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authorNay <dnpd.dd@gmail.com>2012-09-11 01:11:14 +0100
committerNay <dnpd.dd@gmail.com>2012-09-11 01:11:14 +0100
commit68e0ef80390d0163ec7b9cef9b949db8ea19262d (patch)
treed34fcd889d598680609190fdc6cc6501c42abaee /src/server/scripts/Commands
parentdd9d7e6870f32a76da99f00d9c16812332a9e2f8 (diff)
parent8d049545de87595a84e6e2c54d7b44b354644144 (diff)
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.h src/server/game/Achievements/AchievementMgr.h src/server/game/Battlegrounds/Battleground.h src/server/game/DataStores/DBCEnums.h src/server/game/Entities/Object/ObjectDefines.h src/server/game/Entities/Object/Updates/UpdateFields.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.h src/server/game/Groups/Group.h src/server/game/Guilds/Guild.h src/server/game/Instances/InstanceScript.h src/server/game/Miscellaneous/SharedDefines.h src/server/game/Movement/Spline/MoveSplineFlag.h src/server/game/OutdoorPvP/OutdoorPvP.h src/server/game/Quests/QuestDef.h src/server/game/Spells/Spell.h src/server/game/Spells/SpellInfo.h
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index ae9c5364308..90b87796fff 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -953,8 +953,8 @@ public:
if (!player_str)
return false;
- char* location_str = strtok(NULL, "");
- if (!location_str)
+ std::string location_str = strtok(NULL, "");
+ if (location_str.empty())
location_str = "inn";
Player* player = NULL;
@@ -969,19 +969,19 @@ public:
return false;
}
- if (!stricmp(location_str, "inn"))
+ if (location_str == "inn")
{
player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation());
return true;
}
- if (!stricmp(location_str, "graveyard"))
+ if (location_str == "graveyard")
{
player->RepopAtGraveyard();
return true;
}
- if (!stricmp(location_str, "startzone"))
+ if (location_str == "startzone")
{
player->TeleportTo(player->GetStartPosition());
return true;