diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
| commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
| tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/scripts/EasternKingdoms/ScarletEnclave | |
| parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) | |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
4 files changed, 22 insertions, 20 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 9fe6e9c7721..96c76ea6bbb 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -16,18 +16,20 @@ */ #include "ScriptMgr.h" -#include "ScriptedCreature.h" -#include "ScriptedGossip.h" -#include "Vehicle.h" -#include "ObjectMgr.h" -#include "ScriptedEscortAI.h" #include "CombatAI.h" +#include "CreatureTextMgr.h" +#include "GameObject.h" +#include "Log.h" +#include "MotionMaster.h" +#include "MoveSplineInit.h" +#include "ObjectAccessor.h" #include "PassiveAI.h" #include "Player.h" +#include "ScriptedEscortAI.h" +#include "ScriptedGossip.h" #include "SpellInfo.h" -#include "CreatureTextMgr.h" -#include "MoveSplineInit.h" -#include "Log.h" +#include "TemporarySummon.h" +#include "Vehicle.h" /*###### ##Quest 12848 @@ -950,15 +952,10 @@ public: std::list<TempSummon*> MinionList; owner->GetAllMinionsByEntry(MinionList, NPC_GHOULS); - if (!MinionList.empty()) - { - for (TempSummon* summon : MinionList) - { - if (summon->GetOwnerGUID() == me->GetOwnerGUID()) - if (summon->IsInCombat() && summon->getAttackerForHelper()) - AttackStart(summon->getAttackerForHelper()); - } - } + for (TempSummon* summon : MinionList) + if (summon->GetOwnerGUID() == me->GetOwnerGUID()) + if (summon->IsInCombat() && summon->getAttackerForHelper()) + AttackStart(summon->getAttackerForHelper()); } void UpdateAI(uint32 /*diff*/) override diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index b564ed1101a..91b35f91d4a 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -16,11 +16,13 @@ */ #include "ScriptMgr.h" -#include "ScriptedCreature.h" -#include "ScriptedEscortAI.h" +#include "CreatureTextMgr.h" +#include "GameObject.h" +#include "MotionMaster.h" +#include "ObjectAccessor.h" #include "Player.h" +#include "ScriptedEscortAI.h" #include "SpellInfo.h" -#include "CreatureTextMgr.h" //How to win friends and influence enemies // texts signed for creature 28939 but used for 28939, 28940, 28610 diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 94c8622ebee..b6011eb8eab 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -17,6 +17,8 @@ #include "ScriptMgr.h" #include "GameObject.h" +#include "Map.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" #include "Player.h" #include "ScriptedEscortAI.h" diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 1ff7823aa28..483abda4ab7 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -16,6 +16,7 @@ */ #include "ScriptMgr.h" +#include "MotionMaster.h" #include "PassiveAI.h" #include "Player.h" #include "ScriptedCreature.h" |
