diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2024-04-28 16:09:43 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-28 16:09:43 +0200 |
| commit | 11f32a2427caf7064947b03f3256e06d27fe6327 (patch) | |
| tree | 7986280ecbe14c2eb757df52ac7afa9e2a0f60f0 /src/server/scripts/EasternKingdoms/ScarletMonastery | |
| parent | 250984a7b7b9016fc675dd4cfe0d29d164cc61bd (diff) | |
Core/Creatures: moved combat pulse into heartbeat handling and implemented CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT (#29946)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 23719d2a0f7..5f74d0dcf44 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -383,7 +383,6 @@ struct boss_headless_horseman : public ScriptedAI void JustEngagedWith(Unit* /*who*/) override { - me->SetCombatPulseDelay(5); me->setActive(true); _events.ScheduleEvent(EVENT_HORSEMAN_CLEAVE, 13s, 0, PHASE_1); _events.ScheduleEvent(EVENT_RANDOM_LAUGH, 30s, 60s); |
