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authorariel- <ariel-@users.noreply.github.com>2018-01-22 01:54:15 -0300
committerShauren <shauren.trinity@gmail.com>2021-06-16 19:26:32 +0200
commit861cf261c5dfc29d6980908ec36ebe7aad68a462 (patch)
tree07114f8f4c1d972834a49319459e948324a633f9 /src/server/scripts/Commands
parent0c56ec914f5f6b55251a7a8889b61ef93d56c924 (diff)
Core/Formations: update codestyle and fix crash
Closes #21288 (cherry picked from commit 73cc613dc86d7d72d78f22affe2faba6786bccc5)
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp21
1 files changed, 8 insertions, 13 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 48c13f9bf8b..b33548acc68 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -1722,7 +1722,7 @@ public:
ObjectGuid::LowType lowguid = creature->GetSpawnId();
if (creature->GetFormation())
{
- handler->PSendSysMessage("Selected creature is already member of group " UI64FMTD, creature->GetFormation()->GetId());
+ handler->PSendSysMessage("Selected creature is already member of group " UI64FMTD, creature->GetFormation()->GetLeaderSpawnId());
return false;
}
@@ -1730,24 +1730,19 @@ public:
return false;
Player* chr = handler->GetSession()->GetPlayer();
- FormationInfo* group_member;
- group_member = new FormationInfo;
- group_member->follow_angle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180 / float(M_PI);
- group_member->follow_dist = std::sqrt(std::pow(chr->GetPositionX() - creature->GetPositionX(), 2.f) + std::pow(chr->GetPositionY() - creature->GetPositionY(), 2.f));
- group_member->leaderGUID = leaderGUID;
- group_member->groupAI = 0;
-
- sFormationMgr->CreatureGroupMap[lowguid] = group_member;
+ float followAngle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180.0f / float(M_PI);
+ float followDist = std::sqrt(std::pow(chr->GetPositionX() - creature->GetPositionX(), 2.f) + std::pow(chr->GetPositionY() - creature->GetPositionY(), 2.f));
+ uint32 groupAI = 0;
+ sFormationMgr->AddFormationMember(lowguid, followAngle, followDist, leaderGUID, groupAI);
creature->SearchFormation();
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_FORMATION);
-
stmt->setUInt64(0, leaderGUID);
stmt->setUInt64(1, lowguid);
- stmt->setFloat(2, group_member->follow_dist);
- stmt->setFloat(3, group_member->follow_angle);
- stmt->setUInt32(4, uint32(group_member->groupAI));
+ stmt->setFloat (2, followAngle);
+ stmt->setFloat (3, followDist);
+ stmt->setUInt32(4, groupAI);
WorldDatabase.Execute(stmt);