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authorVincent-Michael <Vincent_Michael@gmx.de>2014-06-17 21:22:45 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-06-17 21:22:45 +0200
commitfe8e904dead393968dfa674281931b408e926053 (patch)
treea2bfe7a8a07995e2c79096cad7d2fc8e6039c10e /src/server/game
parente0bf4d7e7d96221d2317e6847eaf0d483287c284 (diff)
parent0f0cea104dcceb029fc74e12f60f913e55d267fc (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Entities/Unit/Unit.cpp
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp3
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
4 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 9e9cc6c63ee..faa71fd2ffa 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -80,12 +80,11 @@ void BattlegroundIC::DoAction(uint32 action, uint64 var)
if (!player)
return;
- player->SetTransport(player->GetTeamId() == TEAM_ALLIANCE ? gunshipAlliance : gunshipHorde);
+ (player->GetTeamId() == TEAM_ALLIANCE ? gunshipAlliance : gunshipHorde)->AddPassenger(player);
player->m_movementInfo.transport.pos.m_positionX = TransportMovementInfo.GetPositionX();
player->m_movementInfo.transport.pos.m_positionY = TransportMovementInfo.GetPositionY();
player->m_movementInfo.transport.pos.m_positionZ = TransportMovementInfo.GetPositionZ();
- player->m_movementInfo.transport.guid = (player->GetTeamId() == TEAM_ALLIANCE ? gunshipAlliance : gunshipHorde)->GetGUID();
if (player->TeleportTo(GetMapId(), TeleportToTransportPosition.GetPositionX(),
TeleportToTransportPosition.GetPositionY(),
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 7f4bead4656..82c6f1541ef 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -1876,6 +1876,8 @@ bool Pet::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry, uint3
if (!InitEntry(Entry))
return false;
+ // Force regen flag for player pets, just like we do for players themselves
+ SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_REGENERATE_POWER);
SetSheath(SHEATH_STATE_MELEE);
return true;
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 9ad036a4e60..bb1396b5633 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -6292,7 +6292,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons
{
Powers powerType = Powers(GetMiscValue());
- if (target->getPowerType() != powerType && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
+ if (target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() != powerType && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
return;
if (!target->IsAlive() || !target->GetMaxPower(powerType))
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 9b11e3ff55a..1750dbc26f2 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1594,7 +1594,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue);
- if (unitTarget->getPowerType() != power && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
+ if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
return;
if (unitTarget->GetMaxPower(power) == 0)
@@ -1703,7 +1703,7 @@ void Spell::EffectEnergizePct(SpellEffIndex effIndex)
Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue);
- if (unitTarget->getPowerType() != power && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
+ if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
return;
uint32 maxPower = unitTarget->GetMaxPower(power);