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authorTreeston <treeston.mmoc@gmail.com>2018-09-07 20:31:04 +0200
committerShauren <shauren.trinity@gmail.com>2021-10-25 00:03:23 +0200
commit0c681b6509d4b517dc2e65a152753224df745605 (patch)
tree61c77765713f13d5d7006ef90e6c0a392ee6328a /src/server/scripts/Commands
parent42f366648f6b65753b3719f66b406e110ec9a871 (diff)
Scripts/Commands: New argument parsing methodology (PR #22363)
- Detect the arguments accepted by the command handler - Tokenize out those arguments automatically and feed them to the handler - Unmatched rest of the string can be accepted by trailing char const* or CommandArgs* (cherry picked from commit 66a87c4642d25f27ca24254cfeb0a0c4b21036b1)
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_go.cpp455
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp43
2 files changed, 146 insertions, 352 deletions
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index 75c8822e171..ffd3181d205 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -34,9 +34,11 @@ EndScriptData */
#include "RBAC.h"
#include "SupportMgr.h"
#include "Transport.h"
+#include "Util.h"
#include "WorldSession.h"
#include <sstream>
+using namespace Trinity::ChatCommands;
class go_commandscript : public CommandScript
{
public:
@@ -44,15 +46,27 @@ public:
std::vector<ChatCommand> GetCommands() const override
{
+ static std::vector<ChatCommand> goCreatureCommandTable =
+ {
+ { "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureCIdCommand, "" },
+ { "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureSpawnIdCommand, "" }
+ };
+
+ static std::vector<ChatCommand> goGameObjectCommandTable =
+ {
+ { "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectGOIdCommand, "" },
+ { "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectSpawnIdCommand, "" }
+ };
+
static std::vector<ChatCommand> goCommandTable =
{
- { "creature", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureCommand, "" },
+ { "creature", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCreatureCommandTable },
+ { "gameobject", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goGameObjectCommandTable },
{ "graveyard", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGraveyardCommand, "" },
{ "grid", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGridCommand, "" },
- { "object", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoObjectCommand, "" },
{ "quest", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoQuestCommand, "" },
{ "taxinode", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTaxinodeCommand, "" },
- { "trigger", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTriggerCommand, "" },
+ { "areatrigger", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoAreaTriggerCommand, "" },
{ "zonexy", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoZoneXYCommand, "" },
{ "xyz", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoXYZCommand, "" },
{ "bugticket", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTicketCommand<BugTicket>, "" },
@@ -69,118 +83,113 @@ public:
return commandTable;
}
- /** \brief Teleport the GM to the specified creature
- *
- * .gocreature <GUID> --> TP using creature.guid
- * .gocreature azuregos --> TP player to the mob with this name
- * Warning: If there is more than one mob with this name
- * you will be teleported to the first one that is found.
- * .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry
- * Warning: If there is more than one mob with this "id"
- * you will be teleported to the first one that is found.
- */
- //teleport to creature
- static bool HandleGoCreatureCommand(ChatHandler* handler, char const* args)
+ static bool DoTeleport(ChatHandler* handler, WorldLocation loc)
{
- if (!*args)
- return false;
-
Player* player = handler->GetSession()->GetPlayer();
- // "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
- char* param1 = handler->extractKeyFromLink((char*)args, "Hcreature");
- if (!param1)
+ if (!MapManager::IsValidMapCoord(loc) || sObjectMgr->IsTransportMap(loc.GetMapId()))
+ {
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, loc.GetPositionX(), loc.GetPositionY(), loc.GetPositionZ());
+ handler->SetSentErrorMessage(true);
return false;
+ }
+
+ // stop flight if need
+ if (player->IsInFlight())
+ player->FinishTaxiFlight();
+ else
