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authorjackpoz <giacomopoz@gmail.com>2014-05-20 21:21:33 +0200
committerjackpoz <giacomopoz@gmail.com>2014-05-20 21:21:33 +0200
commit1083dbb993f1e227472891cda109098671d7eae2 (patch)
tree14823385047c6f42a7ae432643a60bb2835f50c9 /src/server/scripts/EasternKingdoms/ScarletMonastery
parentd36ecbf4a39ed4d1b434a2926609b1d0d7b3c645 (diff)
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp6
3 files changed, 13 insertions, 13 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 423f8f26130..0be681af915 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -356,7 +356,7 @@ public:
if (wait <= diff)
{
die = false;
- if (Unit* body = Unit::GetUnit(*me, bodyGUID))
+ if (Unit* body = ObjectAccessor::GetUnit(*me, bodyGUID))
body->Kill(body);
me->Kill(me);
}
@@ -428,7 +428,7 @@ public:
DoCast(me, SPELL_HEAD);
if (headGUID)
{
- if (Creature* Head = Unit::GetCreature((*me), headGUID))
+ if (Creature* Head = ObjectAccessor::GetCreature((*me), headGUID))
Head->DisappearAndDie();
headGUID = 0;
@@ -483,7 +483,7 @@ public:
wp_reached = false;
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
SaySound(SAY_ENTRANCE);
- if (Unit* player = Unit::GetUnit(*me, PlayerGUID))
+ if (Unit* player = ObjectAccessor::GetUnit(*me, PlayerGUID))
DoStartMovement(player);
break;
}
@@ -516,7 +516,7 @@ public:
if (withhead)
SaySound(SAY_PLAYER_DEATH);
//maybe possible when player dies from conflagration
- else if (Creature* Head = Unit::GetCreature((*me), headGUID))
+ else if (Creature* Head = ObjectAccessor::GetCreature((*me), headGUID))
CAST_AI(npc_head::npc_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH);
}
}
@@ -601,7 +601,7 @@ public:
ThreatContainer::StorageType threatlist = caster->getThreatManager().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
- Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
if (unit && unit->IsAlive() && unit != caster)
me->AddThreat(unit, caster->getThreatManager().getThreat(unit));
}
@@ -621,7 +621,7 @@ public:
if (!headGUID)
headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID();
- Unit* Head = Unit::GetUnit(*me, headGUID);
+ Unit* Head = ObjectAccessor::GetUnit(*me, headGUID);
if (Head && Head->IsAlive())
{
Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -746,7 +746,7 @@ public:
--Phase;
else
Phase = 1;
- Creature* Head = Unit::GetCreature((*me), headGUID);
+ Creature* Head = ObjectAccessor::GetCreature((*me), headGUID);
if (Head && Head->IsAlive())
{
CAST_AI(npc_head::npc_headAI, Head->AI())->Phase = Phase;
@@ -837,7 +837,7 @@ public:
if (!debuffGUID)
return;
- Unit* debuff = Unit::GetUnit(*me, debuffGUID);
+ Unit* debuff = ObjectAccessor::GetUnit(*me, debuffGUID);
if (debuff)
{
debuff->SetVisible(false);
@@ -909,7 +909,7 @@ void npc_head::npc_headAI::Disappear()
if (bodyGUID)
{
- Creature* body = Unit::GetCreature((*me), bodyGUID);
+ Creature* body = ObjectAccessor::GetCreature((*me), bodyGUID);
if (body && body->IsAlive())
{
withbody = true;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index e345dc60074..a7c795a81f6 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -84,7 +84,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
//Any other Actions to do with vorrel? setStandState?
- if (Creature* vorrel = Creature::GetCreature(*me, instance->GetData64(DATA_VORREL)))
+ if (Creature* vorrel = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VORREL)))
vorrel->AI()->Talk(SAY_TRIGGER_VORREL);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index a8d1f91c443..5891de9acf9 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -127,7 +127,7 @@ public:
return;
//On first death, fake death and open door, as well as initiate whitemane if exist
- if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
+ if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
{
instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
@@ -175,7 +175,7 @@ public:
if (_bHasDied && !_bHeal && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL)
{
//On ressurection, stop fake death and heal whitemane and resume fight
- if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
+ if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
@@ -325,7 +325,7 @@ public:
if (!HealthAbovePct(75))
target = me;
- if (Creature* mograine = Unit::GetCreature(*me, instance->GetData64(DATA_MOGRAINE)))
+ if (Creature* mograine = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MOGRAINE)))
{
// checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death"
if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75))