diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
| commit | b23190393248455f04d3a06def030a1ec7efad1e (patch) | |
| tree | 1ce3772314492dcdb985641269a3114813d4b4dc /src/server/scripts/EasternKingdoms/ScarletEnclave | |
| parent | b20acfe701e6f5f995f2776f076d3c494c02e1aa (diff) | |
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
4 files changed, 8 insertions, 7 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index f26876e8f3f..d4869fb0d10 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -19,12 +19,12 @@ #include "CombatAI.h" #include "CreatureTextMgr.h" #include "GameObject.h" +#include "GameObjectAI.h" #include "Log.h" #include "MotionMaster.h" #include "MoveSplineInit.h" #include "ObjectAccessor.h" #include "PassiveAI.h" -#include "GameObjectAI.h" #include "Player.h" #include "ScriptedEscortAI.h" #include "ScriptedGossip.h" @@ -521,7 +521,7 @@ public: me->AddUnitFlag(UNIT_FLAG_UNK_15); } - void SpellHit(Unit* pCaster, const SpellInfo* pSpell) override + void SpellHit(Unit* pCaster, SpellInfo const* pSpell) override { if (!m_bIsDuelInProgress && pSpell->Id == SPELL_DUEL) { @@ -776,7 +776,7 @@ public: return false; } - void SpellHit(Unit* caster, const SpellInfo* spell) override + void SpellHit(Unit* caster, SpellInfo const* spell) override { if (spell->Id == SPELL_DELIVER_STOLEN_HORSE) { diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 934de238055..86fc1dc0c90 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -76,7 +76,7 @@ public: me->RestoreFaction(); } - void SpellHit(Unit* caster, const SpellInfo* spell) override + void SpellHit(Unit* caster, SpellInfo const* spell) override { if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->IsAlive() && !speechCounter) { diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 35ddd4ab784..f9164589cc2 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -1266,7 +1266,7 @@ public: // go->SetPhaseMask(0, true); { // search players with in 50 yards for quest credit - Map::PlayerList const &PlayerList = me->GetMap()->GetPlayers(); + Map::PlayerList const& PlayerList = me->GetMap()->GetPlayers(); if (!PlayerList.isEmpty()) { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 84abf8b6062..eb9e2e4e871 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -131,10 +131,11 @@ public: break; } ++phase; - } else FlyBackTimer-=diff; + } + else + FlyBackTimer -= diff; } }; - }; void AddSC_the_scarlet_enclave() |
