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authorOvahlord <dreadkiller@gmx.de>2025-04-15 19:58:54 +0200
committerOvahlord <dreadkiller@gmx.de>2025-04-15 19:58:54 +0200
commitb8522edf8ab92574b33ec1195a8789b8108142d4 (patch)
tree6405e9f43cf730adbfc258dcc3b6ddfdb607dc8f /src/server/scripts/Commands
parent5b1ed57bef13f4df6db20fe0dc06c402fcff8308 (diff)
Core/Items: restore item random enchantments
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index c9dda180791..e661af2dbeb 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -1254,7 +1254,7 @@ public:
return false;
}
- Item* item = playerTarget->StoreNewItem(dest, itemId, true, GenerateItemRandomBonusListId(itemId), GuidSet(), itemContext,
+ Item* item = playerTarget->StoreNewItem(dest, itemId, true, GenerateItemRandomBonusListId(itemId), GenerateItemRandomPropertiesId(itemId), GuidSet(), itemContext,
bonusListIDs.empty() ? nullptr : &bonusListIDs);
// remove binding (let GM give it to another player later)
@@ -1348,7 +1348,7 @@ public:
bonusListIDsForItem.insert(bonusListIDsForItem.begin(), contextBonuses.begin(), contextBonuses.end());
}
- Item* item = playerTarget->StoreNewItem(dest, itemTemplatePair.first, true, {}, GuidSet(), itemContext,
+ Item* item = playerTarget->StoreNewItem(dest, itemTemplatePair.first, true, {}, {}, GuidSet(), itemContext,
bonusListIDsForItem.empty() ? nullptr : &bonusListIDsForItem);
if (!item)
continue;