diff options
| author | Jozef DĂșc <D0d0@users.noreply.github.com> | 2019-04-24 20:39:01 +0200 |
|---|---|---|
| committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-04-24 20:39:01 +0200 |
| commit | 32e1de39a26628dcb64bc21ad415afb2ad938925 (patch) | |
| tree | e5e18dc5bf3958fd241f4176b0be56696cd06bd8 /src/server/scripts/Commands | |
| parent | 16a154c4e87ff1ff89323a8960bf601e6c18589b (diff) | |
Core/Object: Range check (#23179)
* Should solve #23062. All credits to @xvwyh
* Remove unused variables
* Remove unused variable
* Cast int32 to uint32
* Remove G3D headers from core header file
* Change door distance
* Update GameObject.cpp
Add newline
* Update GameObject.h
Indentation
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 0e65130fe61..5b1be208e06 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -433,7 +433,7 @@ public: Map* map = object->GetMap(); object->Relocate(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), oz); - object->SetWorldRotationAngles(oz, oy, ox); + object->SetLocalRotationAngles(oz, oy, ox); object->SaveToDB(); // Generate a completely new spawn with new guid |
