diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-04-20 00:38:25 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-04-20 00:38:25 +0200 |
| commit | fb6365ac689419a2e5dd758d4bf70c1a20ff41ff (patch) | |
| tree | 2fe3bd97242f12395e9a471b753947f037998cf0 /src/server/game | |
| parent | 8ca63717932ae6db48d74e866e8d379c4f5a5920 (diff) | |
Core/Misc: Check GetVictim() for NULL before dereferencing it
Add additional NULL checks all around the code before dereferencing GetVictim() result.
Keep in mind UpdateVictim() result has nothing to do with GetVictim() result and the caller shouldn't assume anything about GetVictim() based on UpdateVictim().
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/CoreAI/CombatAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp index 32b229a5ea8..27144728a3e 100644 --- a/src/server/game/AI/CoreAI/CombatAI.cpp +++ b/src/server/game/AI/CoreAI/CombatAI.cpp @@ -151,7 +151,7 @@ void CasterAI::UpdateAI(uint32 diff) events.Update(diff); - if (me->EnsureVictim()->HasBreakableByDamageCrowdControlAura(me)) + if (me->GetVictim() && me->EnsureVictim()->HasBreakableByDamageCrowdControlAura(me)) { me->InterruptNonMeleeSpells(false); return; |
