recvPacket); - void HandleLootRoll(WorldPacket &recv_data); - void HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data); - void HandleRaidTargetUpdateOpcode(WorldPacket & recv_data); - void HandleRaidReadyCheckOpcode(WorldPacket & recv_data); - void HandleRaidReadyCheckFinishedOpcode(WorldPacket & recv_data); - void HandleGroupRaidConvertOpcode(WorldPacket & recv_data); - void HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data); - void HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data); - void HandlePartyAssignmentOpcode(WorldPacket & recv_data); + void HandleLootRoll(WorldPacket& recv_data); + void HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data); + void HandleRaidTargetUpdateOpcode(WorldPacket& recv_data); + void HandleRaidReadyCheckOpcode(WorldPacket& recv_data); + void HandleRaidReadyCheckFinishedOpcode(WorldPacket& recv_data); + void HandleGroupRaidConvertOpcode(WorldPacket& recv_data); + void HandleGroupChangeSubGroupOpcode(WorldPacket& recv_data); + void HandleGroupAssistantLeaderOpcode(WorldPacket& recv_data); + void HandlePartyAssignmentOpcode(WorldPacket& recv_data); void HandlePetitionBuyOpcode(WorldPacket& recv_data); void HandlePetitionShowSignOpcode(WorldPacket& recv_data); @@ -613,25 +611,25 @@ class WorldSession void HandleUnacceptTradeOpcode(WorldPacket& recvPacket); void HandleAuctionHelloOpcode(WorldPacket& recvPacket); - void HandleAuctionListItems(WorldPacket & recv_data); - void HandleAuctionListBidderItems(WorldPacket & recv_data); - void HandleAuctionSellItem(WorldPacket & recv_data); - void HandleAuctionRemoveItem(WorldPacket & recv_data); - void HandleAuctionListOwnerItems(WorldPacket & recv_data); - void HandleAuctionPlaceBid(WorldPacket & recv_data); - void HandleAuctionListPendingSales(WorldPacket & recv_data); - - void HandleGetMailList(WorldPacket & recv_data); - void HandleSendMail(WorldPacket & recv_data); - void HandleMailTakeMoney(WorldPacket & recv_data); - void HandleMailTakeItem(WorldPacket & recv_data); - void HandleMailMarkAsRead(WorldPacket & recv_data); - void HandleMailReturnToSender(WorldPacket & recv_data); - void HandleMailDelete(WorldPacket & recv_data); - void HandleItemTextQuery(WorldPacket & recv_data); - void HandleMailCreateTextItem(WorldPacket & recv_data); - void HandleQueryNextMailTime(WorldPacket & recv_data); - void HandleCancelChanneling(WorldPacket & recv_data); + void HandleAuctionListItems(WorldPacket& recv_data); + void HandleAuctionListBidderItems(WorldPacket& recv_data); + void HandleAuctionSellItem(WorldPacket& recv_data); + void HandleAuctionRemoveItem(WorldPacket& recv_data); + void HandleAuctionListOwnerItems(WorldPacket& recv_data); + void HandleAuctionPlaceBid(WorldPacket& recv_data); + void HandleAuctionListPendingSales(WorldPacket& recv_data); + + void HandleGetMailList(WorldPacket& recv_data); + void HandleSendMail(WorldPacket& recv_data); + void HandleMailTakeMoney(WorldPacket& recv_data); + void HandleMailTakeItem(WorldPacket& recv_data); + void HandleMailMarkAsRead(WorldPacket& recv_data); + void HandleMailReturnToSender(WorldPacket& recv_data); + void HandleMailDelete(WorldPacket& recv_data); + void HandleItemTextQuery(WorldPacket& recv_data); + void HandleMailCreateTextItem(WorldPacket& recv_data); + void HandleQueryNextMailTime(WorldPacket& recv_data); + void HandleCancelChanneling(WorldPacket& recv_data); void SendItemPageInfo(ItemTemplate* itemProto); void HandleSplitItemOpcode(WorldPacket& recvPacket); @@ -645,9 +643,9 @@ class WorldSession void HandleListInventoryOpcode(WorldPacket& recvPacket); void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket); void HandleReadItem(WorldPacket& recvPacket); - void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket); - void HandleSwapItem(WorldPacket & recvPacket); - void HandleBuybackItem(WorldPacket & recvPacket); + void HandleAutoEquipItemSlotOpcode(WorldPacket& recvPacket); + void HandleSwapItem(WorldPacket& recvPacket); + void HandleBuybackItem(WorldPacket& recvPacket); void HandleAutoBankItemOpcode(WorldPacket& recvPacket); void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket); void HandleWrapItemOpcode(WorldPacket& recvPacket); @@ -728,18 +726,18 @@ class WorldSession void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket); void HandlePageTextQueryOpcode(WorldPacket& recvPacket); - void HandleTutorialFlag (WorldPacket & recv_data); - void HandleTutorialClear(WorldPacket & recv_data); - void HandleTutorialReset(WorldPacket & recv_data); + void HandleTutorialFlag (WorldPacket& recv_data); + void HandleTutorialClear(WorldPacket& recv_data); + void HandleTutorialReset(WorldPacket& recv_data); //Pet - void HandlePetAction(WorldPacket & recv_data); + void HandlePetAction(WorldPacket& recv_data); void HandlePetStopAttack(WorldPacket& recv_data); void HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2); - void HandlePetNameQuery(WorldPacket & recv_data); - void HandlePetSetAction(WorldPacket & recv_data); - void HandlePetAbandon(WorldPacket & recv_data); - void HandlePetRename(WorldPacket & recv_data); + void