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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-08-15 15:29:43 +0200
committerGitHub <noreply@github.com>2020-08-15 15:29:43 +0200
commit6c7837f947ff4eb5110a116a371daa6f9e2b3bbe (patch)
tree68c0338b65932b47b62903f8b09a3f573909b66e /src/server/scripts/Commands
parent34d403e83f42304332f89ffc73549f6f2c695ccd (diff)
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter * Scripts/HoR: Fix wrong emote during escape event * Core/Unit: Make improve type safety of HandleEmoteCommand Change argument type to the expected enum type Emote * Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE UNIT_NPC_EMOTESTATE is no flag field
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 5a9c94b384f..eca67c1bf8e 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1243,14 +1243,10 @@ public:
}
//show animation
- static bool HandleDebugAnimCommand(ChatHandler* handler, char const* args)
+ static bool HandleDebugAnimCommand(ChatHandler* handler, uint32 emoteId)
{
- if (!*args)
- return false;
-
- uint32 animId = atoi((char*)args);
if (Unit* unit = handler->getSelectedUnit())
- unit->HandleEmoteCommand(animId);
+ unit->HandleEmoteCommand(static_cast<Emote>(emoteId));
return true;
}