diff options
| author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-06-16 23:08:56 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-06 21:53:27 +0100 |
| commit | c4098897a8d2f6cc55dd6434eb3b6f5468791f2a (patch) | |
| tree | 0acb69db4226dafc872dcd734c0d867d04718455 /src/server/scripts/EasternKingdoms/ScarletMonastery | |
| parent | aa409f8993f3ee5e90dd64511f34504ebafec7d1 (diff) | |
game/AI: Convert SelectAggroTarget to enum class (#24818)
* game/AI: Convert SelectAggroTarget to enum class
* game/AI: Rename SelectAggroTarget to SelectTargetMethod
(cherry picked from commit 418c3b1fd50664aad035bd975a65281e82ba2dea)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index 73d40e14f3b..239bdfb87c8 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -88,7 +88,7 @@ struct boss_arcanist_doan : public BossAI events.Repeat(8s); break; case EVENT_POLYMORPH: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 30.0f, true)) + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 30.0f, true)) DoCast(target, SPELL_POLYMORPH); events.Repeat(20s); break; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 2effc6e0da3..abc4a119c03 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -687,7 +687,7 @@ struct boss_headless_horseman : public ScriptedAI cleaveContext.Repeat(2s, 6s); }).Schedule(15s, uint32(TASK_GROUP_COMBAT), [this](TaskContext clonfragateContext) { - if (Unit* player = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.f, true, false, -SPELL_CONFLAGRATION)) + if (Unit* player = SelectTarget(SelectTargetMethod::Random, 0, 0.f, true, false, -SPELL_CONFLAGRATION)) DoCast(player, SPELL_CONFLAGRATION, false); clonfragateContext.Repeat(10s, 16s); }); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index f5d91e404fd..64a5861db26 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -133,17 +133,17 @@ struct boss_high_inquisitor_fairbanks : public BossAI events.Repeat(25s); break; case EVENT_DIPEL_MAGIC: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, HighInquisitorFairbanksDispelMagicTargetSelector(me))) + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, HighInquisitorFairbanksDispelMagicTargetSelector(me))) DoCast(target, SPELL_DISPEL_MAGIC); events.Repeat(30s); break; case EVENT_FEAR: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 20.f, true)) + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 20.f, true)) DoCast(target, SPELL_FEAR); events.Repeat(40s); break; case EVENT_SLEEP: - if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0, 30.f, true, false)) + if (Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, 0, 30.f, true, false)) DoCast(target, SPELL_SLEEP); events.Repeat(30s); default: |
