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authorTreeston <treeston.mmoc@gmail.com>2020-09-24 22:22:40 +0200
committerShauren <shauren.trinity@gmail.com>2022-02-27 23:53:33 +0100
commit525dabc377bdb84bb4ccc9230ab2f205ed8b43f2 (patch)
treed6a861d839e53f038e55e528c841f869069ca2c4 /src/server/scripts/Commands
parent150f10817427d57e37c9865bc2c1a380ef048eb7 (diff)
whitespace to make CI happy, 7bf9a06 follow-up
(cherry picked from commit 837e32fe118c2f1da2a2f43b8937df0fe9f66d84)
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_account.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index 75e191c3fba..a6839d25cee 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -700,7 +700,6 @@ public:
playerSecurity = SEC_CONSOLE;
else
playerSecurity = AccountMgr::GetSecurity(handler->GetSession()->GetAccountId(), realmID);
-
// can set security level only for target with less security and to less security that we have
// This also restricts setting handler's own security.