diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-18 23:16:22 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-18 23:16:22 +0200 |
| commit | ef8a08ee2c52cd00f64f0283a8862bace4e09b21 (patch) | |
| tree | 4662014166332ef13f1eb4e46161833e26ad56a0 /src/server/game | |
| parent | c401c342d1cf33247221ae6c70ad2b6626f39399 (diff) | |
| parent | 922fba3a13cbb8b177c39f3f262ab0a6c6466a9a (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 4666971923d..5cbad8c6ebc 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -719,6 +719,8 @@ class ObjectMgr * If the player is online, the name is retrieved immediately otherwise * a database query is done. * + * @remark Use sWorld->GetCharacterNameData because it doesn't require a database query when player is offline + * * @param guid player full guid * @param name returned name * |
