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authorMachiavelli <machiavelli.trinity@gmail.com>2011-02-20 21:07:03 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-02-20 21:07:03 +0100
commitc1445cd475f280f3307299c6b33373dc57dc77df (patch)
tree8a4e6bfafc93fbbfaa750e07047c757b489a6df6 /src/server/scripts/Commands
parent250bc09ded48cd22944a99436253b6f5f7fcc2d9 (diff)
Fix build with scripts included
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 60a73ddba05..1f4db905e7f 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -159,7 +159,7 @@ public:
{
uint32 value = atoi((char*)spawntimeSecs);
pGameObj->SetRespawnTime(value);
- //sLog->outDebug("*** spawntimeSecs: %d", value);
+ //sLog->OutDebug(LOG_FILTER_TSCR, "*** spawntimeSecs: %d", value);
}
// fill the gameobject data and save to the db