diff options
author | Nay <dnpd.dd@gmail.com> | 2012-09-11 01:11:14 +0100 |
---|---|---|
committer | Nay <dnpd.dd@gmail.com> | 2012-09-11 01:11:14 +0100 |
commit | 68e0ef80390d0163ec7b9cef9b949db8ea19262d (patch) | |
tree | d34fcd889d598680609190fdc6cc6501c42abaee /src/server/scripts/Commands | |
parent | dd9d7e6870f32a76da99f00d9c16812332a9e2f8 (diff) | |
parent | 8d049545de87595a84e6e2c54d7b44b354644144 (diff) |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/Battleground.h
src/server/game/DataStores/DBCEnums.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateFields.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.h
src/server/game/Instances/InstanceScript.h
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/OutdoorPvP/OutdoorPvP.h
src/server/game/Quests/QuestDef.h
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellInfo.h
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index ae9c5364308..90b87796fff 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -953,8 +953,8 @@ public: if (!player_str) return false; - char* location_str = strtok(NULL, ""); - if (!location_str) + std::string location_str = strtok(NULL, ""); + if (location_str.empty()) location_str = "inn"; Player* player = NULL; @@ -969,19 +969,19 @@ public: return false; } - if (!stricmp(location_str, "inn")) + if (location_str == "inn") { player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation()); return true; } - if (!stricmp(location_str, "graveyard")) + if (location_str == "graveyard") { player->RepopAtGraveyard(); return true; } - if (!stricmp(location_str, "startzone")) + if (location_str == "startzone") { player->TeleportTo(player->GetStartPosition()); return true; |