HandlePetNameQuery(WorldPacket& recv_data); + void HandlePetSetAction(WorldPacket& recv_data); + void HandlePetAbandon(WorldPacket& recv_data); + void HandlePetRename(WorldPacket& recv_data); void HandlePetCancelAuraOpcode(WorldPacket& recvPacket); void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket); void HandlePetCastSpellOpcode(WorldPacket& recvPacket); @@ -756,15 +754,15 @@ class WorldSession void HandleDismissCritter(WorldPacket& recv_data); //Battleground - void HandleBattlemasterHelloOpcode(WorldPacket &recv_data); - void HandleBattlemasterJoinOpcode(WorldPacket &recv_data); + void HandleBattlemasterHelloOpcode(WorldPacket& recv_data); + void HandleBattlemasterJoinOpcode(WorldPacket& recv_data); void HandleBattlegroundPlayerPositionsOpcode(WorldPacket& recv_data); - void HandlePVPLogDataOpcode(WorldPacket &recv_data); - void HandleBattleFieldPortOpcode(WorldPacket &recv_data); - void HandleBattlefieldListOpcode(WorldPacket &recv_data); - void HandleLeaveBattlefieldOpcode(WorldPacket &recv_data); - void HandleBattlemasterJoinArena(WorldPacket &recv_data); - void HandleReportPvPAFK(WorldPacket &recv_data); + void HandlePVPLogDataOpcode(WorldPacket& recv_data); + void HandleBattleFieldPortOpcode(WorldPacket& recv_data); + void HandleBattlefieldListOpcode(WorldPacket& recv_data); + void HandleLeaveBattlefieldOpcode(WorldPacket& recv_data); + void HandleBattlemasterJoinArena(WorldPacket& recv_data); + void HandleReportPvPAFK(WorldPacket& recv_data); void HandleWardenDataOpcode(WorldPacket& recv_data); void HandleWorldTeleportOpcode(WorldPacket& recv_data); @@ -783,17 +781,17 @@ class WorldSession void HandleInstanceLockResponse(WorldPacket& recvPacket); // Looking for Dungeon/Raid - void HandleLfgSetCommentOpcode(WorldPacket & recv_data); + void HandleLfgSetCommentOpcode(WorldPacket& recv_data); void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recv_data); void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recv_data); - void HandleLfgJoinOpcode(WorldPacket &recv_data); - void HandleLfgLeaveOpcode(WorldPacket & /*recv_data*/); - void HandleLfgSetRolesOpcode(WorldPacket &recv_data); - void HandleLfgProposalResultOpcode(WorldPacket &recv_data); - void HandleLfgSetBootVoteOpcode(WorldPacket &recv_data); - void HandleLfgTeleportOpcode(WorldPacket &recv_data); - void HandleLfrSearchOpcode(WorldPacket &recv_data); - void HandleLfrLeaveOpcode(WorldPacket &recv_data); + void HandleLfgJoinOpcode(WorldPacket& recv_data); + void HandleLfgLeaveOpcode(WorldPacket& recv_data); + void HandleLfgSetRolesOpcode(WorldPacket& recv_data); + void HandleLfgProposalResultOpcode(WorldPacket& recv_data); + void HandleLfgSetBootVoteOpcode(WorldPacket& recv_data); + void HandleLfgTeleportOpcode(WorldPacket& recv_data); + void HandleLfrSearchOpcode(WorldPacket& recv_data); + void HandleLfrLeaveOpcode(WorldPacket& recv_data); void SendLfgUpdatePlayer(const LfgUpdateData& updateData); void SendLfgUpdateParty(const LfgUpdateData& updateData); @@ -836,7 +834,7 @@ class WorldSession void HandleItemRefundInfoRequest(WorldPacket& recv_data); void HandleItemRefund(WorldPacket& recv_data); - void HandleChannelVoiceOnOpcode(WorldPacket & recv_data); + void HandleChannelVoiceOnOpcode(WorldPacket& recv_data); void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data); void HandleSetActiveVoiceChannel(WorldPacket& recv_data); void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data); @@ -878,7 +876,7 @@ class WorldSession void HandleCalendarGetNumPending(WorldPacket& recv_data); void HandleSpellClick(WorldPacket& recv_data); - void HandleMirrorImageDataRequest(WorldPacket & recv_data); + void HandleMirrorImageDataRequest(WorldPacket& recv_data); void HandleAlterAppearance(WorldPacket& recv_data); void HandleRemoveGlyph(WorldPacket& recv_data); void HandleCharCustomize(WorldPacket& recv_data); @@ -890,8 +888,8 @@ class WorldSession void HandleReadyForAccountDataTimes(WorldPacket& recv_data); void HandleQueryQuestsCompleted(WorldPacket& recv_data); void HandleQuestPOIQuery(WorldPacket& recv_data); - void HandleEjectPassenger(WorldPacket &data); - void HandleEnterPlayerVehicle(WorldPacket &data); + void HandleEjectPassenger(WorldPacket& data); + void HandleEnterPlayerVehicle(WorldPacket& data); void HandleUpdateProjectilePosition(WorldPacket& recvPacket); private: diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 3875156289e..0ddc03e3d5c 100755 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -802,7 +802,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) recvPacket >> clientSeed; recvPacket >> unk5 >> unk6 >> unk7; recvPacket >> unk4; - recvPacket.read (digest, 20); + recvPacket.read(digest, 20); sLog->outStaticDebug ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u", BuiltNumberClient, diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index ec29273d6b0..b7d48f3ece5 100755 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -192,7 +192,7 @@ class ReactorRunnable : protected ACE_Task_Base } } - sLog->outStaticDebug ("Network Thread Exitting"); + sLog->outStaticDebug ("Network Thread exits"); return 0; } |
