diff options
| author | DanVS <33371360+DanVS@users.noreply.github.com> | 2018-09-17 16:38:22 +0000 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-11-09 00:26:59 +0100 |
| commit | 28cb2af1c5dbaf9b3644a7919edc1603f0d75dbf (patch) | |
| tree | 2d45d4a3d9713307418cc3a5dbef49306d090542 /src/server/scripts/EasternKingdoms/ScarletEnclave | |
| parent | e8e8e4b9d6ae72615334c5ef5f62d14a77729f55 (diff) | |
Core/Scripts: Unify Chrono Literals (#22420)
* Unify Chrono Literals
* Retire IN_MILLISECONDS
* Build fix
* Build fix (sequel)
* Retire urand()
* Edge cases
* Build
* Whitespaces
* More edge cases
* Additional cases
(cherry picked from commit 5b0f4009df4cde413c92c73467ca9a63e79a772b)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index b9fc7583725..37841b0910d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -137,10 +137,10 @@ public: void JustEngagedWith(Unit* /*who*/) override { - events.ScheduleEvent(EVENT_ICY_TOUCH, 1000, GCD_CAST); - events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 3000, GCD_CAST); - events.ScheduleEvent(EVENT_BLOOD_STRIKE, 2000, GCD_CAST); - events.ScheduleEvent(EVENT_DEATH_COIL, 5000, GCD_CAST); + events.ScheduleEvent(EVENT_ICY_TOUCH, 1s, GCD_CAST); + events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 3s, GCD_CAST); + events.ScheduleEvent(EVENT_BLOOD_STRIKE, 2s, GCD_CAST); + events.ScheduleEvent(EVENT_DEATH_COIL, 5s, GCD_CAST); } void MovementInform(uint32 type, uint32 id) override @@ -258,22 +258,22 @@ public: case EVENT_ICY_TOUCH: DoCastVictim(SPELL_ICY_TOUCH); events.DelayEvents(1000, GCD_CAST); - events.ScheduleEvent(EVENT_ICY_TOUCH, 5000, GCD_CAST); + events.ScheduleEvent(EVENT_ICY_TOUCH, 5s, GCD_CAST); break; case EVENT_PLAGUE_STRIKE: DoCastVictim(SPELL_PLAGUE_STRIKE); events.DelayEvents(1000, GCD_CAST); - events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 5000, GCD_CAST); + events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 5s, GCD_CAST); break; case EVENT_BLOOD_STRIKE: DoCastVictim(SPELL_BLOOD_STRIKE); events.DelayEvents(1000, GCD_CAST); - events.ScheduleEvent(EVENT_BLOOD_STRIKE, 5000, GCD_CAST); + events.ScheduleEvent(EVENT_BLOOD_STRIKE, 5s, GCD_CAST); break; case EVENT_DEATH_COIL: DoCastVictim(SPELL_DEATH_COIL); events.DelayEvents(1000, GCD_CAST); - events.ScheduleEvent(EVENT_DEATH_COIL, 5000, GCD_CAST); + events.ScheduleEvent(EVENT_DEATH_COIL, 5s, GCD_CAST); break; } } |
