diff options
| author | Machiavelli <none@none> | 2010-12-24 20:17:38 +0100 |
|---|---|---|
| committer | Machiavelli <none@none> | 2010-12-24 20:17:38 +0100 |
| commit | 385b81662a958f7def9fa6ad81edd1e8db8b124c (patch) | |
| tree | f6163f2bf01c833bc51ab1996fc09bad157be3f5 /src/server/scripts/Commands | |
| parent | 18cc4c4abaf9b919160200865a2d64979911dd6a (diff) | |
Fix build
--HG--
branch : trunk
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index d7c3a204f8a..dee2ad03ba7 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -79,7 +79,7 @@ public: { "creature_ai_summons", SEC_ADMINISTRATOR, true, &HandleReloadEventAISummonsCommand, "", NULL }, { "creature_ai_texts", SEC_ADMINISTRATOR, true, &HandleReloadEventAITextsCommand, "", NULL }, { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestInvRelationsCommand, "",NULL }, - { "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadCreatureLinkedRespawnCommand, "", NULL }, + { "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "", NULL }, { "creature_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL }, { "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &HandleReloadOnKillReputationCommand, "", NULL }, { "creature_questrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestRelationsCommand, "", NULL }, @@ -545,10 +545,10 @@ public: return true; } - static bool HandleReloadCreatureLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/) + static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/) { sLog->outString("Loading Linked Respawns... (`creature_linked_respawn`)"); - sObjectMgr->LoadCreatureLinkedRespawn(); + sObjectMgr->LoadLinkedRespawn(); handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded."); return true; } |
