diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-09-28 17:20:27 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-09-29 18:45:01 +0200 |
| commit | 402a3c45ffe65597d9863dce5fb76362795d706a (patch) | |
| tree | 2820239fa3e7c535306c2aa9f544b2ca13607126 /src/server/scripts/Commands | |
| parent | 70a5cdfc04f510d39af5ea050757f33804ae7723 (diff) | |
Core/Maps: Moved corpse management to map level
(cherry picked from commit cd27fd38b93884797c094a82dc7beb0498e2f124)
# Conflicts:
# src/server/database/Database/Implementation/CharacterDatabase.cpp
# src/server/database/Database/Implementation/CharacterDatabase.h
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/GossipDef.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Globals/ObjectAccessor.cpp
# src/server/game/Globals/ObjectAccessor.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Grids/ObjectGridLoader.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Handlers/QueryHandler.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/CharacterPackets.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_reload.cpp
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_instance.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_server.cpp | 2 |
3 files changed, 8 insertions, 6 deletions
diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp index 78c8f970f52..c960d3f3753 100644 --- a/src/server/scripts/Commands/cs_instance.cpp +++ b/src/server/scripts/Commands/cs_instance.cpp @@ -217,7 +217,7 @@ public: { playerName = param3; if (normalizePlayerName(playerName)) - player = sObjectAccessor->FindPlayerByName(playerName); + player = ObjectAccessor::FindPlayerByName(playerName); } if (!player) @@ -283,7 +283,7 @@ public: { playerName = param2; if (normalizePlayerName(playerName)) - player = sObjectAccessor->FindPlayerByName(playerName); + player = ObjectAccessor::FindPlayerByName(playerName); } if (!player) diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index dfb1d84c6cc..21a55b1558a 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -600,8 +600,10 @@ public: target->SaveToDB(); } else - // will resurrected at login without corpse - sObjectAccessor->ConvertCorpseForPlayer(targetGuid); + { + SQLTransaction trans(nullptr); + Player::OfflineResurrect(targetGuid, trans); + } return true; } @@ -820,7 +822,7 @@ public: // Save all players in the world static bool HandleSaveAllCommand(ChatHandler* handler, char const* /*args*/) { - sObjectAccessor->SaveAllPlayers(); + ObjectAccessor::SaveAllPlayers(); handler->SendSysMessage(LANG_PLAYERS_SAVED); return true; } diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp index 6fa84d1bc75..fe5ae940f88 100644 --- a/src/server/scripts/Commands/cs_server.cpp +++ b/src/server/scripts/Commands/cs_server.cpp @@ -100,7 +100,7 @@ public: // Triggering corpses expire check in world static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/, char const* /*args*/) { - sObjectAccessor->RemoveOldCorpses(); + sWorld->RemoveOldCorpses(); return true; } |
