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authorShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
commitb23190393248455f04d3a06def030a1ec7efad1e (patch)
tree1ce3772314492dcdb985641269a3114813d4b4dc /src/server/scripts/EasternKingdoms/ScarletEnclave
parentb20acfe701e6f5f995f2776f076d3c494c02e1aa (diff)
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp5
4 files changed, 8 insertions, 7 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index f26876e8f3f..d4869fb0d10 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -19,12 +19,12 @@
#include "CombatAI.h"
#include "CreatureTextMgr.h"
#include "GameObject.h"
+#include "GameObjectAI.h"
#include "Log.h"
#include "MotionMaster.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
-#include "GameObjectAI.h"
#include "Player.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
@@ -521,7 +521,7 @@ public:
me->AddUnitFlag(UNIT_FLAG_UNK_15);
}
- void SpellHit(Unit* pCaster, const SpellInfo* pSpell) override
+ void SpellHit(Unit* pCaster, SpellInfo const* pSpell) override
{
if (!m_bIsDuelInProgress && pSpell->Id == SPELL_DUEL)
{
@@ -776,7 +776,7 @@ public:
return false;
}
- void SpellHit(Unit* caster, const SpellInfo* spell) override
+ void SpellHit(Unit* caster, SpellInfo const* spell) override
{
if (spell->Id == SPELL_DELIVER_STOLEN_HORSE)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 934de238055..86fc1dc0c90 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -76,7 +76,7 @@ public:
me->RestoreFaction();
}
- void SpellHit(Unit* caster, const SpellInfo* spell) override
+ void SpellHit(Unit* caster, SpellInfo const* spell) override
{
if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->IsAlive() && !speechCounter)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 35ddd4ab784..f9164589cc2 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -1266,7 +1266,7 @@ public:
// go->SetPhaseMask(0, true);
{
// search players with in 50 yards for quest credit
- Map::PlayerList const &PlayerList = me->GetMap()->GetPlayers();
+ Map::PlayerList const& PlayerList = me->GetMap()->GetPlayers();
if (!PlayerList.isEmpty())
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
index 84abf8b6062..eb9e2e4e871 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
@@ -131,10 +131,11 @@ public:
break;
}
++phase;
- } else FlyBackTimer-=diff;
+ }
+ else
+ FlyBackTimer -= diff;
}
};
-
};
void AddSC_the_scarlet_enclave()