diff options
author | Seyden <saiifii@live.de> | 2022-02-08 00:03:02 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-02-08 00:03:02 +0100 |
commit | 79c605436942d652c50e4cfeac9d1b20a86a2343 (patch) | |
tree | 8f718c11062816dc6ec67927225cc5e9f193331a /src/server/scripts/Commands | |
parent | 42428a08986d7e6dc41a2c3c9ac9b78929cd8bd0 (diff) |
Core/Objects: Use player as summoner for personal clones (#27716)
* This allows clones to properly inherit phases
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index d1f81fac578..c562990dec6 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1720,7 +1720,7 @@ public: return false; Player* player = handler->GetSession()->GetPlayer(); - selection->SummonPersonalClone(player->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, player->GetGUID()); + selection->SummonPersonalClone(player->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, player); return true; } |