diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-02-02 23:59:23 +0100 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2025-02-04 16:23:40 +0100 |
commit | e964139967b9e325cb9114e3120b0cf277ad634c (patch) | |
tree | 76af949fd35cfc4abb581281eb07068fd70cbbad /src/server/game | |
parent | 601d6e1d60a6c2c19fd3dd2d2432c0f9c626c665 (diff) |
Core/Misc: Reduce code differences between branches
(cherry picked from commit 69b647a24ca5c86772409550bb9df8e9f79531ec)
Diffstat (limited to 'src/server/game')
-rw-r--r-- | src/server/game/Entities/Player/PlayerTaxi.h | 12 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 |
4 files changed, 12 insertions, 14 deletions
diff --git a/src/server/game/Entities/Player/PlayerTaxi.h b/src/server/game/Entities/Player/PlayerTaxi.h index c8c48b0958f..0b81dd6066f 100644 --- a/src/server/game/Entities/Player/PlayerTaxi.h +++ b/src/server/game/Entities/Player/PlayerTaxi.h @@ -44,15 +44,15 @@ class TC_GAME_API PlayerTaxi bool IsTaximaskNodeKnown(uint32 nodeidx) const { - uint32 field = uint32((nodeidx - 1) / 8); - uint32 submask = 1 << ((nodeidx-1) % 8); - return (m_taximask[field] & submask) == submask; + uint32 field = uint32((nodeidx - 1) / (sizeof(TaxiMask::value_type) * 8)); + TaxiMask::value_type submask = TaxiMask::value_type(1 << ((nodeidx - 1) % (sizeof(TaxiMask::value_type) * 8))); + return (m_taximask[field] & submask) != 0; } bool SetTaximaskNode(uint32 nodeidx) { - uint32 field = uint32((nodeidx - 1) / 8); - uint32 submask = 1 << ((nodeidx- 1) % 8); - if ((m_taximask[field] & submask) != submask) + uint32 field = uint32((nodeidx - 1) / (sizeof(TaxiMask::value_type) * 8)); + TaxiMask::value_type submask = TaxiMask::value_type(1 << ((nodeidx - 1) % (sizeof(TaxiMask::value_type) * 8))); + if ((m_taximask[field] & submask) == 0) { m_taximask[field] |= submask; return true; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 8419c4a957a..50b8e2c6e71 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6452,8 +6452,8 @@ uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, ui if (!node || node->ContinentID != mapid || !isVisibleForFaction(node) || node->GetFlags().HasFlag(TaxiNodeFlags::IgnoreForFindNearest)) continue; - uint32 field = uint32((node->ID - 1) / 8); - uint32 submask = 1 << ((node->ID - 1) % 8); + uint32 field = uint32((node->ID - 1) / (sizeof(TaxiMask::value_type) * 8)); + TaxiMask::value_type submask = TaxiMask::value_type(1 << ((node->ID - 1) % (sizeof(TaxiMask::value_type) * 8))); // skip not taxi network nodes if ((sTaxiNodesMask[field] & submask) == 0) diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 9e816c20bd1..1aa72e10f66 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -561,13 +561,11 @@ void WorldSession::HandleBuyItemOpcode(WorldPackets::Item::BuyItem& packet) { case ITEM_VENDOR_TYPE_ITEM: { - Item* bagItem = _player->GetItemByGuid(packet.ContainerGUID); - uint8 bag = NULL_BAG; - if (bagItem && bagItem->IsBag()) - bag = bagItem->GetSlot(); - else if (packet.ContainerGUID == GetPlayer()->GetGUID()) // The client sends the player guid when trying to store an item in the default backpack + if (packet.ContainerGUID == GetPlayer()->GetGUID()) // The client sends the player guid when trying to store an item in the default backpack bag = INVENTORY_SLOT_BAG_0; + else if (Item* bagItem = _player->GetItemByGuid(packet.ContainerGUID)) + bag = bagItem->GetSlot(); GetPlayer()->BuyItemFromVendorSlot(packet.VendorGUID, packet.Muid, packet.Item.ItemID, packet.Quantity, bag, packet.Slot); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 8c438808f2f..74981277a3b 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -465,7 +465,7 @@ bool SpellEffectInfo::IsAura() const bool SpellEffectInfo::IsAura(AuraType aura) const { - return IsAura() && ApplyAuraName == uint32(aura); + return IsAura() && ApplyAuraName == aura; } bool SpellEffectInfo::IsTargetingArea() const |