diff options
| author | Meji <alvaro.megias@outlook.com> | 2024-03-30 20:21:28 +0100 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2024-05-28 16:31:42 +0200 |
| commit | 382eb5063fc63871a41bbe7b8c81db30ad3d741e (patch) | |
| tree | 8ecc2690705b34dd77e3483114610c2cc65aa386 /src/server/scripts/Commands | |
| parent | 5e1f21a0dd75c6cc56ca171360855ed65a623c44 (diff) | |
Core/Creatures: Changed the spawn health field in creature table to a percentage (#29801)
(cherry picked from commit def601b4ff82ec8a90af60408a87cac92fdf070d)
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index ed6e2014ead..86686a52ac2 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -290,9 +290,8 @@ public: return false; } - creature->SetMaxHealth(100 + 30*lvl); - creature->SetHealth(100 + 30*lvl); creature->SetLevel(lvl); + creature->UpdateLevelDependantStats(); creature->SaveToDB(); return true; |
