diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-02-14 01:15:00 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2018-02-14 05:58:56 -0300 |
| commit | 1826437c094966ae339a154844df8587b2122888 (patch) | |
| tree | 4a6e7895d7488617e539400d04a831d927b0aba8 /src/server/scripts/Commands | |
| parent | 264d4e1d30debcf6feacee3d29982875672a7bbe (diff) | |
Core/Spells: implemented bonus SP coefficient from DBC
Ref #21415
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 2 |
2 files changed, 1 insertions, 5 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index bf163a208b3..5bb2ba00a25 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -2384,10 +2384,6 @@ public: Player* attacker = handler->GetSession()->GetPlayer(); SpellNonMeleeDamage dmgInfo(attacker, target, spellid, spellInfo->GetSchoolMask()); - damage = attacker->SpellDamageBonusDone(target, spellInfo, damage, SPELL_DIRECT_DAMAGE, { }); - damage = target->SpellDamageBonusTaken(attacker, spellInfo, damage, SPELL_DIRECT_DAMAGE); - - attacker->CalculateSpellDamageTaken(&dmgInfo, damage, spellInfo); Unit::DealDamageMods(dmgInfo.target, dmgInfo.damage, &dmgInfo.absorb); attacker->SendSpellNonMeleeDamageLog(&dmgInfo); attacker->DealSpellDamage(&dmgInfo, true); diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 2980dbbaf86..53350239032 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -848,7 +848,7 @@ public: static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, char const* /*args*/) { TC_LOG_INFO("misc", "Re-Loading Spell Bonus Data..."); - sSpellMgr->LoadSpellBonusess(); + sSpellMgr->LoadSpellBonuses(); handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; } |
