diff options
| author | ForesterDev <forester.manv@gmail.com> | 2017-05-23 14:30:27 +0400 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2020-06-14 23:49:03 +0200 |
| commit | c34b83a467975f5d2ed6f8a98b8d6cb0c7710a34 (patch) | |
| tree | 44a6e4676cea8beb3baf17ae1b5871c4f5d6dfaf /src/server/scripts/EasternKingdoms/ScarletEnclave | |
| parent | 607c5ad5541bac7ce8a2787ef9c87b4ebea74a5e (diff) | |
Core/Defines: define faction templates and replace magic numbers from scripts
(cherry picked from commit abea8bf4cb3034f56d833982f951a0742dc36fc7)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 11 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp | 28 |
2 files changed, 19 insertions, 20 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index d7e50807867..9134885bd46 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -129,7 +129,7 @@ public: { Initialize(); events.Reset(); - me->SetFaction(7); + me->SetFaction(FACTION_CREATURE); me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_KNEEL); me->LoadEquipment(0, true); @@ -235,7 +235,7 @@ public: wait_timer -= diff; else { - me->SetFaction(14); + me->SetFaction(FACTION_MONSTER); me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); phase = PHASE_ATTACKING; @@ -484,8 +484,7 @@ enum Says_VBM enum Misc_VBN { - QUEST_DEATH_CHALLENGE = 12733, - FACTION_HOSTILE = 2068 + QUEST_DEATH_CHALLENGE = 12733 }; class npc_death_knight_initiate : public CreatureScript @@ -563,7 +562,7 @@ public: { if (m_uiDuelTimer <= uiDiff) { - me->SetFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_UNDEAD_SCOURGE_2); if (Unit* unit = ObjectAccessor::GetUnit(*me, m_uiDuelerGUID)) AttackStart(unit); @@ -789,7 +788,7 @@ public: { charmer->RemoveAurasDueToSpell(SPELL_EFFECT_STOLEN_HORSE); caster->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); - caster->SetFaction(35); + caster->SetFaction(FACTION_FRIENDLY); DoCast(caster, SPELL_CALL_DARK_RIDER, true); if (Creature* Dark_Rider = me->FindNearestCreature(NPC_DARK_RIDER_OF_ACHERUS, 15)) ENSURE_AI(npc_dark_rider_of_acherus::npc_dark_rider_of_acherusAI, Dark_Rider->AI())->InitDespawnHorse(caster); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 255e709ae90..461d326dd3e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -621,7 +621,7 @@ public: { Unit* temp = me->SummonCreature(NPC_ACHERUS_GHOUL, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiGhoulGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -639,7 +639,7 @@ public: { Unit* temp = me->SummonCreature(NPC_RAMPAGING_ABOMINATION, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiAbominationGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -657,7 +657,7 @@ public: { Unit* temp = me->SummonCreature(NPC_WARRIOR_OF_THE_FROZEN_WASTES, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiWarriorGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -675,7 +675,7 @@ public: { Unit* temp = me->SummonCreature(NPC_FLESH_BEHEMOTH, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiBehemothGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -1507,7 +1507,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_ACHERUS_GHOUL, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiGhoulGUID[i] = temp->GetGUID(); } } @@ -1517,7 +1517,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_WARRIOR_OF_THE_FROZEN_WASTES, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiAbominationGUID[i] = temp->GetGUID(); } } @@ -1527,7 +1527,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RAMPAGING_ABOMINATION, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiWarriorGUID[i] = temp->GetGUID(); } } @@ -1537,7 +1537,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_FLESH_BEHEMOTH, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->SetFaction(2084); + temp->SetFaction(FACTION_UNDEAD_SCOURGE_3); uiBehemothGUID[i] = temp->GetGUID(); } } @@ -1549,7 +1549,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_DEFENDER_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->SetFaction(2089); + temp->SetFaction(FACTION_SCARLET_CRUSADE); me->AddThreat(temp, 0.0f); uiDefenderGUID[i] = temp->GetGUID(); } @@ -1560,7 +1560,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RIMBLAT_EARTHSHATTER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->SetFaction(2089); + temp->SetFaction(FACTION_SCARLET_CRUSADE); me->AddThreat(temp, 0.0f); uiEarthshatterGUID[i] = temp->GetGUID(); } @@ -1569,7 +1569,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_KORFAX_CHAMPION_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->SetFaction(2089); + temp->SetFaction(FACTION_SCARLET_CRUSADE); me->AddThreat(temp, 0.0f); uiKorfaxGUID = temp->GetGUID(); } @@ -1577,7 +1577,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_LORD_MAXWELL_TYROSUS, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->SetFaction(2089); + temp->SetFaction(FACTION_SCARLET_CRUSADE); me->AddThreat(temp, 0.0f); uiMaxwellGUID = temp->GetGUID(); } @@ -1585,7 +1585,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_COMMANDER_ELIGOR_DAWNBRINGER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->SetFaction(2089); + temp->SetFaction(FACTION_SCARLET_CRUSADE); me->AddThreat(temp, 0.0f); uiEligorGUID = temp->GetGUID(); } @@ -1593,7 +1593,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RAYNE, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->SetFaction(2089); + temp->SetFaction(FACTION_SCARLET_CRUSADE); me->AddThreat(temp, 0.0f); uiRayneGUID = temp->GetGUID(); } |
