diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-10-17 23:11:46 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-10-17 23:11:46 +0200 |
| commit | 133334a902b705dae6f7e92bb1009b84cf1c51d2 (patch) | |
| tree | 5a48c30a00441d36c285b78da396b5549eabbb87 /src/server/scripts/Commands | |
| parent | af76b41ace2917ece0aa3f97e4f46e095a7c815f (diff) | |
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 2 |
2 files changed, 10 insertions, 4 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index c242f96ae94..26e2baa9c81 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -546,9 +546,15 @@ public: if (!target) return false; - handler->PSendSysMessage("Loot recipient for creature %s (%s, SpawnID " UI64FMTD ") is %s", - target->GetName().c_str(), target->GetGUID().ToString().c_str(), target->GetSpawnId(), - target->hasLootRecipient() ? (target->GetLootRecipient() ? target->GetLootRecipient()->GetName().c_str() : "offline") : "no loot recipient"); + handler->PSendSysMessage("Loot recipients for creature %s (%s, SpawnID " UI64FMTD ") are:", + target->GetName().c_str(), target->GetGUID().ToString().c_str(), target->GetSpawnId()); + + for (ObjectGuid tapperGuid : target->GetTapList()) + { + Player* tapper = ObjectAccessor::GetPlayer(*target, tapperGuid); + handler->PSendSysMessage("* %s", tapper ? tapper->GetName().c_str() : "offline"); + } + return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 9340b0f292f..4305ba8b10e 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -1200,7 +1200,7 @@ public: } Loot const* loot = creatureTarget->m_loot.get(); - if (!creatureTarget->isDead() || !loot || loot->empty()) + if (!creatureTarget->isDead() || !loot || loot->isLooted()) { handler->PSendSysMessage(LANG_COMMAND_NOT_DEAD_OR_NO_LOOT, creatureTarget->GetName().c_str()); handler->SetSentErrorMessage(true); |