+ player->SaveRecallPosition(); // save only in non-flight case
- std::ostringstream whereClause;
+ player->TeleportTo(loc);
+ return true;
+ }
- // User wants to teleport to the NPC's template entry
- if (strcmp(param1, "id") == 0)
+ static bool HandleGoCreatureSpawnIdCommand(ChatHandler* handler, Variant<Hyperlink<creature>, ObjectGuid::LowType> spawnId)
+ {
+ CreatureData const* spawnpoint = sObjectMgr->GetCreatureData(spawnId);
+ if (!spawnpoint)
{
- // Get the "creature_template.entry"
- // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
- char* tail = strtok(nullptr, "");
- if (!tail)
- return false;
- char* id = handler->extractKeyFromLink(tail, "Hcreature_entry");
- if (!id)
- return false;
+ handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- uint32 entry = atoul(id);
- if (!entry)
- return false;
+ return DoTeleport(handler, spawnpoint->spawnPoint);
+ }
- whereClause << "WHERE id = '" << entry << '\'';
- }
- else
+ static bool HandleGoCreatureCIdCommand(ChatHandler* handler, Variant<Hyperlink<creature_entry>, uint32> cId)
+ {
+ CreatureData const* spawnpoint = nullptr;
+ for (auto const& pair : sObjectMgr->GetAllCreatureData())
{
- ObjectGuid::LowType guidLow = atoull(param1);
+ if (pair.second.id != *cId)
+ continue;
- // Number is invalid - maybe the user specified the mob's name
- if (!guidLow)
+ if (!spawnpoint)
+ spawnpoint = &pair.second;
+ else
{
- std::string name = param1;
- WorldDatabase.EscapeString(name);
- whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name LIKE '" << name << '\'';
+ handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
+ break;
}
- else
- whereClause << "WHERE guid = '" << guidLow << '\'';
}
- QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map FROM creature %s", whereClause.str().c_str());
- if (!result)
+ if (!spawnpoint)
{
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
- if (result->GetRowCount() > 1)
- handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
- Field* fields = result->Fetch();
- float x = fields[0].GetFloat();
- float y = fields[1].GetFloat();
- float z = fields[2].GetFloat();
- float o = fields[3].GetFloat();
- uint32 mapId = fields[4].GetUInt16();
+ return DoTeleport(handler, spawnpoint->spawnPoint);
+ }
- if (!MapManager::IsValidMapCoord(mapId, x, y, z, o) || sObjectMgr->IsTransportMap(mapId))
+ static bool HandleGoGameObjectSpawnIdCommand(ChatHandler* handler, uint32 spawnId)
+ {
+ GameObjectData const* spawnpoint = sObjectMgr->GetGameObjectData(spawnId);
+ if (!spawnpoint)
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
+ handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
- // stop flight if need
- if (player->IsInFlight())
- player->FinishTaxiFlight();
- else
- player->SaveRecallPosition(); // save only in non-flight case
-
- player->TeleportTo(mapId, x, y, z, o);
- return true;
+ return DoTeleport(handler, spawnpoint->spawnPoint);
}
- static bool HandleGoGraveyardCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoGameObjectGOIdCommand(ChatHandler* handler, uint32 goId)
{
- Player* player = handler->GetSession()->GetPlayer();
+ GameObjectData const* spawnpoint = nullptr;
+ for (auto const& pair : sObjectMgr->GetAllGameObjectData())
+ {
+ if (pair.second.id != goId)
+ continue;
- if (!*args)
- return false;
+ if (!spawnpoint)
+ spawnpoint = &pair.second;
+ else
+ {
+ handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
+ break;
+ }
+ }
- char* gyId = strtok((char*)args, " ");
- if (!gyId)
+ if (!spawnpoint)
+ {
+ handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
+ handler->SetSentErrorMessage(true);
return false;
+ }
- uint32 graveyardId = atoul(gyId);
-
- if (!graveyardId)
- return false;
+ return DoTeleport(handler, spawnpoint->spawnPoint);
+ }
- WorldSafeLocsEntry const* gy = sObjectMgr->GetWorldSafeLoc(graveyardId);
+ static bool HandleGoGraveyardCommand(ChatHandler* handler, uint32 gyId)
+ {
+ WorldSafeLocsEntry const* gy = sObjectMgr->GetWorldSafeLoc(gyId);
if (!gy)
{
- handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
+ handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, gyId);
handler->SetSentErrorMessage(true);
return false;
}
@@ -192,6 +201,7 @@ public:
return false;
}
+ Player* player = handler->GetSession()->GetPlayer();
// stop flight if need
if (player->IsInFlight())
player->FinishTaxiFlight();
