diff options
| author | xinef1 <w.szyszko2@gmail.com> | 2017-03-02 02:19:25 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-08-17 20:04:14 +0200 |
| commit | 60663d1374beef3103f4787152654034fa4a8897 (patch) | |
| tree | 38e07d44442ad903a9729536942e8e253a072274 /src/server/scripts/Commands | |
| parent | 98180ecdc179386270e93b80c0db8344b659557f (diff) | |
Ensure that all actions are compared to fixed point in time (ie. world update start) (#18910)
- Actions will not be dependent on processing moment
- Increased GameObjects cooldown resolution to milliseconds, fixes arming time of traps to be exactly one second and not something from range (1000, 1999)
- Created GameTime namespace and UpdateTime class and moved there some code out of world
(cherrypicked from 7567cafec84080d26ea513242a1f540a823b8f9d)
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_server.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp index e7ce8d0845f..cd7adb4be82 100644 --- a/src/server/scripts/Commands/cs_server.cpp +++ b/src/server/scripts/Commands/cs_server.cpp @@ -27,6 +27,7 @@ EndScriptData */ #include "Config.h" #include "DatabaseEnv.h" #include "DatabaseLoader.h" +#include "GameTime.h" #include "GitRevision.h" #include "Language.h" #include "Log.h" @@ -34,6 +35,7 @@ EndScriptData */ #include "Player.h" #include "RBAC.h" #include "Realm.h" +#include "UpdateTime.h" #include "Util.h" #include "VMapFactory.h" #include "World.h" @@ -256,8 +258,8 @@ public: uint32 queuedClientsNum = sWorld->GetQueuedSessionCount(); uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount(); uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount(); - std::string uptime = secsToTimeString(sWorld->GetUptime()); - uint32 updateTime = sWorld->GetUpdateTime(); + std::string uptime = secsToTimeString(GameTime::GetUptime()); + uint32 updateTime = sWorldUpdateTime.GetLastUpdateTime(); handler->PSendSysMessage("%s", GitRevision::GetFullVersion()); handler->PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum); @@ -455,7 +457,7 @@ public: if (newTime < 0) return false; - sWorld->SetRecordDiffInterval(newTime); + sWorldUpdateTime.SetRecordUpdateTimeInterval(newTime); printf("Record diff every %i ms\n", newTime); return true; |
