diff options
| author | Shauren <shauren.trinity@gmail.com> | 2019-06-04 22:36:17 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-06-08 17:09:20 +0200 |
| commit | 82c7b6c5688495d90c4ee5995a4ff74039348296 (patch) | |
| tree | 8bdab07881f637c849b895cd764fd28e601aa577 /src/server/scripts/Commands | |
| parent | 455959c6064af6f7863a6b4b57cb0ef1646bd8ef (diff) | |
Core/Items: Drop item random property and suffix - all random stats must be given using bonus lists
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 3a87ac318a0..4f8d7099fe3 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1355,7 +1355,7 @@ public: return false; } - Item* item = playerTarget->StoreNewItem(dest, itemId, true, GenerateItemRandomPropertyId(itemId), GuidSet(), 0, bonusListIDs); + Item* item = playerTarget->StoreNewItem(dest, itemId, true, GenerateItemRandomBonusListId(itemId), GuidSet(), 0, bonusListIDs); // remove binding (let GM give it to another player later) if (player == playerTarget) diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 380d73c2e7e..9e5048576a7 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -108,7 +108,7 @@ public: { "gameobject_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER, true, &HandleReloadGOQuestStarterCommand, "" }, { "gossip_menu", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU, true, &HandleReloadGossipMenuCommand, "" }, { "gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION, true, &HandleReloadGossipMenuOptionCommand, "" }, - { "item_enchantment_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_ENCHANTMENT_TEMPLATE, true, &HandleReloadItemEnchantementsCommand, "" }, + { "item_random_bonus_list_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_RANDOM_BONUS_LIST_TEMPLATE, true, &HandleReloadItemRandomBonusListTemplatesCommand, "" }, { "item_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesItemCommand, "" }, { "lfg_dungeon_rewards", rbac::RBAC_PERM_COMMAND_RELOAD_LFG_DUNGEON_REWARDS, true, &HandleReloadLfgRewardsCommand, "" }, { "locales_achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ACHIEVEMENT_REWARD, true, &HandleReloadLocalesAchievementRewardCommand, "" }, @@ -308,7 +308,7 @@ public: static bool HandleReloadAllItemCommand(ChatHandler* handler, const char* /*args*/) { HandleReloadPageTextsCommand(handler, "a"); - HandleReloadItemEnchantementsCommand(handler, "a"); + HandleReloadItemRandomBonusListTemplatesCommand(handler, "a"); return true; } @@ -878,11 +878,11 @@ public: return true; } - static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/) + static bool HandleReloadItemRandomBonusListTemplatesCommand(ChatHandler* handler, const char* /*args*/) { - TC_LOG_INFO("misc", "Re-Loading Item Random Enchantments Table..."); - LoadRandomEnchantmentsTable(); - handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded."); + TC_LOG_INFO("misc", "Re-Loading Random item bonus list definitions..."); + LoadItemRandomBonusListTemplates(); + handler->SendGlobalGMSysMessage("DB table `item_random_bonus_list_template` reloaded."); return true; } |