@@ -203,25 +213,14 @@ public:
}
//teleport to grid
- static bool HandleGoGridCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoGridCommand(ChatHandler* handler, float gridX, float gridY, Optional<uint32> oMapId)
{
- if (!*args)
- return false;
-
Player* player = handler->GetSession()->GetPlayer();
-
- char* gridX = strtok((char*)args, " ");
- char* gridY = strtok(nullptr, " ");
- char* id = strtok(nullptr, " ");
-
- if (!gridX || !gridY)
- return false;
-
- uint32 mapId = id ? atoul(id) : player->GetMapId();
+ uint32 mapId = oMapId.get_value_or(player->GetMapId());
// center of grid
- float x = ((float)atof(gridX) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
- float y = ((float)atof(gridY) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
+ float x = (gridX - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
+ float y = (gridY - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
if (!MapManager::IsValidMapCoord(mapId, x, y))
{
@@ -243,49 +242,6 @@ public:
return true;
}
- //teleport to gameobject
- static bool HandleGoObjectCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- Player* player = handler->GetSession()->GetPlayer();
-
- // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
- char* id = handler->extractKeyFromLink((char*)args, "Hgameobject");
- if (!id)
- return false;
-
- ObjectGuid::LowType guidLow = atoull(id);
- if (!guidLow)
- return false;
-
- // by DB guid
- GameObjectData const* goData = sObjectMgr->GetGameObjectData(guidLow);
- if (!goData)
- {
- handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (!MapManager::IsValidMapCoord(goData->spawnPoint) || sObjectMgr->IsTransportMap(goData->spawnPoint.GetMapId()))
- {
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, goData->spawnPoint.GetPositionX(), goData->spawnPoint.GetPositionY(), goData->spawnPoint.GetMapId());
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // stop flight if need
- if (player->IsInFlight())
- player->FinishTaxiFlight();
- else
- player->SaveRecallPosition(); // save only in non-flight case
-
- player->TeleportTo(goData->spawnPoint);
- return true;
- }
-
static bool HandleGoQuestCommand(ChatHandler* handler, char const* args)
{
if (!*args)
@@ -348,21 +304,8 @@ public:
return true;
}
- static bool HandleGoTaxinodeCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoTaxinodeCommand(ChatHandler* handler, Variant<Hyperlink<taxinode>, uint32> nodeId)
{
- Player* player = handler->GetSession()->GetPlayer();
-
- if (!*args)
- return false;
-
- char* id = handler->extractKeyFromLink((char*)args, "Htaxinode");
- if (!id)
- return false;
-
- uint32 nodeId = atoul(id);
- if (!nodeId)
- return false;
-
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
if (!node)
{
@@ -370,41 +313,11 @@ public:
handler->SetSentErrorMessage(true);
return false;
}
-
- if ((node->Pos.X == 0.0f && node->Pos.Y == 0.0f && node->Pos.Z == 0.0f) ||
- !MapManager::IsValidMapCoord(node->ContinentID, node->Pos.X, node->Pos.Y, node->Pos.Z))
- {
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, node->Pos.X, node->Pos.Y, uint32(node->ContinentID));
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // stop flight if need
- if (player->IsInFlight())
- player->FinishTaxiFlight();
- else
- player->SaveRecallPosition(); // save only in non-flight case
-
- player->TeleportTo(node->ContinentID, node->Pos.X, node->Pos.Y, node->Pos.Z, player->GetOrientation());
- return true;
+ return DoTeleport(handler, { node->ContinentID, { node->Pos.X, node->Pos.Y, node->Pos.Z } });
}
- static bool HandleGoTriggerCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoAreaTriggerCommand(ChatHandler* handler, Variant<Hyperlink<areatrigger>, uint32> areaTriggerId)
{
- Player* player = handler->GetSession()->GetPlayer();
-
- if (!*args)
- return false;
-
- char* id = strtok((char*)args, " ");
- if (!id)
- return false;
-
- uint32 areaTriggerId = atoul(id);
-
- if (!areaTriggerId)
- return false;
-
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId);
if (!at)
{
@@ -412,22 +325,7 @@ public:
handler->SetSentErrorMessage(true);
return false;
}
-
- if (!MapManager::IsValidMapCoord(at->ContinentID, at->Pos.X, at->Pos.Y, at->Pos.Z))
- {
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, at->Pos.X, at->Pos.Y, uint32(at->ContinentID));
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // stop flight if need
