diff options
author | Matan Shukry <matanshukry@gmail.com> | 2021-01-28 21:32:36 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-06 16:37:42 +0100 |
commit | e93ef06b05c27c7c79b234e331a0d26aa956ba65 (patch) | |
tree | d9373e3e61753bae38cff4436fdc1413de65993d /src/server/scripts/Commands | |
parent | d1cae5c6a9aaace44f1c21c88fcf2dde2b6e2971 (diff) |
Core/Commands: Implemented command to teleport character to npc
Closes #25870
(cherry picked from commit d2be584f99a63a165cfd1d047f460a8ebfb87ac3)
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_tele.cpp | 162 |
1 files changed, 124 insertions, 38 deletions
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index 06f277b0370..6469a31249d 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -45,11 +45,22 @@ public: ChatCommandTable GetCommands() const override { + static ChatCommandTable teleNameNpcCommandTable = + { + { "id", HandleTeleNameNpcIdCommand, rbac::RBAC_PERM_COMMAND_TELE_NAME, Console::Yes }, + { "guid", HandleTeleNameNpcSpawnIdCommand, rbac::RBAC_PERM_COMMAND_TELE_NAME, Console::Yes }, + { "name", HandleTeleNameNpcNameCommand, rbac::RBAC_PERM_COMMAND_TELE_NAME, Console::Yes }, + }; + static ChatCommandTable teleNameCommandTable = + { + { "npc", teleNameNpcCommandTable }, + { "", HandleTeleNameCommand, rbac::RBAC_PERM_COMMAND_TELE_NAME, Console::Yes }, + }; static ChatCommandTable teleCommandTable = { { "add", HandleTeleAddCommand, rbac::RBAC_PERM_COMMAND_TELE_ADD, Console::No }, { "del", HandleTeleDelCommand, rbac::RBAC_PERM_COMMAND_TELE_DEL, Console::Yes }, - { "name", HandleTeleNameCommand, rbac::RBAC_PERM_COMMAND_TELE_NAME, Console::Yes }, + { "name", teleNameCommandTable }, { "group", HandleTeleGroupCommand, rbac::RBAC_PERM_COMMAND_TELE_GROUP, Console::No }, { "", HandleTeleCommand, rbac::RBAC_PERM_COMMAND_TELE, Console::No }, }; @@ -109,40 +120,16 @@ public: return true; } - // teleport player to given game_tele.entry - static bool HandleTeleNameCommand(ChatHandler* handler, Optional<PlayerIdentifier> player, Variant<GameTele const*, EXACT_SEQUENCE("$home")> where) + static bool DoNameTeleport(ChatHandler* handler, PlayerIdentifier player, uint32 mapId, Position const& pos, std::string const& locationName) { - if (!player) - player = PlayerIdentifier::FromTargetOrSelf(handler); - if (!player) - return false; - - if (where.index() == 1) // References target's homebind + if (!MapManager::IsValidMapCoord(mapId, pos) || sObjectMgr->IsTransportMap(mapId)) { - if (Player* target = player->GetConnectedPlayer()) - target->TeleportTo(target->m_homebind); - else - { - CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND); - stmt->setUInt64(0, player->GetGUID().GetCounter()); - PreparedQueryResult resultDB = CharacterDatabase.Query(stmt); - - if (resultDB) - { - Field* fieldsDB = resultDB->Fetch(); - WorldLocation loc(fieldsDB[0].GetUInt16(), fieldsDB[2].GetFloat(), fieldsDB[3].GetFloat(), fieldsDB[4].GetFloat(), 0.0f); - uint32 zoneId = fieldsDB[1].GetUInt16(); - - Player::SavePositionInDB(loc, zoneId, player->GetGUID(), nullptr); - } - } - - return true; + handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, pos.GetPositionX(), pos.GetPositionY(), mapId); + handler->SetSentErrorMessage(true); + return false; } - // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r - GameTele const* tele = where.get<GameTele const*>(); - if (Player* target = player->GetConnectedPlayer()) + if (Player* target = player.GetConnectedPlayer()) { // check online security if (handler->HasLowerSecurity(target, ObjectGuid::Empty)) @@ -157,7 +144,7 @@ public: return false; } - handler->PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(), "", tele->name.c_str()); + handler->PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(), "", locationName.c_str()); if (handler->needReportToTarget(target)) ChatHandler(target->GetSession()).PSendSysMessage(LANG_TELEPORTED_TO_BY, handler->GetNameLink().c_str()); @@ -167,25 +154,60 @@ public: else target->SaveRecallPosition(); // save only in non-flight case - target->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation); + target->TeleportTo({ mapId, pos }); } else { // check offline security - if (handler->HasLowerSecurity(nullptr, player->GetGUID())) + if (handler->HasLowerSecurity(nullptr, player.GetGUID())) return false; - std::string nameLink = handler->playerLink(player->GetName()); + std::string nameLink = handler->playerLink(player.GetName()); - handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE), tele->name.c_str()); + handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE), locationName.c_str()); - Player::SavePositionInDB(WorldLocation(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation), - sMapMgr->GetZoneId(PhasingHandler::GetEmptyPhaseShift(), tele->mapId, tele->position_x, tele->position_y, tele->position_z), player->GetGUID(), nullptr); + Player::SavePositionInDB({ mapId, pos }, sMapMgr->GetZoneId(PhasingHandler::GetEmptyPhaseShift(), { mapId, pos }), player.GetGUID(), nullptr); } return true; } + // teleport player to given game_tele.entry + static bool HandleTeleNameCommand(ChatHandler* handler, Optional<PlayerIdentifier> player, Variant<GameTele const*, EXACT_SEQUENCE("$home")> where) + { + if (!player) + player = PlayerIdentifier::FromTargetOrSelf(handler); + if (!player) + return false; + + if (where.index() == 1) // References target's homebind + { + if (Player* target = player->GetConnectedPlayer()) + target->TeleportTo(target->m_homebind); + else + { + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND); + stmt->setUInt64(0, player->GetGUID().GetCounter()); + PreparedQueryResult resultDB = CharacterDatabase.Query(stmt); + + if (resultDB) + { + Field* fieldsDB = resultDB->Fetch(); + WorldLocation loc(fieldsDB[0].GetUInt16(), fieldsDB[2].GetFloat(), fieldsDB[3].GetFloat(), fieldsDB[4].GetFloat(), 0.0f); + uint32 zoneId = fieldsDB[1].GetUInt16(); + + Player::SavePositionInDB(loc, zoneId, player->GetGUID(), nullptr); + } + } + + return true; + } + + // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r + GameTele const* tele = where.get<GameTele const*>(); + return DoNameTeleport(handler, *player, tele->mapId, { tele->position_x, tele->position_y, tele->position_z, tele->orientation }, tele->name); + } + //Teleport group to given game_tele.entry static bool HandleTeleGroupCommand(ChatHandler* handler, GameTele const* tele) { @@ -295,6 +317,70 @@ public: player->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation); return true; } + + static bool HandleTeleNameNpcIdCommand(ChatHandler* handler, PlayerIdentifier player, Variant<Hyperlink<creature_entry>, uint32> creatureId) + { + CreatureData const* spawnpoint = nullptr; + for (auto const& pair : sObjectMgr->GetAllCreatureData()) + { + if (pair.second.id != *creatureId) + continue; + + if (!spawnpoint) + spawnpoint = &pair.second; + else + { + handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE); + break; + } + } + + if (!spawnpoint) + { + handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + CreatureTemplate const* creatureTemplate = ASSERT_NOTNULL(sObjectMgr->GetCreatureTemplate(*creatureId)); + + return DoNameTeleport(handler, player, spawnpoint->mapId, spawnpoint->spawnPoint, creatureTemplate->Name); + } + + static bool HandleTeleNameNpcSpawnIdCommand(ChatHandler* handler, PlayerIdentifier player, Variant<Hyperlink<creature>, ObjectGuid::LowType> spawnId) + { + CreatureData const* spawnpoint = sObjectMgr->GetCreatureData(spawnId); + if (!spawnpoint) + { + handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + CreatureTemplate const* creatureTemplate = ASSERT_NOTNULL(sObjectMgr->GetCreatureTemplate(spawnpoint->id)); + + return DoNameTeleport(handler, player, spawnpoint->mapId, spawnpoint->spawnPoint, creatureTemplate->Name); + } + + static bool HandleTeleNameNpcNameCommand(ChatHandler* handler, PlayerIdentifier player, Tail name) + { + std::string normalizedName(name); + WorldDatabase.EscapeString(normalizedName); + + QueryResult result = WorldDatabase.PQuery("SELECT c.position_x, c.position_y, c.position_z, c.orientation, c.map, ct.name FROM creature c INNER JOIN creature_template ct ON c.id = ct.entry WHERE ct.name LIKE '%s'", normalizedName.c_str()); + if (!result) + { + handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + if (result->GetRowCount() > 1) + handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE); + + Field* fields = result->Fetch(); + return DoNameTeleport(handler, player, fields[4].GetUInt16(), { fields[0].GetFloat(), fields[1].GetFloat(), fields[2].GetFloat(), fields[3].GetFloat() }, fields[5].GetString()); + } }; void AddSC_tele_commandscript() |