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authorSubv <s.v.h21@hotmail.com>2012-10-10 06:43:47 -0700
committerSubv <s.v.h21@hotmail.com>2012-10-10 06:43:47 -0700
commitef6e7e09141f2dcd964e0828f287e2b235250746 (patch)
tree8e2a5978a54ba23450329efa4a20fcec1ea9a286 /src/server/scripts/Commands
parent3e5af53bf75fdacdb8626e4fd95a5c889874a829 (diff)
parent05eaf75501a69a4b9561ed245f07a4d0a7871f1d (diff)
Merge pull request #8001 from tibbi/reputation_convert
correct reputation converting at faction change
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_character.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index f5fbfa33cae..080b2416c9a 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -224,7 +224,7 @@ public:
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_NAME_DATA);
stmt->setUInt32(0, delInfo.lowGuid);
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
- sWorld->AddCharacterNameData(delInfo.lowGuid, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8());
+ sWorld->AddCharacterNameData(delInfo.lowGuid, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8(), (*result)[2].GetUInt8());
}
static void HandleCharacterLevel(Player* player, uint64 playerGuid, uint32 oldLevel, uint32 newLevel, ChatHandler* handler)