diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-05-20 21:21:33 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-05-20 21:21:33 +0200 |
| commit | 1083dbb993f1e227472891cda109098671d7eae2 (patch) | |
| tree | 14823385047c6f42a7ae432643a60bb2835f50c9 /src/server/scripts/EasternKingdoms/ScarletMonastery | |
| parent | d36ecbf4a39ed4d1b434a2926609b1d0d7b3c645 (diff) | |
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
3 files changed, 13 insertions, 13 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 423f8f26130..0be681af915 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -356,7 +356,7 @@ public: if (wait <= diff) { die = false; - if (Unit* body = Unit::GetUnit(*me, bodyGUID)) + if (Unit* body = ObjectAccessor::GetUnit(*me, bodyGUID)) body->Kill(body); me->Kill(me); } @@ -428,7 +428,7 @@ public: DoCast(me, SPELL_HEAD); if (headGUID) { - if (Creature* Head = Unit::GetCreature((*me), headGUID)) + if (Creature* Head = ObjectAccessor::GetCreature((*me), headGUID)) Head->DisappearAndDie(); headGUID = 0; @@ -483,7 +483,7 @@ public: wp_reached = false; me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); SaySound(SAY_ENTRANCE); - if (Unit* player = Unit::GetUnit(*me, PlayerGUID)) + if (Unit* player = ObjectAccessor::GetUnit(*me, PlayerGUID)) DoStartMovement(player); break; } @@ -516,7 +516,7 @@ public: if (withhead) SaySound(SAY_PLAYER_DEATH); //maybe possible when player dies from conflagration - else if (Creature* Head = Unit::GetCreature((*me), headGUID)) + else if (Creature* Head = ObjectAccessor::GetCreature((*me), headGUID)) CAST_AI(npc_head::npc_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH); } } @@ -601,7 +601,7 @@ public: ThreatContainer::StorageType threatlist = caster->getThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { - Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); + Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->IsAlive() && unit != caster) me->AddThreat(unit, caster->getThreatManager().getThreat(unit)); } @@ -621,7 +621,7 @@ public: if (!headGUID) headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID(); - Unit* Head = Unit::GetUnit(*me, headGUID); + Unit* Head = ObjectAccessor::GetUnit(*me, headGUID); if (Head && Head->IsAlive()) { Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -746,7 +746,7 @@ public: --Phase; else Phase = 1; - Creature* Head = Unit::GetCreature((*me), headGUID); + Creature* Head = ObjectAccessor::GetCreature((*me), headGUID); if (Head && Head->IsAlive()) { CAST_AI(npc_head::npc_headAI, Head->AI())->Phase = Phase; @@ -837,7 +837,7 @@ public: if (!debuffGUID) return; - Unit* debuff = Unit::GetUnit(*me, debuffGUID); + Unit* debuff = ObjectAccessor::GetUnit(*me, debuffGUID); if (debuff) { debuff->SetVisible(false); @@ -909,7 +909,7 @@ void npc_head::npc_headAI::Disappear() if (bodyGUID) { - Creature* body = Unit::GetCreature((*me), bodyGUID); + Creature* body = ObjectAccessor::GetCreature((*me), bodyGUID); if (body && body->IsAlive()) { withbody = true; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index e345dc60074..a7c795a81f6 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -84,7 +84,7 @@ public: void JustDied(Unit* /*killer*/) override { //Any other Actions to do with vorrel? setStandState? - if (Creature* vorrel = Creature::GetCreature(*me, instance->GetData64(DATA_VORREL))) + if (Creature* vorrel = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VORREL))) vorrel->AI()->Talk(SAY_TRIGGER_VORREL); } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index a8d1f91c443..5891de9acf9 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -127,7 +127,7 @@ public: return; //On first death, fake death and open door, as well as initiate whitemane if exist - if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) + if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) { instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS); @@ -175,7 +175,7 @@ public: if (_bHasDied && !_bHeal && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL) { //On ressurection, stop fake death and heal whitemane and resume fight - if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) + if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetStandState(UNIT_STAND_STATE_STAND); @@ -325,7 +325,7 @@ public: if (!HealthAbovePct(75)) target = me; - if (Creature* mograine = Unit::GetCreature(*me, instance->GetData64(DATA_MOGRAINE))) + if (Creature* mograine = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MOGRAINE))) { // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death" if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75)) |
