diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
| commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
| tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/scripts/EasternKingdoms/Karazhan | |
| parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) | |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Karazhan')
6 files changed, 10 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 02ace4c82ec..7fe3909655e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -25,6 +25,7 @@ EndScriptData */ #include "ScriptMgr.h" #include "karazhan.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" #include "ScriptedCreature.h" #include "SpellInfo.h" diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index 6f246bc071a..36777a5670c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -27,6 +27,7 @@ EndScriptData */ #include "GameObject.h" #include "InstanceScript.h" #include "karazhan.h" +#include "Map.h" #include "ObjectAccessor.h" #include "Player.h" #include "ScriptedCreature.h" diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 78b2949d390..5c759927a9a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -26,6 +26,7 @@ EndScriptData */ #include "ScriptMgr.h" #include "InstanceScript.h" #include "karazhan.h" +#include "MotionMaster.h" #include "ScriptedCreature.h" enum Spells diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 8daedae224d..6c872e8acd9 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -26,7 +26,10 @@ EndScriptData */ #include "ScriptMgr.h" #include "GameObject.h" #include "InstanceScript.h" +#include "Item.h" #include "karazhan.h" +#include "Map.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" #include "Player.h" #include "ScriptedCreature.h" diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 43d60feeff8..e9dbd619d9c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -27,6 +27,7 @@ EndScriptData */ #include "InstanceScript.h" #include "karazhan.h" #include "Log.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" #include "Player.h" #include "ScriptedCreature.h" diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 12e20b93e44..a5513e79584 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -32,6 +32,8 @@ EndContentData */ #include "InstanceScript.h" #include "karazhan.h" #include "Log.h" +#include "Map.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" #include "Player.h" #include "ScriptedEscortAI.h" @@ -477,7 +479,7 @@ public: if (instance->GetGuidData(DATA_IMAGE_OF_MEDIVH).IsEmpty()) { instance->SetGuidData(DATA_IMAGE_OF_MEDIVH, me->GetGUID()); - (*me).GetMotionMaster()->MovePoint(1, MedivPos[0], MedivPos[1], MedivPos[2]); + me->GetMotionMaster()->MovePoint(1, MedivPos[0], MedivPos[1], MedivPos[2]); Step = 0; } else |