- if (player->IsInFlight())
- player->FinishTaxiFlight();
- else
- player->SaveRecallPosition(); // save only in non-flight case
-
- player->TeleportTo(at->ContinentID, at->Pos.X, at->Pos.Y, at->Pos.Z, player->GetOrientation());
- return true;
+ return DoTeleport(handler, { uint32(at->ContinentID), { at->Pos.X, at->Pos.Y, at->Pos.Z } });
}
//teleport at coordinates
@@ -503,32 +401,13 @@ public:
}
//teleport at coordinates, including Z and orientation
- static bool HandleGoXYZCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoXYZCommand(ChatHandler* handler, float x, float y, Optional<float> z, Optional<uint32> id, Optional<float> o)
{
- if (!*args)
- return false;
-
Player* player = handler->GetSession()->GetPlayer();
-
- char* goX = strtok((char*)args, " ");
- char* goY = strtok(nullptr, " ");
- char* goZ = strtok(nullptr, " ");
- char* id = strtok(nullptr, " ");
- char* port = strtok(nullptr, " ");
-
- if (!goX || !goY)
- return false;
-
- float x = (float)atof(goX);
- float y = (float)atof(goY);
- float z;
- float ort = port ? (float)atof(port) : player->GetOrientation();
- uint32 mapId = id ? atoul(id) : player->GetMapId();
-
- if (goZ)
+ uint32 mapId = id.get_value_or(player->GetMapId());
+ if (z)
{
- z = (float)atof(goZ);
- if (!MapManager::IsValidMapCoord(mapId, x, y, z))
+ if (!MapManager::IsValidMapCoord(mapId, x, y, *z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
@@ -547,30 +426,12 @@ public:
z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
}
- // stop flight if need
- if (player->IsInFlight())
- player->FinishTaxiFlight();
- else
- player->SaveRecallPosition(); // save only in non-flight case
-
- player->TeleportTo(mapId, x, y, z, ort);
- return true;
+ return DoTeleport(handler, { mapId, { x, y, *z, o.get_value_or(0.0f) } });
}
template<typename T>
- static bool HandleGoTicketCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoTicketCommand(ChatHandler* handler, uint32 ticketId)
{
- if (!*args)
- return false;
-
- char* id = strtok((char*)args, " ");
- if (!id)
- return false;
-
- uint32 ticketId = atoul(id);
- if (!ticketId)
- return false;
-
T* ticket = sSupportMgr->GetTicket<T>(ticketId);
if (!ticket)
{
@@ -590,95 +451,47 @@ public:
return true;
}
- static bool HandleGoOffsetCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoOffsetCommand(ChatHandler* handler, float dX, Optional<float> dY, Optional<float> dZ, Optional<float> dO)
{
- if (!*args)
- return false;
-
- Player* player = handler->GetSession()->GetPlayer();
+ WorldLocation loc = handler->GetSession()->GetPlayer()->GetWorldLocation();
+ loc.RelocateOffset({ dX, dY.get_value_or(0.0f), dZ.get_value_or(0.0f), dO.get_value_or(0.0f) });
- char* goX = strtok((char*)args, " ");
- char* goY = strtok(nullptr, " ");
- char* goZ = strtok(nullptr, " ");
- char* port = strtok(nullptr, " ");
-
- float x, y, z, o;
- player->GetPosition(x, y, z, o);
- if (goX)
- x += atof(goX);
- if (goY)
- y += atof(goY);
- if (goZ)
- z += atof(goZ);
- if (port)
- o += atof(port);
-
- if (!Trinity::IsValidMapCoord(x, y, z, o))
- {
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, player->GetMapId());
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // stop flight if need
- if (player->IsInFlight())
- player->FinishTaxiFlight();
- else
- player->SaveRecallPosition(); // save only in non-flight case
-
- player->TeleportTo(player->GetMapId(), x, y, z, o);
- return true;
+ return DoTeleport(handler, loc);
}
- static bool HandleGoInstanceCommand(ChatHandler* handler, char const* args)
+ static bool HandleGoInstanceCommand(ChatHandler* handler, std::vector<std::string> const& labels)
{
- if (!*args)
- return false;
-
- char* pos = const_cast<char*>(args);
- do *pos = tolower(*pos);
- while (*(++pos));
-
- Tokenizer labels(args, ' ');
uint32 mapid = 0;
- if (labels.size() == 1)
+
+ std::multimap<uint32, std::pair<uint32, std::string>> matches;
+ for (auto const& pair : sObjectMgr->GetInstanceTemplates())
{
- try { mapid = std::stoi(labels[0]); }
- catch (...) {}
+ uint32 count = 0;
+ std::string const& scriptName = sObjectMgr->GetScriptName(pair.second.ScriptId);
+ for (auto const& label : labels)
+ if (StringContainsStringI(scriptName, label))
+ ++count;
+
+ if (count)
+ matches.emplace(count, decltype(matches)::mapped_type({ pair.first, scriptName }));
}
-
- if (!mapid)
