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authorShauren <shauren.trinity@gmail.com>2022-04-01 20:36:30 +0200
committerShauren <shauren.trinity@gmail.com>2022-04-01 20:36:30 +0200
commit98e848436dd2bc8cebbbb5059a24c5ffcfd799a6 (patch)
treee31f1d022e963bf86170f9ff5c90b7a22d4d3822 /src/server/scripts/Commands
parent2485d13e35cee4520323aad25313f3453537de6d (diff)
Core/Misc: Apply various cosmetic changes that were made to 3.3.5 branch when porting master branch code there
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 36b25e92fef..203609f513f 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -571,7 +571,7 @@ public:
return true;
}
- static bool HandleGameObjectSetStateCommand(ChatHandler* handler, GameObjectSpawnId guidLow, int32 objectType, Optional<int32> objectState)
+ static bool HandleGameObjectSetStateCommand(ChatHandler* handler, GameObjectSpawnId guidLow, int32 objectType, Optional<uint32> objectState)
{
if (!guidLow)
return false;
@@ -614,7 +614,7 @@ public:
object->SendCustomAnim(*objectState);
break;
case 5:
- if (objectState < 0 || objectState > GO_DESTRUCTIBLE_REBUILDING)
+ if (*objectState > GO_DESTRUCTIBLE_REBUILDING)
return false;
object->SetDestructibleState(GameObjectDestructibleState(*objectState));