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authorShauren <shauren.trinity@gmail.com>2014-09-15 22:52:09 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-15 22:52:09 +0200
commit48deb443f960f0baf10a4cd6893744880651d62e (patch)
tree87d9b040a3db5ba2599bdb5f746df1e3a7f13f04 /src/server/scripts/EasternKingdoms/ScarletEnclave
parenta3d8f1d8794150debbed142ef4621a4f680aa1fd (diff)
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp14
2 files changed, 22 insertions, 23 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 3799dde3ce1..e9039da892c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -107,7 +107,6 @@ public:
if (!me->GetCurrentEquipmentId())
me->SetCurrentEquipmentId(me->GetOriginalEquipmentId());
- playerGUID = 0;
wait_timer = 0;
anchorX = 0.f;
anchorY = 0.f;
@@ -115,15 +114,15 @@ public:
void Initialize()
{
- anchorGUID = 0;
+ anchorGUID.Clear();
phase = PHASE_CHAINED;
}
- uint64 playerGUID;
+ ObjectGuid playerGUID;
UnworthyInitiatePhase phase;
uint32 wait_timer;
float anchorX, anchorY;
- uint64 anchorGUID;
+ ObjectGuid anchorGUID;
EventMap events;
@@ -325,7 +324,7 @@ public:
bool OnGossipHello(Player* player, GameObject* go) override
{
if (Creature* anchor = go->FindNearestCreature(29521, 15))
- if (uint64 prisonerGUID = anchor->AI()->GetGUID())
+ if (ObjectGuid prisonerGUID = anchor->AI()->GetGUID())
if (Creature* prisoner = ObjectAccessor::GetCreature(*player, prisonerGUID))
ENSURE_AI(npc_unworthy_initiate::npc_unworthy_initiateAI, prisoner->AI())->EventStart(anchor, player);
@@ -532,14 +531,14 @@ public:
void Initialize()
{
- m_uiDuelerGUID = 0;
+ m_uiDuelerGUID.Clear();
m_uiDuelTimer = 5000;
m_bIsDuelInProgress = false;
lose = false;
}
bool lose;
- uint64 m_uiDuelerGUID;
+ ObjectGuid m_uiDuelerGUID;
uint32 m_uiDuelTimer;
bool m_bIsDuelInProgress;
@@ -655,7 +654,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
PhaseTimer = 4000;
Phase = 0;
Intro = false;
- TargetGUID = 0;
+ TargetGUID.Clear();
}
void Reset() override
@@ -716,7 +715,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
uint32 PhaseTimer;
uint32 Phase;
bool Intro;
- uint64 TargetGUID;
+ ObjectGuid TargetGUID;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -1010,7 +1009,7 @@ class npc_scarlet_miner_cart : public CreatureScript
struct npc_scarlet_miner_cartAI : public PassiveAI
{
- npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature), _minerGUID(0), _playerGUID(0)
+ npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse.
@@ -1028,7 +1027,7 @@ class npc_scarlet_miner_cart : public CreatureScript
void SummonedCreatureDespawn(Creature* summon) override
{
if (summon->GetEntry() == NPC_MINER)
- _minerGUID = 0;
+ _minerGUID.Clear();
}
void DoAction(int32 /*param*/) override
@@ -1054,15 +1053,15 @@ class npc_scarlet_miner_cart : public CreatureScript
}
else
{
- _playerGUID = 0;
+ _playerGUID.Clear();
if (Creature* miner = ObjectAccessor::GetCreature(*me, _minerGUID))
miner->DespawnOrUnsummon();
}
}
private:
- uint64 _minerGUID;
- uint64 _playerGUID;
+ ObjectGuid _minerGUID;
+ ObjectGuid _playerGUID;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -1096,14 +1095,14 @@ class npc_scarlet_miner : public CreatureScript
void Initialize()
{
- carGUID = 0;
+ carGUID.Clear();
IntroTimer = 0;
IntroPhase = 0;
}
uint32 IntroTimer;
uint32 IntroPhase;
- uint64 carGUID;
+ ObjectGuid carGUID;
void Reset() override
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index a042977362f..d67c28a3552 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -533,18 +533,18 @@ public:
//Unit* pTirion = ObjectAccessor::GetCreature(*me, uiTirionGUID);
Talk(EMOTE_LIGHT_OF_DAWN05);
- if (me->HasAura(SPELL_THE_LIGHT_OF_DAWN, 0))
+ if (me->HasAura(SPELL_THE_LIGHT_OF_DAWN))
me->RemoveAurasDueToSpell(SPELL_THE_LIGHT_OF_DAWN);
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKoltiraGUID))
{
- if (temp->HasAura(SPELL_THE_LIGHT_OF_DAWN, 0))
+ if (temp->HasAura(SPELL_THE_LIGHT_OF_DAWN))
temp->RemoveAurasDueToSpell(SPELL_THE_LIGHT_OF_DAWN);
temp->SetWalk(true);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[19].x, LightofDawnLoc[19].y, LightofDawnLoc[19].z);
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiThassarianGUID))
{
- if (temp->HasAura(SPELL_THE_LIGHT_OF_DAWN, 0))
+ if (temp->HasAura(SPELL_THE_LIGHT_OF_DAWN))
temp->RemoveAurasDueToSpell(SPELL_THE_LIGHT_OF_DAWN);
temp->SetWalk(true);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[21].x, LightofDawnLoc[21].y, LightofDawnLoc[21].z);
@@ -1124,7 +1124,7 @@ public:
me->SummonGameObject(GO_LIGHT_OF_DAWN, 2283.896f, -5287.914f, 83.066f, 0, 0, 0, 0, 0, 30);
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiTirionGUID))
{
- if (temp->HasAura(SPELL_REBIRTH_OF_THE_ASHBRINGER, 0))
+ if (temp->HasAura(SPELL_REBIRTH_OF_THE_ASHBRINGER))
temp->RemoveAurasDueToSpell(SPELL_REBIRTH_OF_THE_ASHBRINGER);
temp->CastSpell(temp, 41542, false); // workarounds, light expoded, makes it cool
temp->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
@@ -1414,7 +1414,7 @@ public:
bIsBattle = false;
uiFight_duration = 300000;
- if (me->HasAura(SPELL_THE_MIGHT_OF_MOGRAINE, 0))
+ if (me->HasAura(SPELL_THE_MIGHT_OF_MOGRAINE))
me->RemoveAurasDueToSpell(SPELL_THE_MIGHT_OF_MOGRAINE);
me->RemoveAllAuras();
me->DeleteThreatList();
@@ -1513,7 +1513,7 @@ public:
++uiStep;
}
- void NPCChangeTarget(uint64 ui_GUID)
+ void NPCChangeTarget(ObjectGuid ui_GUID)
{
if (Creature* temp = ObjectAccessor::GetCreature(*me, ui_GUID))
if (temp->IsAlive())
@@ -1632,7 +1632,7 @@ public:
}
}
- void DespawnNPC(uint64 pGUID)
+ void DespawnNPC(ObjectGuid pGUID)
{
if (Creature* temp = ObjectAccessor::GetCreature(*me, pGUID))
if (temp->IsAlive())