+ if (matches.empty())
{
- std::multimap<uint32, std::pair<uint32, std::string>> matches;
- for (auto const& pair : sObjectMgr->GetInstanceTemplates())
- {
- uint32 count = 0;
- std::string const& scriptName = sObjectMgr->GetScriptName(pair.second.ScriptId);
- for (char const* label : labels)
- if (scriptName.find(label) != std::string::npos)
- ++count;
-
- if (count)
- matches.emplace(count, decltype(matches)::mapped_type({ pair.first, scriptName }));
- }
- if (matches.empty())
- {
- handler->SendSysMessage(LANG_COMMAND_NO_INSTANCES_MATCH);
- return false;
- }
- auto it = matches.rbegin();
- uint32 maxCount = it->first;
- mapid = it->second.first;
- if (++it != matches.rend() && it->first == maxCount)
- {
- handler->SendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_MATCH);
- --it;
- do
- handler->PSendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_ENTRY, it->second.first, it->second.second.c_str());
- while (++it != matches.rend() && it->first == maxCount);
- handler->SetSentErrorMessage(true);
- return false;
- }
+ handler->SendSysMessage(LANG_COMMAND_NO_INSTANCES_MATCH);
+ return false;
+ }
+ auto it = matches.rbegin();
+ uint32 maxCount = it->first;
+ mapid = it->second.first;
+ if (++it != matches.rend() && it->first == maxCount)
+ {
+ handler->SendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_MATCH);
+ --it;
+ do
+ handler->PSendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_ENTRY, it->second.first, it->second.second);
+ while (++it != matches.rend() && it->first == maxCount);
+ handler->SetSentErrorMessage(true);
+ return false;
}
ASSERT(mapid);
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index 75a5aa88d68..16e08b52ed3 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -35,6 +35,8 @@ EndScriptData */
#include "RBAC.h"
#include "WorldSession.h"
+using namespace Trinity::ChatCommands;
+
class tele_commandscript : public CommandScript
{
public:
@@ -57,17 +59,12 @@ public:
return commandTable;
}
- static bool HandleTeleAddCommand(ChatHandler* handler, char const* args)
+ static bool HandleTeleAddCommand(ChatHandler* handler, std::string const& name)
{
- if (!*args)
- return false;
-
Player* player = handler->GetSession()->GetPlayer();
if (!player)
return false;
- std::string name = args;
-
if (sObjectMgr->GetGameTeleExactName(name))
{
handler->SendSysMessage(LANG_COMMAND_TP_ALREADYEXIST);
@@ -97,13 +94,8 @@ public:
return true;
}
- static bool HandleTeleDelCommand(ChatHandler* handler, char const* args)
+ static bool HandleTeleDelCommand(ChatHandler* handler, GameTele const* tele)
{
- if (!*args)
- return false;
-
- // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
- GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
if (!tele)
{
handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
@@ -210,10 +202,14 @@ public:
}
//Teleport group to given game_tele.entry
- static bool HandleTeleGroupCommand(ChatHandler* handler, char const* args)
+ static bool HandleTeleGroupCommand(ChatHandler* handler, GameTele const* tele)
{
- if (!*args)
+ if (!tele)
+ {
+ handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
+ handler->SetSentErrorMessage(true);
return false;
+ }
Player* target = handler->getSelectedPlayer();
if (!target)
@@ -227,15 +223,6 @@ public:
if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
return false;
- // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
- GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
- if (!tele)
- {
- handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
MapEntry const* map = sMapStore.LookupEntry(tele->mapId);
if (!map || map->IsBattlegroundOrArena())
{
@@ -289,15 +276,8 @@ public:
return true;
}
- static bool HandleTeleCommand(ChatHandler* handler, char const* args)
+ static bool HandleTeleCommand(ChatHandler* handler, GameTele const* tele)
{
- if (!*args)
- return false;
-
- Player* player = handler->GetSession()->GetPlayer();
-
- // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
- GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
if (!tele)
{
handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
@@ -305,6 +285,7 @@ public:
return false;
}
+ Player* player = handler->GetSession()->GetPlayer();
if (player->IsInCombat() && !handler->GetSession()->HasPermission(rbac::RBAC_PERM_COMMAND_TELE_NAME))
{
handler->SendSysMessage(LANG_YOU_IN_COMBAT);