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authorShocker <shocker@freakz.ro>2012-03-16 15:13:44 -0700
committerShocker <shocker@freakz.ro>2012-03-16 15:13:44 -0700
commit6f031b814edf8ed10984d2f094f163fec47b40fc (patch)
tree41d098585bf4295570e53f922ee2c50a87f3a480 /src/server/scripts/Commands
parent91314b4cc30edbe498a8e949e37e4eca608ca617 (diff)
parentd8b4bc590a55d6c062f88275e21661f0b31078ad (diff)
Merge pull request #5733 from GyxTom/master
Core/Script: Clean-ups in scripts
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_account.cpp2
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp8
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp17
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp3
4 files changed, 17 insertions, 13 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index df83fe8118f..86818e2c931 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -382,7 +382,7 @@ public:
// Let set addon state only for lesser (strong) security level
// or to self account
- if (handler->GetSession() && handler->GetSession()->GetAccountId () != accountId &&
+ if (handler->GetSession() && handler->GetSession()->GetAccountId() != accountId &&
handler->HasLowerSecurityAccount(NULL, accountId, true))
return false;
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 358eaacd4f7..32ee96dacfe 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -360,7 +360,9 @@ public:
//Edit Player Spell
static bool HandleModifySpellCommand(ChatHandler* handler, const char* args)
{
- if (!*args) return false;
+ if (!*args)
+ return false;
+
char* pspellflatid = strtok((char*)args, " ");
if (!pspellflatid)
return false;
@@ -1141,10 +1143,10 @@ public:
static bool HandleModifyRepCommand(ChatHandler* handler, const char* args)
{
- if (!*args) return false;
+ if (!*args)
+ return false;
Player* target = handler->getSelectedPlayer();
-
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 67ac6f8ff76..af6952cdf40 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -108,6 +108,7 @@ public:
{
if (!*args)
return false;
+
char* charID = handler->extractKeyFromLink((char*)args, "Hcreature_entry");
if (!charID)
return false;
@@ -135,7 +136,7 @@ public:
return true;
}
- Creature* creature = new Creature;
+ Creature* creature = new Creature();
if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o))
{
delete creature;
@@ -1036,7 +1037,7 @@ public:
}
if (/*creature->GetMotionMaster()->empty() ||*/
- creature->GetMotionMaster()->GetCurrentMovementGeneratorType () != FOLLOW_MOTION_TYPE)
+ creature->GetMotionMaster()->GetCurrentMovementGeneratorType() != FOLLOW_MOTION_TYPE)
{
handler->PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU, creature->GetName());
handler->SetSentErrorMessage(true);
@@ -1131,17 +1132,17 @@ public:
//npc tame handling
static bool HandleNpcTameCommand(ChatHandler* handler, const char* /*args*/)
{
- Creature* creatureTarget = handler->getSelectedCreature ();
- if (!creatureTarget || creatureTarget->isPet ())
+ Creature* creatureTarget = handler->getSelectedCreature();
+ if (!creatureTarget || creatureTarget->isPet())
{
handler->PSendSysMessage (LANG_SELECT_CREATURE);
handler->SetSentErrorMessage (true);
return false;
}
- Player* player = handler->GetSession()->GetPlayer ();
+ Player* player = handler->GetSession()->GetPlayer();
- if (player->GetPetGUID ())
+ if (player->GetPetGUID())
{
handler->SendSysMessage (LANG_YOU_ALREADY_HAVE_PET);
handler->SetSentErrorMessage (true);
@@ -1168,8 +1169,8 @@ public:
// place pet before player
float x, y, z;
- player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize (), CONTACT_DISTANCE);
- pet->Relocate (x, y, z, M_PI-player->GetOrientation ());
+ player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize(), CONTACT_DISTANCE);
+ pet->Relocate(x, y, z, M_PI-player->GetOrientation());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->SetReactState(REACT_DEFENSIVE);
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 9249cb3fdbc..eb59007b40b 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -277,7 +277,8 @@ public:
std::string show = show_str;
// Check
- if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false;
+ if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid"))
+ return false;
char* arg_id = strtok(NULL, " ");
uint32 id = 0;